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Old 06-23-03, 03:26 PM   #13
KasuCode
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the demo was made for pc its really to test if you can play the game or not

1500 you can play but will lag
2500 you can play with lil or no lag
4000 you should not have any lag

i think thay put it in a low rez because more people can handel the bench that way
otherwise if it was high rez less people can handel and less people would look forward to getin the game

im sure thay had there resons
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Old 06-23-03, 03:40 PM   #14
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Quote:
Originally posted by poursoul
I would guess that a lot (if not all) of the operations are being done via cpu.
Because

Quote:
The reason it runs so crap is because it was made for a console not a pc.
is that better.

It is in low res because it was made for a tv not a monitor.

Until they start putting in code for gpu/vpu's on todays market, not just emulating a bunch of code on your processor, i will not consider it "made" for a pc.
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Old 06-23-03, 11:48 PM   #15
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Did any of you guys enter into the beta test on the nvidia website? the frist 1000 get a beta kit, and the first 50 get a tshirt... everyone go registser! then post on here if you get accepted.

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Old 06-24-03, 04:00 AM   #16
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i signed for nvidias and ati's test kits no work so i think im outa luck
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Old 06-24-03, 08:09 AM   #17
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i'm sure that they wont be replying to us until july, well atleast for nvidia anyway, it said not to expect a reply until july after you finished filling out the form.

Kev
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Old 06-27-03, 01:33 PM   #18
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I got 4703 with my current setup. It's surprising that there are noticeable slowdowns in multiple parts of this benchmark, considering the fact that it's running at an unacceptably low resolution (anti-aliasing ahoy!) with blurry, low-res textures and relatively simple geometry. Square should try to work on hardware acceleration before this game ships out.
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Old 06-27-03, 02:08 PM   #19
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5310 with a XP 2700+ (200x11) and a Ti4600, this is with stuff running in the background tho, wasn't gonna shutdown my DLs for this...

what a crappy looking game!
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