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Old 11-06-09, 06:07 AM   #13
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

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Originally Posted by NarcissistZero View Post
If an indie house uses this to make a game that really takes off Epic will make some serious money from it. At the same time, no upfront engine costs means it will be easier for an indie house to make said game.

Win-win as I see it. Good show.
Yeah, just imagine how many more awesome games we'd have right now if all the major engines were like this for the last 5 years.
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Old 11-06-09, 09:25 AM   #14
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

Why can't game companies stay static?? First we have to hate Epic because Cliffy B hates the PC, then we have to like them because of a good move like this! First we hate EA, and now they're turning things around... first we think Activision walks on water and now they're the spawn of the devil. It's too much!!!

Seriously, though, considering how many different ways I've seen the Unreal engine applied, indie developers could make some outstanding work with this. I do wonder, though, if the $5000.00 is profit, or just earnings?
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Old 11-06-09, 10:29 AM   #15
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

Shtupid WebSense prevents me to read the article, but is that release limited to India?
What about the rest of the world?
Is it open source?
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Old 11-06-09, 02:50 PM   #16
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

Just downloaded it, I dunno about you guys, but this is a pretty crappy game. I mean there are no levels, no story, no voice acting or sounds for that matter, the graphics are next to non existent.

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Old 11-06-09, 08:30 PM   #17
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

So, just out of curiosity, how much DID this cost prior to being free?
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Old 11-06-09, 08:48 PM   #18
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

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So, just out of curiosity, how much DID this cost prior to being free?
From what I've read it was over $500,000 US.

EDIT: UE 2 was $350,000 + $50,000 for additional platforms.

http://www.unrealtechnology.com/terms.php
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Old 11-06-09, 09:17 PM   #19
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

Cripes, that's nuts. Glad they did this though, I've already downloaded it and I've got a few friends all lined up and dying to take a stab at it.

That's gotta be a good thing.
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Old 11-07-09, 12:10 PM   #20
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

It seems to be the trend of the industry right now, id and 3d realms had started making their old stuff open source under a GPL license, and id has continued to go up the chain to their newer stuff...though they still havent released the doom 3 engine yet under GPL, who knows, might see it for christmas.
But, yes, a modern engine being released for free? Obviously it does have some strings attached, but only if you're gonna be making money off it, in which case you spent nothing and gain alot, almost pure profit.
Hope this has source code at least, downloading now...
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Old 11-07-09, 12:46 PM   #21
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

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It seems to be the trend of the industry right now, id and 3d realms had started making their old stuff open source under a GPL license, and id has continued to go up the chain to their newer stuff...though they still havent released the doom 3 engine yet under GPL, who knows, might see it for christmas.
But, yes, a modern engine being released for free? Obviously it does have some strings attached, but only if you're gonna be making money off it, in which case you spent nothing and gain alot, almost pure profit.
Hope this has source code at least, downloading now...
Generally when ID considers their tech to be old, they release the source to the fans so they can have fun with it. I don't think doom 3 is what they'd consider old tech just yet. Perhaps after rage comes out they *might* but I am somewhat doubtful as not a whole lot has changed with the new tech other than megatexture.
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Old 11-08-09, 11:32 PM   #22
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

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Generally when ID considers their tech to be old, they release the source to the fans so they can have fun with it. I don't think doom 3 is what they'd consider old tech just yet. Perhaps after rage comes out they *might* but I am somewhat doubtful as not a whole lot has changed with the new tech other than megatexture.
Well the main reason I was thinking that is because ID themselves suggested a few years ago that they were wanting to release the Doom 3 engine but were holding off due to licenses, it might still be the case or they probably would have already released it, or you might be right in that is has some ties with the latest engine, since yeah, megatexture and console support is all ive really heard about it, kinda like Cryengine 3.....
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Old 11-09-09, 04:54 AM   #23
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

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Just downloaded it, I dunno about you guys, but this is a pretty crappy game. I mean there are no levels, no story, no voice acting or sounds for that matter, the graphics are next to non existent.

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Old 11-09-09, 06:15 PM   #24
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Default Re: Unreal Development Kit price cut by, erm, about $1,000,000

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Originally Posted by AlphaWolf_HK View Post
Generally when ID considers their tech to be old, they release the source to the fans so they can have fun with it. I don't think doom 3 is what they'd consider old tech just yet. Perhaps after rage comes out they *might* but I am somewhat doubtful as not a whole lot has changed with the new tech other than megatexture.
ID Tech, like all the major engine developers have been upgrading their engines to the best methods of lighting and texturing and rendering as new and more improved methods are thought up. All of them are doing this all the time, its the main reason console developers keep on improving on what a console can render.

When Rage is released, believe me it will be just as cutting edge as any of the other engines. Don't forget there have been developments industry wide with things like Screen Space Ambient Occlusion, Screen Space Directional Ambient Occlusion, Sphere Harmonics, Fake GI, SSGI, easier to use editors, improved physics support, improved post processing effects ect.

Just because ID are not really, REALLY pushing the envelop Crytek style does not mean they are not serious players in the game engine industry, and it does not mean that ID Tech is not a breakthrough. Don't think there are any 60fps console games which look anything like Rage, even the CE3 footage looks a bit mediocre in that respect.

I think that the ID Tech 4 (Doom3) engine will not be released as opensource or freeware for quite some time because it has undergone the same sort of treatment. Huge improvements have been done to it over the last few years to things like texture filtering, fake and real displacement mapping methods, mega textures for games like quake wars. Game engines are always being upgraded, always.
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