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Old 03-25-11, 12:11 PM   #157
snowmanwithahat
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Default Re: Official Crysis 2 Feedback Thread

I don't understand all the hate... If you guys gave it a chance I really think you'd like it. The story is good so far, the game-play is fun and has been a nice blending of the original suit mechanics along with a new environment. Visually it actually does look a lot better than the first too, blurrier, but smoother, it has a SSAA-like effect to most things making the edges super hard to distinguish.

I bought it, have played it for a solid 4 hours, and really enjoy it. Yeh it's a cross-platform game, but it's not exactly a port, they co-developed it for both the pc and console, you can tell the PC version wasn't an after-thought. Gameplay doesn't suffer from it being cross-platform, in fact the suit mode consolidation into just 3 modes, using Q and E to select has made things a bit easier.... it always seemed dumb that speed and strength weren't combined. As for the other "console port" controls, like having C for crouch instead of ctrl, well look at the mechanic of running then sliding, you can't easily hit Shift and then CTRL, so the use of C makes perfect sense.

You guys really should try it before you make huge judgments about it. It's been a great game so far and when you see it "in action" it looks better than Crysis 1 because of the way it handles edges and foliage. Crysis 1 looked like **** without SSAA because of the foliage and all the rough edges.
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Old 03-25-11, 12:14 PM   #158
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Default Re: Official Crysis 2 Feedback Thread

Quote:
Originally Posted by knghtwhosaysni View Post
I'm liking the multiplayer a lot... Part of that may be that I haven't played much COD since COD4 came out, but the big jumps and being able to move vertically so quickly adds a lot, as does constantly having to think about whether to be cloaked or armored or neither.
This.... the multiplayer has a much quicker UT2k4-like pace, with plenty of vertical movement due to the suit's "power mode".

Very fun MP gameplay
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Old 03-25-11, 12:29 PM   #159
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Default Re: Official Crysis 2 Feedback Thread

Quote:
Originally Posted by snowmanwithahat View Post
I don't understand all the hate... If you guys gave it a chance I really think you'd like it. The story is good so far, the game-play is fun and has been a nice blending of the original suit mechanics along with a new environment. Visually it actually does look a lot better than the first too, blurrier, but smoother, it has a SSAA-like effect to most things making the edges super hard to distinguish.

I bought it, have played it for a solid 4 hours, and really enjoy it. Yeh it's a cross-platform game, but it's not exactly a port, they co-developed it for both the pc and console, you can tell the PC version wasn't an after-thought. Gameplay doesn't suffer from it being cross-platform, in fact the suit mode consolidation into just 3 modes, using Q and E to select has made things a bit easier.... it always seemed dumb that speed and strength weren't combined. As for the other "console port" controls, like having C for crouch instead of ctrl, well look at the mechanic of running then sliding, you can't easily hit Shift and then CTRL, so the use of C makes perfect sense.

You guys really should try it before you make huge judgments about it. It's been a great game so far and when you see it "in action" it looks better than Crysis 1 because of the way it handles edges and foliage. Crysis 1 looked like **** without SSAA because of the foliage and all the rough edges.

+1.

Assassin's Creed Brotherhood, Crysis 2 and Homefront are all great games. Quit hating for no reason other than "there is a console version too".

I changed crouch to control cause it's right under my finger.. a poor port wouldn't let you remap keys...Crysis 2 does.
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Old 03-25-11, 12:36 PM   #160
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Default Re: Official Crysis 2 Feedback Thread

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Originally Posted by mailman2 View Post
+1.

Assassin's Creed Brotherhood, Crysis 2 and Homefront are all great games. Quit hating for no reason other than "there is a console version too".

I changed crouch to control cause it's right under my finger.. a poor port wouldn't let you remap keys...Crysis 2 does.
Can you still hit that running-slide kick thing? My pinky finger feels like it's about to fall off trying to hit W+Shift+Ctrl
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Old 03-25-11, 01:00 PM   #161
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Default Re: Official Crysis 2 Feedback Thread

Anyone played this in 3D? I saw a video of someone playing it on 3 panels in 3D. Also I heard that the game looks amazing in 3D.

