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#1 | |
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Resident Tire Destroyer
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The MSI GTX470 arrived today. First thing was to see how far I could overclock it...
![]() Yeah dig that max temp ![]() That was before I raised the max fan RPM speed to 90 (it was 70)... now the peak temp is only 85*C Anyways, I loaded up Re4Xz0oRs ultra kick your butt config, high res nano suit, vegetation and advanced water shaders, force 16X AF in the Nvidia control panel and ran the benchmarks. I also ran it with AA set to 16xQ and it loses about 11 fps Quote:
Here's the config Code:
xX-_-Xx--_|||||||||||||_--xX-_-Xx |xX_Xx--||||Re4Xz0oRs||||--xX_Xx| |-xXx---|||--Maximum--|||---xXx-| |xX�Xx--|||||-RELI2-|||||--xX�Xx| xX-�-Xx--�|||||||||||||�--xX-�-Xx \\General Configuration\\ con_restricted=0 sys_flash_curve_tess_error=2 sys_budget_numdrawcalls=3000 sys_flash_edgeaa=1 e_screenshot_width = 4320 e_screenshot_height = 2430 e_screenshot_quality = 30 e_screenshot_file_format = tga e_screenshot_min_slices = 16 g_useHitSoundFeedback=0 d3d9_TripleBuffering=0 e_terrain_occlusion_culling_max_dist = 2000 e_terrain_occlusion_culling_max_steps = 2000 e_terrain_occlusion_culling_precision = 0.29 e_terrain_occlusion_culling_precision_dist_ratio = 5 e_terrain_occlusion_culling_version = 0 e_occlusion_culling_view_dist_ratio = 2 e_occlusion_volumes_view_dist_ratio = 2 e_decals_neighbor_max_life_time = 35 sys_physics_CPU = 1 x---- \\GameEffects\\ i_lighteffects = 1 i_lighteffectShadows=3 g_ragdollMinTime = 18.0 g_ragdollUnseenTime = 1 g_ragdollDistance = 35.0 g_battleDust_enable = 1 g_battlerange = 30 v_deformable=1 x---- \\MotionBlur\\ r_motionblurshutterspeed=0.03 r_MotionBlurDynamicQuality=0 r_MotionBlurFrameTimeScale=0 r_MotionBlurDynQualityRotationAccStiffness=1 r_MotionBlurDynQualityRotationThreshold=1 r_MotionBlurDynQualityTranslationThreshold=1 x---- \\Object Detail\\ e_obj_quality=2 e_proc_vegetation=1 ca_useDecals=1 e_decals_allow_game_decals=1 e_decals_life_time_scale=5 e_lod_ratio=4 e_lod_min=0 e_lods=0 e_view_dist_ratio_detail=24 e_view_dist_ratio_vegetation=80 e_vegetation_min_size=0.01 i_rejecteffects=1 e_vegetation_bending=1 sys_flash_curve_tess_error=2 e_view_dist_ratio=90 e_max_view_dst_spec_lerp=1 e_vegetation_sprites_distance_custom_ratio_min=1 e_vegetation_sprites_distance_ratio=1.7 e_detail_materials_view_dist_xy=3840 e_detail_materials_view_dist_z=320 es_DebrisLifetimeScale=1 e_cbuffer_resolution=128 e_dissolve=1 ca_DrawFaceAttachments=1 ca_AttachmentCullingRation=160 e_terrain_occlusion_culling_max_dist=1000 e_recursion_occlusion_culling=1 e_hw_occlusion_culling_water=1 e_terrain_lod_ratio=0.7 e_terrain_texture_lod_ratio = 1 x---- \\Particles\\ e_particles_quality=3 e_particles_lod=1 e_particles_max_emitter_draw_screen=12 r_UseSoftParticles=1 r_UseParticlesGlow=1 r_UseParticlesRefraction=1 r_UseGSParticles=0 e_water_ocean_soft_particles=1 e_particles_object_collisions=1 e_particles_thread=1 e_particles_lights=1 gpu_particle_physics=1 x---- \\Physics\\ e_cull_veg_activation=45 g_joint_breaking=1 g_tree_cut_reuse_dist=0.1 p_max_MC_iters=5500 e_phys_foliage=2 es_MaxPhysDist=100 es_MaxPhysDistInvisible=20 e_on_demand_maxsize=17 e_phys_ocean_cell=0.7 e_foliage_wind_activation_dist=23 g_breakage_particles_limit=115 