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Old 02-23-10, 02:41 PM   #529
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Default Re: ***Official Mass Effect 2 (PC) Thread***

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I'll use Borderlands as an example. Mad Moxxi's and Dr. Ned's DLC was a completely different and NEW DLC. It wasn't something that was half done and included in the actual game, then charged for when they had the time to finish it.
They announced the Zombie one before the game was released and people made the same arguement you did about these Bioware games, actually.
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Old 02-26-10, 08:17 PM   #530
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Default Re: ***Official Mass Effect 2 (PC) Thread***

Woohoo!!! FInally got around to sitting down and beating this game!!! What an incredable game!

And best of all... myself and all my crew survived!!!

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Old 02-27-10, 12:59 AM   #531
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Default Re: ***Official Mass Effect 2 (PC) Thread***

confusing ending...i am not sure why my guys died...well 3 of them died...

and the last boss fight was a complete joke...
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Old 02-27-10, 04:00 AM   #532
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Default Re: ***Official Mass Effect 2 (PC) Thread***

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Woohoo!!! FInally got around to sitting down and beating this game!!! What an incredable game!

And best of all... myself and all my crew survived!!!

How, the game forces you to lose some no?

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Old 02-27-10, 11:32 AM   #533
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Default Re: ***Official Mass Effect 2 (PC) Thread***

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How, the game forces you to lose some no?

My first time I lost Miranda (wasn't loyal) and Mordin (was, went into the pipe). I thought this is how it was supposed to go at first, until I saw other threads talking about saving different characters and some talking about saving them all.. I figured out how to manually import my ME1 character halfway through the first game and I used that for my second time. It gave me a Paragon bonus which I'm pretty sure helped with Miranda and Jack, and probably Tali too. I kept everyone loyal and saved them all. Garrus lead the second team, Legion went into the pipe, Thane took the crew members back to the ship, and Mordin and Grunt (and Samara) came with me.

I've heard there's a higher possibility of losing Mordin than other characters, but I don't know if that's true.

-- edit --

I forgot to mention that I've never had Zaeed, so I don't know about his loyalty or survival.


Last edited by logan; 02-27-10 at 01:19 PM. Reason: note about zaeed
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Old 02-27-10, 12:05 PM   #534
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Default Re: ***Official Mass Effect 2 (PC) Thread***

This was posted by one of the Bioware devs (Dusty Everman - Lead level Designer) on the official forums. It sheds some light on the whole loyalty thing and the battle at the end.

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Mordin's death is not a glitch or bug. I believe that when people are surprised with Mordin's death, it's during the "Hold the Line" time where you leave crew behind as you and two squad mates move onward. Tech had their moment in the sun with the tunnel infiltration. A biotic is key for the protective bubble. The Hold the Line sequence is time for your soldier types to do their best.

Basically you want your best DEFENDERS to hold the line. Don't think about offensive solo strikers. Think about the guys that can dig down and hold a position with moxie. You want them to hold the line.

Under the hood, each character has a "hole the line" score, which gets a bonus if the character is loyal. Characters like Mordin, Jack and Tali are squishy and not exoeruenced with bunkering down and holding out for an extended period of time. Characters like Grunt and Zaeed are tanks who thrive on this type of work. The score is tallied for all the team members that are holding the line, and the number of survivors are calculated. If people are to die, the non-loyals squishies go first through the list to the loyal tanks. Alas, I think Mordin is at the head of the death list. Some characters can't survive without help even if they are loyal. Others can survive even if not loyal.

Here are some examples for the group holding the line:
Loyal Mordin by himself: He can't hold the line by himself. He dies.
Non-loyal Grunt by himself: Grunt lives. He hunkers down and gets the job done, and doesn't have to worry about helping any one else.
Loyal Mordin and non-Loyal Grunt: Grunt dies, but Mordin lives. Grunt is able to hold the line but goofs up helping Mordin... he was just too aggressive without his right of passage.
Loyal Mordin and Loyal Grunt: They both live.

Note it is possible to get non-loyal henchmen to survive through the end game with the proper group holding the line.

So what is a good strategy? Send back a loyal squishy with the crew, like Mordin or Tali. Leave your defensive bad asses to hold the line (hmmm, Garrus defended a base all by himself to an extended period of time....) and take your loyal offensive favorites with you to the end.

As for saving Kelly and the crew, you just need to make sure you go through the Omega-4 relay right after the crew is taken, and make sure you send a loyal squad mate back as an escort.



Hope that helps.
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Old 02-27-10, 01:19 PM   #535
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Default Re: ***Official Mass Effect 2 (PC) Thread***

Thanks, that's informative.
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Old 02-27-10, 04:23 PM   #536
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Default Re: ***Official Mass Effect 2 (PC) Thread***

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How, the game forces you to lose some no?

No it does not. Everyone on my crew was loyal and I picked the right people for the right job! Leigon for the tech work, Jacob to lead the crew back to Normandy, Garius to lead the 2nd fire teams and Samara for the Biotics. Seemed logical to me and obviously it saved my crew. I was not full Renagade or Paragon either, was kind of in the middle leaning toward renagade.

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Old 02-27-10, 07:49 PM   #537
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Default Re: ***Official Mass Effect 2 (PC) Thread***

Well...Tali died for me, and she was loyal, i had her going through the tubes. Mordin was not loyal and he died while defending, and Garreth died...i don't know why ...he was loyal.
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Old 02-27-10, 08:31 PM   #538
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Default Re: ***Official Mass Effect 2 (PC) Thread***

Read my post. It explains a lot.
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Old 02-28-10, 05:34 AM   #539
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Default Re: ***Official Mass Effect 2 (PC) Thread***

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Read my post. It explains a lot.
That did explain a lot, and was what I hopped explained my loss of one disloyal member.
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Old 02-28-10, 01:02 PM   #540
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Default Re: ***Official Mass Effect 2 (PC) Thread***

Ah, thanks for the posts guys. I did lose 2 guys, both I had done the loyalty missions, BUT I don't think I talked to them until they had no more to say. The one member who I didn't lose in one of those segments I did talk to as much as I could.

I was annoyed. I kind of had that last mission forced upon me. Does anyone know what the trigger is for the last mission? I know you don't HAVE to do it right away, but I did to save the crew.
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