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#73 | |
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Join Date: Jul 2003
Posts: 1,719
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1.<pending?> It's about to become very difficult to seriously consider an ATi card. For a person to lock themselves out of PhysX and 3D Vision just doesn't make sense. More games are on the way with PhysX, the Unreal guys announced UE3 be optomized for 3d Vision, and TWIMTBP is so widespread it's pretty obvious which direction physics and 3d are going. And what does AMD have? Oh yeah, they hope their main competitor Intel will help them out with their Havok company, as they have been hoping for years. For 3d they hope some 3rd party vendors who have no presence in the gaming market will develop hardware and drivers for them. Basically they don't want to spend the money to bring a better gaming experience to their customers and they hope someone else will do it for them. ATi fans will post "Lower power! Cheaper to make!" but in the end people buying will be faced with "Do I want a card that locks me out of CUDA apps, PhysX, 3D Vision, 3D Vision Surround, UE3 AA, ambient occlusion so I can get EyeFinity on one card?" My guess is they won't and we're about to see big price cuts on ATi products.
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Rig1: intel 990X + 2 X EVGA 3GB GTX580 + 3 X Acer GD235Hz 3D Vision Surround Rig 2: intel 2500K + NVIDIA GTX590 + Dell 3007 WFPHC [SIZE="1"]NVIDIA Focus Group Member [B]NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the Members.[/B][/SIZE] |
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#74 | |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6,365
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Edit: Metro 2033 scaling is gonna be the decider for me. |
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#75 | |
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.<<o>>.
Join Date: Oct 2004
Location: Finland
Posts: 4,763
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Why do we even let nvidia focus members post on these forums? Corporate shills are what they are. Stick to the nvidia official forums where you belong!
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: :Benq FP241W : : Optoma HD80 Projector + 92" Screen : : Genelec 8020B speakers : : Sony MDR-XB700 Headphones : : Razer Lycosa : : Razer Lachesis : : |
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#76 | |
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.<<o>>.
Join Date: Oct 2004
Location: Finland
Posts: 4,763
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Quote:
![]() http://physxinfo.com/news/568/ati-hd...sx-benchmarks/
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: :Benq FP241W : : Optoma HD80 Projector + 92" Screen : : Genelec 8020B speakers : : Sony MDR-XB700 Headphones : : Razer Lycosa : : Razer Lachesis : : |
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#77 | |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6,365
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#78 | |
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Registered User
Join Date: Feb 2010
Location: Germany
Posts: 186
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![]() I think they're both pretty far off when it comes to realism, but that's by intention since realism is boring. Realistic explosions would be boring too. |
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#79 |
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I'm Geralt
Join Date: Oct 2005
Location: Chicagoland, once a year in Poland
Posts: 24,364
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realism in unreal game, yap, sure
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Windows 8 the next big failure, right after Windows ME |
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#80 | |
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Registered User
Join Date: Jul 2004
Posts: 574
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#81 | |
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.<<o>>.
Join Date: Oct 2004
Location: Finland
Posts: 4,763
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: :Benq FP241W : : Optoma HD80 Projector + 92" Screen : : Genelec 8020B speakers : : Sony MDR-XB700 Headphones : : Razer Lycosa : : Razer Lachesis : : |
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#82 |
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Registered User
Join Date: Jul 2004
Posts: 574
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do you every use photoshop? Anti virus programs will benefit in the future, any application that needs heavy parallel computational needs will benefit, there isn't many out there yet, that is true, but to propagate new techniques and features into the consumer world with computer programs always takes time. Its not something that happens overnight, CUDA provides leverage of current programming knowledge, OpenCL and Direct Compute shaders don't because now an application programmer, who most likely hasn't used any graphics API extensively, probably touched it in college or something like that, will have to understand the API.
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#83 | |
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Join Date: Jul 2003
Posts: 1,719
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2. "we even let"? I was unaware you had any authority to speak for this forum Toss3? I thought you were just another forum member like me, what's your association with the forum that speak for it? Or are you just playing make believe mod to sound tough?
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Rig1: intel 990X + 2 X EVGA 3GB GTX580 + 3 X Acer GD235Hz 3D Vision Surround Rig 2: intel 2500K + NVIDIA GTX590 + Dell 3007 WFPHC [SIZE="1"]NVIDIA Focus Group Member [B]NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the Members.[/B][/SIZE] |
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#84 | |
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Registered User
Join Date: Jul 2003
Posts: 1,526
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Angry that i don't have GPU PhysX support?.....On the maybe 10 games that use it?,and Nvidia bought Ageia now a little over 2 years ago,so we can't say it' been hugely popular.....Hardly. I've seen the videos of games that actually use it and compared that to the same game(mirrors edge,batman darkham asylum),that i actually own and ran in my system,and the differences are fairly subtle to say the least,and doesn't change the overall gameplay basically. Developers would need to get way more agressive with GPU physics in terms of actually enhancing the gameplay/interactivity of the game itself,beyond what's possible with CPU physics,and pull that off with acceptable performance using a single GPU for both physics and graphics work,then they'd have something to really boast over the competition. The current situation is no where near that right now. |
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