p_max_object_splashes=3 p_splash_dist0=7 p_splash_dist1=30 p_splash_force0=10 p_splash_force1=100 p_splash_vel0=4.5 p_splash_vel1=10 v_vehicle_quality=4 p_max_substeps_large_group=5 p_num_bodies_large_group=100 x---- \\Post Processing\\ r_MotionBlur=3 r_DepthOfField=2 r_sunshafts=1 r_UseEdgeAA=0 r_Flares=1 r_glow=1 r_Coronas=1 r_colorgrading=1 r_GlowScreenMultiplier = 0.2 x---- \\Quality\\ q_ShaderGeneral=3 q_ShaderMetal=2 q_ShaderGlass=2 q_ShaderVegetation=2 q_ShaderIce=2 q_ShaderTerrain=2 q_ShaderFX=2 q_ShaderPostProcess=2 q_ShaderHDR=2 q_ShaderSky=2 q_Renderer=3 r_LightsSinglePass=1 x---- \\Shading\\ e_sky_type=1 e_sky_update_rate=1 r_DetailTextures=1 r_DetailNumLayers=3 r_DetailDistance=5 r_HDRRendering=1 r_HDRBrightThreshold=4 r_HDRlevel=0.4 r_EyeAdaptationBase=0.25 r_EyeAdaptationFactor=0.5 r_EyeAdaptionBase=0.0 r_EyeAdaptionClamp=2.75 r_EyeAdaptionSpeed=0.1 r_SSAO=1 r_SSAO_amount=0.2 r_SSAO_darkening=2.6 r_SSAO_depth_range=0.999976 r_SSAO_quality=2 r_SSAO_radius=0.8 r_SSAO_downscale_ztarget=1 r_refraction=1 e_ram_maps=1 sys_flash_edgeaa=1 e_vegetation_use_terrain_color=1 e_terrain_ao=1 r_TerrainAO=7 r_TerrainAO_FadeDist=5 e_terrain_normal_map=0 e_max_entity_lights=24 r_UsePom=1 r_EnvTexUpdateInterval=-1 r_TexturesFilteringQuality=0 r_HairSortingQuality = 1 r_FillLights = 14 r_distant_rain=1 r_refraction=1 r_Reflections=1 r_ReflectionsQuality=3 e_recursion_view_dist_ratio=0.25 x---- \\Shadows\\ e_shadows = 1 r_ShadowBlur=0 e_shadows_max_texture_size=512 r_ShadowJittering=1.4 e_gsm_lods_num=6 e_gsm_range=3.6 e_gsm_range_step=2.45 e_gsm_range_step_terrain=9 e_shadows_cast_view_dist_ratio=0.85 r_ShadowsMaskResolution=0 e_shadows_on_alpha_blended=1 e_shadows_from_terrain_in_all_lods=1 e_shadows_clouds=0 e_Shadows_slope_bias = 2 q_ShaderShadow=3 e_gsm_cache = 1 e_gsm_cache_lod_offset = 4 e_voxel_make_shadows=1 x---- \\Sound\\ s_FormatSampleRate=48000 s_CacheSize=70 s_MPEGDecoders=32 s_Obstruction=1 s_ObstructionAccuracy=1 s_ObstructionUpdate=0.1 s_SoundMoodsDSP=1 s_VariationLimiter=1.0 s_ReverbType=2 x---- \\Texturen\\ sys_LowSpecPak=0 r_TexSkyResolution=0 r_ImposterRatio=1 r_EnvCMResolution=2 r_EnvTexResolution=3 r_DynTexMaxSize=100 r_TexAtlasSize=2048 r_DynTexAtlasCloudsMaxSize=24 r_DynTexAtlasSpritesMaxSize=32 r_VegetationSpritesTexRes=128 r_TexturesStreaming = 0 x---- \\VolumetricEffects\\ r_Beams=3 r_BeamsDistFactor=0.1 r_BeamsMaxSlices=300 e_Clouds=1 r_CloudsUpdateAlways=0 r_impostersupdateperframe=30000 x---- \\Water\\ r_WaterRefractions=1 r_WaterReflections=1 r_WaterUpdateFactor=0.01 e_water_tesselation_amount=8 e_water_tesselation_swath_width=65 r_WaterUpdateDistance=0.5 r_WaterCaustics=1 r_WaterReflectionsQuality=3 e_water_ocean_fft=1 q_ShaderWater=2 r_WaterReflectionsMinVisiblePixelsUpdate = 0.01 r_WaterGodRays=1 x---- r_TexturesStreaming = 0 |||||||||||||||| ||By||Re4Xz0oR|| ||||||||||||||||
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- Desktop - Core I7 D0 revision 920 @ 3.75 ghz - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - ASUS P6T Deluxe - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 12 Gigs Mushkin DDR3 1600 - 910 watt PC P&C PSU - Saffire Pro 40 firewire audio interface w/ Adam A7 studio monitors - Corsair Obsidian 650D case - Win 7 Pro x64 - PCBank 2700 27" LED - Laptop - MSI 16F2-012 - i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop |
