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Old 04-11-11, 12:30 PM   #145
mailman2
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Default Re: Bulletstorm

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Originally Posted by Nitz Walsh View Post
...more to the point, how is this not discovered in Q & A?

...and how do you ship a demo - the version which is supposed to advertise the full game - with this bug intact?

Christ Epic are just amazing incompetent when it comes to PC releases these days.
Cliffyb's fault. That what happens when you are the worlds biggest asshat.
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Old 04-11-11, 12:50 PM   #146
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Default Re: Bulletstorm

sometimes it seems like companies like epic include bugs in PC games on purpose to turn rest of the good gamers into stupid console drones that buy everything that they release.
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Old 04-11-11, 01:15 PM   #147
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Default Re: Bulletstorm

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Originally Posted by mojoman0 View Post
hah thanks, made a custom resolution in control panel, 1680x1048 and get 50-60 fps now. turned the sensitivity down and much better experience. Good atmosphere but too many other great games this year to play
Yup yup Witcher2 for one.

tried the demo and it feels like you are suddently playing quake live or Unreal tournament. nothing special other than some kicking around.
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Old 04-11-11, 01:38 PM   #148
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Default Re: Bulletstorm

haha so thats why my framerate was so low! Jesus christ....
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Old 04-11-11, 01:39 PM   #149
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Default Re: Bulletstorm

Quote:
Originally Posted by Nitz Walsh View Post
...more to the point, how is this not discovered in Q & A?

...and how do you ship a demo - the version which is supposed to advertise the full game - with this bug intact?

Christ Epic are just amazing incompetent when it comes to PC releases these days.
It's the same thing as with all other ports. The games are written in the console dev kits (namely the 360 dev kit) and then ported to PC. The devs do practically no QA on the PC side because they figure the console QA will catch most of the problems for both platforms.

It just shows their ignorance really. Look at the Black Ops release on PC. There server settings were completely wrong, and the game ran better on XP than it did on Vista/Win7, all because they used a console dev kit and did essentially no QA testing.

It's really pathetic.
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Old 04-15-11, 10:58 PM   #150
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Default Re: Bulletstorm

All in all, a very fun game, though I can't attest to how much replay value it has.

Definitely not a wise purchase for $60.
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Old 04-18-11, 11:49 AM   #151
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Default Re: Bulletstorm

How is it we are allowed to say dick but not c*ckpit on this forum?
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Old 04-18-11, 12:15 PM   #152
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Default Re: Bulletstorm

Just call it a dickpit.
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Old 04-18-11, 12:33 PM   #153
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Default Re: Bulletstorm

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Originally Posted by sillyeagle View Post
How is it we are allowed to say dick but not c*ckpit on this forum?
Because dick can be a name?
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Old 04-18-11, 01:42 PM   #154
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Default Re: Bulletstorm

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Originally Posted by Sean_W View Post
Because dick can be a name?
And **** could be the name of a bird.

That how passage of the thread sounded like the script in the game.
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Old 08-20-11, 09:39 PM   #155
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Default Re: Bulletstorm

Finally finished this. I thought all the nasty foul mouthed dialogue was a bit over the top, to the point where it wasn't even funny or entertaining, and I can't say the ending was satisfying after finding out who my character is and what happens to the bad guy. The graphics are quite awesome in the outdoor levels at least, and the action was intense, even if it was a short game. I thought I was around 60% complete and then the end came. Fun game though if you need something to play.
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Old 10-11-11, 01:20 PM   #156
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Default Re: Bulletstorm

The graphics in this one is beyond amazing. The amount of work People can Fly must have put into these incredibly detailed levels.... Wow, very cool game too and im now a proud member of the Unreal Engine fan club

Sadly the demo failed to show how great of a game Bulletstorm really is
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