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#49 | |
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Loving Everything Me
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Update: Reply from Ubisoft (not to me directly of course, but to this general sentiment)
http://www.joystiq.com/2010/03/30/ub...ader-audience/ Quote:
I like that he at least acknowledged that making the game too freaking dumb and simple will turn off the "hardcore" audience who actually play games to play games. Of course his opinion on it is "screw the hardcore" which is disappointing. One hopes it will tank and teach them a lesson, but it will probably sell like gangbusters. As gaming gets more and more a mainstream industry this is just getting more and more sad.
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I gots one of them high powered gaming computers with an EVGA GTX 480 video thingy and a Q9550 processing device and also one of them Windows 7 64 operating programs with 4GB of some Corsair 1033 DDR2 ram. Steam, Xbox Live and PSN: StingingVelvet |
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#50 | |
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Join Date: Sep 2004
Posts: 7,795
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If you want to pay $50 and feel good without doing any work, Candi's just down the street.
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#51 | |
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Rectal Gravy Connoisseur
Join Date: Jul 2004
Location: Texas
Posts: 8,294
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Quote:
If the game is good enough, it will sell regardless of difficulty. I found the original DMC pretty tough in spots but I loved the game so I stuck with it and now I am beastmoding every other game as a result (ok not every one but whatever). The problem is SC1 was great at the time, pandora tomorrow was alright (the MP was fun for a while, but broken), Chaos Theory was great, and then Double Agent was GARBAGE. Worst money I ever spent. Buggiest game ever... I still can't believe I bought that game at full price considering I have played budget games that run better. |
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#52 | |
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Loving Everything Me
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Fears somewhat pacified: http://www.youtube.com/watch?v=5MQU3ndAEdY
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I gots one of them high powered gaming computers with an EVGA GTX 480 video thingy and a Q9550 processing device and also one of them Windows 7 64 operating programs with 4GB of some Corsair 1033 DDR2 ram. Steam, Xbox Live and PSN: StingingVelvet |
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#53 |
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I played the demo on 360 recently, it's different that for sure, but it's really well presented. Projecting objectives and story on the environment is a great idea. I'll probably grab this, PC version is out in a few weeks. Will get the collectors.
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