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#2 | |
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Registered User
Join Date: Dec 2007
Posts: 4,023
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pretty cool
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CM-HAF-932//AMD Phenom-II-X4-965-BE-Deneb-3.4 GHz-Quad Core//CorsairH50 ASRock 770 EXTREME3 Mobo//EVGA GTX-480(1536MB GDDR5)-Arctic Cooling Accelero Xtreme+cooler 180GB SSD//3TB//G.SKILL Ripjaws X Series 8GB//DVD-RW//blu-Ray//1000 Watt Corsair PSU 42"Vizio TV-1920x1080-1080P-120Hertz//Win 7 Ultimate(64)//XBox360-pc controller Saitek Eclipse 2 keyboard//Razer DeathAdder Mouse//250gb-Xbox 360//160gb-PS3 |
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#3 |
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Teh lazy swede
Join Date: Mar 2008
Location: Svea
Posts: 1,978
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Awesome stuff, over 30 fps average on those settings, thats pretty good indeed. Am glad the mods worked out for ya
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R.I.P Stage6 | per haud Justiciá illic exsisto haud pacís... |
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#4 | |
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Pixel Junkie
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![]()
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| Cooler Master HAF 932| AMD Phenom II X6 1090T Black Edition 3.2GHz |Zalman CNPS9900ALED 120mm Blue LED | Gigabyte 890FXA-UD5 (rev. 2.0) |G.Skill Ripjaws 8GB DDR3 |LG 10X Blu-ray Burner | Crucial SSD (2x64GB) Raid 0 + WD Caviar Black 1TB | Corsair TX850w | 2x Evga GTX 580's SuperClocked (SC) 1.5GB in SLI | Dell 24'' (1080p) | Razer Carcharias | Klipsch 2.1 speakers | Windows 7 Ultimate x64 |Saitek Cyborg keyboard | Cyborg R.A.T. 7 Gaming mouse | Laptop: | Alienware M14x | Windows 7 Home Premium (64-bit) |Intel Core i7-2630QM 2.0GHz | 8GB RAM DDR3 | 750GB 7200rpm | Hybrid Intel HD Graphics 3000 / NVIDIA GeForce GT 555M |14" WLED HD display (1366 x 768) | |
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#5 |
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Resident Tire Destroyer
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pics of crysis? LAWL there's tons in the game screenshots thread
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- Desktop - Core I7 D0 revision 920 @ 3.75 ghz - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - ASUS P6T Deluxe - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 12 Gigs Mushkin DDR3 1600 - 910 watt PC P&C PSU - Saffire Pro 40 firewire audio interface w/ Adam A7 studio monitors - Corsair Obsidian 650D case - Win 7 Pro x64 - PCBank 2700 27" LED - Laptop - MSI 16F2-012 - i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop |
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#6 | |
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Teh lazy swede
Join Date: Mar 2008
Location: Svea
Posts: 1,978
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Maybe the man asked for crysis screens of your modded crysis and config
and not some random shots in the crysis screen thread of vanilla crysis setups...I wouldnt mind either. And i would suggest you using HP's Ultra config instead of that one, because it's less demanding and you'd earn about 10 more fps if you change. Just search for HP ultra config on crymod.
