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Old 10-16-10, 06:51 AM   #13
H3avyM3tal
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Default Re: BlackOps - A lot of information on the gameplay types/features

Even though the game will rock, they REALLY need to up their sound engine. What we hear now is pathetic and removes much of the immersion. I wish they could use the sound engine from BFBC2 or something.
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Old 10-16-10, 07:47 AM   #14
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Default Re: BlackOps - A lot of information on the gameplay types/features

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Originally Posted by H3avyM3tal View Post
Even though the game will rock, they REALLY need to up their sound engine. What we hear now is pathetic and removes much of the immersion. I wish they could use the sound engine from BFBC2 or something.
Im inclined to agree that the weapon sounds do seem weak, this was also a problem with WaW and MW2. Guess we will just have to crank up the bass....
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Old 10-16-10, 05:14 PM   #15
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Default Re: BlackOps - A lot of information on the gameplay types/features

textures look meh!

these dev videos are so annoying, they big up things that have been done to death already


well at least its not using the UE3 engine, and i hope itll be good
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Old 10-18-10, 02:38 PM   #16
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Default Re: BlackOps - A lot of information on the gameplay types/features

just watched the game trailers preview. I'm getting more excited. The wager matches look like a ton of fun to me. They also removed juggernaut and stopping power so choosing perks should be more fun this time around.
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Old 10-18-10, 03:41 PM   #17
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Default Re: BlackOps - A lot of information on the gameplay types/features

I hope there's a jungle map in MP.
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Old 11-03-10, 10:44 AM   #18
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Default Re: BlackOps - A lot of information on the gameplay types/features

Heres a 1 hour video of multiplayer on the console with a running commentary from David Vonderhaar of Treyarch....

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Old 11-03-10, 10:49 AM   #19
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Default Re: BlackOps - A lot of information on the gameplay types/features

Combat Training Mode will have bots!

Finally! Helga, Computer-controlled Schweinhunde!
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Old 11-03-10, 12:21 PM   #20
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Default Re: BlackOps - A lot of information on the gameplay types/features

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Heres a 1 hour video of multiplayer on the console with a running commentary from David Vonderhaar of Treyarch....

LOL looks exactly like MW2...

So we're paying $60 for MW2 with dedicated servers, console, and mod tools. Isn't that what we should have gotten in the first place?

Kudos to Infinity Ward for effectively holding back the entire CoD franchise for a year lol.
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Old 11-03-10, 12:32 PM   #21
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Default Re: BlackOps - A lot of information on the gameplay types/features

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Originally Posted by H3avyM3tal View Post
Even though the game will rock, they REALLY need to up their sound engine. What we hear now is pathetic and removes much of the immersion. I wish they could use the sound engine from BFBC2 or something.
It's funny since CoD1 was probably one of the best-sounding shooters of its time.
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Old 11-03-10, 01:54 PM   #22
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Default Re: BlackOps - A lot of information on the gameplay types/features

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Apparently comcast has rights to BO gameplay footage. I can't even view that vid that Logical posted.




I agree that there is a lot of depth to this game, more so than anything we has seen so far. Also the new advanced record tool looks very cool. I just hope we server admins have total control with cvars to remove the things we don't want. I imagine there will be lots of noob stuff that will be gone quickly from our servers.
I got the same thing.
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Old 11-03-10, 02:20 PM   #23
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Default Re: BlackOps - A lot of information on the gameplay types/features

You get wasted at lower rank end of story because you don't have unlocks which make all the difference in the game.

Laser sight, deep impact, faster reload, you need to get quick in order to stand any chance in this game, so like in that video the guy is wrong for saying lower level doesn't matter, it does.
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Old 11-03-10, 02:35 PM   #24
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Default Re: BlackOps - A lot of information on the gameplay types/features

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Originally Posted by ViN86 View Post
LOL looks exactly like MW2...

So we're paying $60 for MW2 with dedicated servers, console, and mod tools. Isn't that what we should have gotten in the first place?

Kudos to Infinity Ward for effectively holding back the entire CoD franchise for a year lol.
What Vin are you serious ?

Thats like saying Fifa 10 looks just liek FIFA 11, Dirt 1 looks just like Dirt 2, Bioshock 1 looks just like Bioshock 2, TFU looks just like TFU2, half life 2 looks just like HL ep1 + 2, Lost planet 1 looks like lost planet 2.....You see where im going with this ? Sequels tend to look the same as their predesessors, especially when they use the same engine...look at BFBC2 and MoH...ooooh errrrrr

MW2 was boloxed as a PC game due to the ULTRA consolisation IW decided to inflict upon PC players, the game didn't even make it into E-sports....Your right though, this game we should have had in the first place for MW2...blame IW for that, but now we can look forward to playing a lot more gametypes, more customisation,more maps, better reg, no lag, server admins, editable cfg's, mod tools, Esports, clan matches, LAN matches, console, better FOV, record function, better balance no silly match making and most of all a cheat free game on a trusted server....
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