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#2485 | |
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Registered User
Join Date: Mar 2006
Posts: 95
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#2486 | |
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#2487 |
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Registered User
Join Date: Mar 2004
Posts: 15,486
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That's enough children. Back on topic or the thread will be closed for serious pruning before it's reopened.
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#2488 | |
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Registered User
Join Date: Mar 2003
Location: Utah
Posts: 2,263
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![]() KainNinja is my ID. |
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#2489 |
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Registered User
Join Date: Mar 2004
Posts: 15,486
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We're back on topic...
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#2490 | |
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Brobama
Join Date: Jul 2011
Posts: 815
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I LOVE the support class. You can go prone in the street next to a dumpster and it is very hard for them to kill you. They did a great job at that aspect of the game. Any way so with the bipod up, it makes this class what I have always wanted it to be. Day of Defeat had the bipod feature in its first mod. Love it. You can freeze the other team while your squad flanks them and rack up kills.
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#2491 |
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Registered User
Join Date: Jul 2007
Posts: 3,536
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Lets start a list of missing functionality compared to the previous BF game BC2.
1. Servers don't show up in battlelog, and are treated like web results by users. Our server magically got full last night. I guess the battlelog God favored us, and decided to put our server on the front page. We have had 25 + clan members in every night since release. I guess a traditional server browser is just to complicated. 2. A queue for joining a full server. 3. Ping on the score board. 4. A jacked up squad system that sometimes won't let you join a specific squad. |
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#2492 | |
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Brobama
Join Date: Jul 2011
Posts: 815
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Quote:
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#2493 | |
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Registered User
Join Date: Mar 2004
Posts: 15,486
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#2494 |
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Brobama
Join Date: Jul 2011
Posts: 815
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All BF games have been a mess at launch. This one is actually the least buggy.
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#2495 |
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Registered User
Join Date: Mar 2006
Location: California
Posts: 3,566
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queue is being added. it was in the beta but being tested. maybe too much load or something but it will be there
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#2496 |
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Super Registered User
Join Date: Sep 2004
Location: Australia
Posts: 3,204
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ctrl alt s shows ping
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