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R.I.P Stage6 | per haud Justiciá illic exsisto haud pacís... |
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#7 |
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Resident Tire Destroyer
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see I tried HP's ultra config and I thought my own was better. I'm running mine now with a few tweaks and am averaging 40~ish FPS with no AA
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- Desktop - Core I7 D0 revision 920 @ 3.75 ghz - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - ASUS P6T Deluxe - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 12 Gigs Mushkin DDR3 1600 - 910 watt PC P&C PSU - Saffire Pro 40 firewire audio interface w/ Adam A7 studio monitors - Corsair Obsidian 650D case - Win 7 Pro x64 - PCBank 2700 27" LED - Laptop - MSI 16F2-012 - i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop |
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#8 |
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Teh lazy swede
Join Date: Mar 2008
Location: Svea
Posts: 1,978
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Okay, i just thought that Re4Xz0oRs's config was a little too heavy to run. A tweaked up version with better performance would to be for the better.
Screens plz ![]()
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R.I.P Stage6 | per haud Justiciá illic exsisto haud pacís... |
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#9 |
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Resident Tire Destroyer
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Taken using my own config (though I was still making a couple of tweaks last night so it's not 100% ready) Hopefully I'll have it for you guys in a day or two.
![]() ![]() ![]() And what I think I'm most proud of, night visuals. After hanging out a friends houses who live away from city life, on fully lit full moon nights, it's actually quite bright once your eyes have adjusted to the light. I messed around with the HDR and light settings to try to reproduce as accurately as I could the volume of light filling the world. All of the configs Iv'e tried look good during the day but fall flat on their face at night or have strange SSAO settings giving objects a hazy glow and overall are far too dark to see anything. Real life isn't like this so why should crysis be any different? It's a tricky balance though. You don't want it to be too bright because shadows and stuff will be washed out during daylight but not so dark you can't see anything. In my opinion, my config has struck a near perfect balance. to Re4Xz0oRs's credit though, his is the best of any custom config from anyone else that I've seen in regards to this. ![]() ![]()
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- Desktop - Core I7 D0 revision 920 @ 3.75 ghz - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - ASUS P6T Deluxe - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 12 Gigs Mushkin DDR3 1600 - 910 watt PC P&C PSU - Saffire Pro 40 firewire audio interface w/ Adam A7 studio monitors - Corsair Obsidian 650D case - Win 7 Pro x64 - PCBank 2700 27" LED - Laptop - MSI 16F2-012 - i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop |
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#10 |
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Teh lazy swede
Join Date: Mar 2008
Location: Svea
Posts: 1,978
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Dude, you have the wrong nanosuit texture. That one is ugly, use the one i linked you, looks millions of times better.
This is how i play crysis, and how it looks like at precent settings: ![]() ![]() ![]() ![]() ![]() Those are with 4xMSAA + TSAA or SSAA with nvidia inspector tool, not sure if its real SSAA or just TSAA. Kinda hard to tell.
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R.I.P Stage6 | per haud Justiciá illic exsisto haud pacís... |
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#11 |
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Resident Tire Destroyer
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that suit texture WAS from the link you sent me.
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__________________
- Desktop - Core I7 D0 revision 920 @ 3.75 ghz - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - ASUS P6T Deluxe - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 12 Gigs Mushkin DDR3 1600 - 910 watt PC P&C PSU - Saffire Pro 40 firewire audio interface w/ Adam A7 studio monitors - Corsair Obsidian 650D case - Win 7 Pro x64 - PCBank 2700 27" LED - Laptop - MSI 16F2-012 - i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop |
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#12 |
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Teh lazy swede
Join Date: Mar 2008
Location: Svea
Posts: 1,978
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It's supposed to look like this: http://img132.imageshack.us/img132/9643/supa1.jpg
Not like yours with white in the hexagons. Edit: Uploading the correct nanosuit for you. U can use it in Warhead as well. Edit 2: Here's the link: http://www.mediafire.com/?5ku9f1tt3ir2xk3 put in Game folder, remove the old .pak file from previous nanosuit.
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