|04-23-09, 12:22 AM||#1|
Join Date: Sep 2005
Flickering/flashing 'shadows' with AA enabled
Why does this game produce horrible flashing 'shadows' with AA enabled? Not sure if they are actually shadows, but they are transparent black sections wcih flicker and flash in behind trees and vegitation. Had the same issue on WinXP and win7, on 8800GTX and GTX260, and with all driver revisions. Surely somebody else has seen this too. Any solution?
Intel Core i7 920 Nehalem Quad @ 4.0GHz
EVGA GTX 660 SLI @ 1046MHz
OCZ Platinum CL7 6GB
EVGA Intel X58
A man's dreams are an index to his greatness.
|04-23-09, 01:59 AM||#2|
Join Date: Feb 2007
Re: Flickering/flashing 'shadows' with AA enabled
never seen it before myself. odd that it happens on both of your video cards. maybe erase the shader cache files and let the game recreate them?
|Thread||Thread Starter||Forum||Replies||Last Post|
|Acer Completes its Windows 8 Lineup with Touch Enabled All-in-Ones||News||Archived News Items||0||06-04-12 07:10 AM|
|Thief: Deadly Shadows, Splinter Cell, Anomaly: Warzone Earth and Legacy of Kain: Soul||News||Archived News Items||0||05-04-12 12:00 PM|
|AGP not being enabled on Geforce2 mx||frankjr||NVIDIA Linux||1||09-22-02 03:01 PM|
|The case of the disappearing shadows||legion88||NVIDIA GeForce 7, 8, And 9 Series||19||08-23-02 08:13 PM|
|X freezes when agp 4x is enabled||jinksed||NVIDIA Linux||1||08-07-02 05:56 PM|