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Old 05-24-10, 06:07 PM   #49
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Default Re: The Saboteur - Official Thread

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Has anyone tried forcing AA through downsampling, like one can do with Dead Space? Interesting compare shots btw.
No clue, I never could get downsampling to work.
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Old 05-24-10, 09:24 PM   #50
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Default Re: The Saboteur - Official Thread

Yeah... AA in Dead Space? Wha?
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Old 05-24-10, 10:51 PM   #51
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Default Re: The Saboteur - Official Thread

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Yeah... AA in Dead Space? Wha?
Yes, NV can force AA in just about any game. There is a performance hit of course but I'll be switching to NV next upgrade.
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Old 05-25-10, 09:48 AM   #52
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Default Re: The Saboteur - Official Thread

Isn't that just super sampling? Or is it a different thing?

Super sampling does not work in Dead Space.
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Old 05-25-10, 10:11 AM   #53
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Default Re: The Saboteur - Official Thread

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Isn't that just super sampling? Or is it a different thing?

Super sampling does not work in Dead Space.
No its downsampling. Basically you set the internal res at a really high level but it displays at the native res so it looks really sharp but high performance hit is taken.
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Old 05-25-10, 10:43 PM   #54
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Default Re: The Saboteur - Official Thread

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No its downsampling. Basically you set the internal res at a really high level but it displays at the native res so it looks really sharp but high performance hit is taken.
I thought that is what super sampling was, a much higher res downscaled to your native one.

Oh well, whatever.
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Old 05-26-10, 04:51 AM   #55
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Default Re: The Saboteur - Official Thread

Man this game is terrible.
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