I wonder if the push for 3D has forced Crytek to focus more on high framerates. The same thing happened with GT5 in on the PS3.
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Old 03-25-11, 01:42 PM   #162
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Default Re: Official Crysis 2 Feedback Thread

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Originally Posted by MowTin View Post
Anyone played this in 3D? I saw a video of someone playing it on 3 panels in 3D. Also I heard that the game looks amazing in 3D.

I wonder if the push for 3D has forced Crytek to focus more on high framerates. The same thing happened with GT5 in on the PS3.
Crysis 2 uses its own 3d rendering method that is different than the standard NVIDIA 3D Vision rendering. Regular 3D Vision drivers render a different frame for each eye by offsetting the viewport. Crysis 2's method I believe renders one frame, then performs post-process operations to create a different frame for each eye. Crysis 2's method is definitely faster, but its not "true 3D" in that you are not getting a true stereoscopic render of the scene you are looking at.

The main problem for me when I play Crysis 2 in 3D Vision is that Crysis 2's method also creates ghosting artifacts around certain objects, like your gun.


Taken from this thread http://forums.nvidia.com/index.php?s...c=196113&st=60

As you can see, there's artifacting around the gun especially evident on the barrel and the front iron sight, and it looks like a warped transparent version of the gun just slightly offset from the actual model. This happens for some in-game objects too.
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Old 03-25-11, 02:06 PM   #163
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Default Re: Official Crysis 2 Feedback Thread

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Originally Posted by FastRedPonyCar View Post
Crytek may as well just give the modding community what it wants because it's apparently clear that the community will simply take it anyways whether crytek wants them to or not.
Consoles don't have mods...So I don't expect them to release this on PC either.
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Old 03-25-11, 02:13 PM   #164
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Default Re: Official Crysis 2 Feedback Thread

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Originally Posted by mojoman0 View Post
good article with screens on crysis 2 graphics tech

http://www.crymod.com/thread.php?thr...530b27c2b1b85c
LOL the game looks better/crisper with MSAA OFF

http://www.crymod.com/uploads/mediap..._1920x1043.gif

And the comparison shot of the high, very high and extreme settings, look at how blurry everything gets on the extreme setting... WTF?!
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Old 03-25-11, 02:13 PM   #165
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Default Re: Official Crysis 2 Feedback Thread

And people thought UT3 was bad. At least it come with an editor and assets not encrypted. The tech demos show all the good stuff but they just don't turn up in the final game, just like UT3.

Clearly CE3 is aimed at developers now wanting to licences the engine and not for users to play around with and mod.
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Old 03-25-11, 02:46 PM   #166
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Default Re: Official Crysis 2 Feedback Thread

Quote:
Originally Posted by newparad1gm View Post
The main problem for me when I play Crysis 2 in 3D Vision is that Crysis 2's method also creates ghosting artifacts around certain objects, like your gun.


Taken from this thread http://forums.nvidia.com/index.php?s...c=196113&st=60

As you can see, there's artifacting around the gun especially evident on the barrel and the front iron sight, and it looks like a warped transparent version of the gun just slightly offset from the actual model. This happens for some in-game objects too.
At gamesradar they're saying the 3D in Crysis 2 is the best they've ever seen but they were using a console and a 3D compatible TV.

Quote:
With Crysis 2, while the 3D isnít utterly free of flicker or a slightly darkened screen, the effect is much, much cleaner. We were able to play the game continuously for hours with only slight eye discomfort (of course this will vary from person to person). The shocking thing is that the game seems to suffer next to zero image or framerate degradation. If itís there, we couldnít detect it. So you can see why weíre in disbelief:
http://www.gamesradar.com/xbox360/cr...01103043632061
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Old 03-25-11, 02:48 PM   #167
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Default Re: Official Crysis 2 Feedback Thread

Ok, somebody go ahead and do me a big favor. Just go ahead and gift this game to me on Steam, and I'll pay you back on April the 8th, aight?

EDIT: And yes, I know I said I'd wait until it was on sale, but I have a 3 day weekend and nothing to freaking do :\.
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Old 03-25-11, 02:53 PM   #168
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Default Re: Official Crysis 2 Feedback Thread

Possible SLI fix for nvidia users. I'm going to give it a shot this weekend.

http://www.evga.com/forums/tm.aspx?h...mpage=1#884085
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