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Old 09-03-10, 01:46 PM   #13
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Default Re: Duke Nukem Forever at PAX West 2010

i saw that too. f*ckin consoles.

I DO NOT NOR WANT AN XBOX. 360.

ugh
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Old 09-03-10, 01:53 PM   #14
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Default Re: Duke Nukem Forever at PAX West 2010

Quote:
Originally Posted by zoomy942 View Post
i saw that too. f*ckin consoles.

I DO NOT NOR WANT AN XBOX. 360.

ugh
So get it on PC...

It's not exclusive to consoles...
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Old 09-03-10, 01:54 PM   #15
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Default Re: Duke Nukem Forever at PAX West 2010

HOLY CRAOOOP!!!! DNF IS REAL!!! footage! people playing it!!! The waiting might be over this year!
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Old 09-03-10, 02:01 PM   #16
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Default Re: Duke Nukem Forever at PAX West 2010

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Originally Posted by |MaguS| View Post
So get it on PC...

It's not exclusive to consoles...

yeah. sorry. i ranted a little there. I'm sure it will be for PC as well.
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Old 09-03-10, 02:22 PM   #17
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Default Re: Duke Nukem Forever at PAX West 2010

according to comment on kotaku, i just duked in my pants.
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Old 09-03-10, 03:00 PM   #18
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Default Re: Duke Nukem Forever at PAX West 2010

Sad to hear its multi platform. We all know what that usually means.

Do we even know what game engine they are using? Please don't say UE3.
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Old 09-03-10, 03:08 PM   #19
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Default Re: Duke Nukem Forever at PAX West 2010

WTB HD gameplay trailers. I can barely tell what's going on in these choppy low-res streams.
Quote:
Originally Posted by Destroy
Sad to hear its multi platform.
Honestly how could it not be? Most games are multiplatform now. I agree it does suck when the PC version has issues, like the horrible mouse acceleration in Bioshock or the clunky interface of Oblivion and Fallout 3 (fortunately mods fixed Oblivion). 2K games however generally does a good job with their PC ports (in terms of controls, video settings, etc). However, as much as I liked Borderlands, I'm a little concerned about this one seeing as the PC interface was pretty horrible.

Of course there's always the chance that the game will totally blow. Guess we'll finally get to find out!
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Old 09-03-10, 04:29 PM   #20
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Default Re: Duke Nukem Forever at PAX West 2010

hah gimme demo now to try
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Old 09-03-10, 04:30 PM   #21
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Default Re: Duke Nukem Forever at PAX West 2010

I just hope it's good. After being in development as long as it has, I doubt it'll live up to all the hype... but if it's fun and enjoyable, at least mostly capturing the spirit of the originals... I'll be happy.
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Old 09-03-10, 04:33 PM   #22
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Default Re: Duke Nukem Forever at PAX West 2010

Quote:
Originally Posted by mojoman0 View Post
haha

"it was fun, graphics need a bit polish, but its pretty early so..."

that had me rollin on the floor.
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Old 09-03-10, 04:35 PM   #23
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Default Re: Duke Nukem Forever at PAX West 2010

http://xbox360.ign.com/articles/111/1118240p1.html

(btw game was been shown running on a PC, but played with 360 controllers)

Quote:
"However, Duke Nukem Forever is not stuck in time. It incorporates genre updates like regenerative health, aim assist, and Call of Duty-style zoom with the left trigger."


Should have left Duke "stuck in time" for the better.
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Old 09-03-10, 05:06 PM   #24
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Default Re: Duke Nukem Forever at PAX West 2010

Quote:
Originally Posted by Section-9 View Post
http://xbox360.ign.com/articles/111/1118240p1.html

(btw game was been shown running on a PC, but played with 360 controllers)





Should have left Duke "stuck in time" for the better.
Hope those "updates" are for consoles only. Really don't want aim assists on the PC version. Or, at least make them optional.
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