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Old 05-31-11, 06:59 PM   #1
AthlonXP1800
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Cool Creative announced next gen Sound Core3D

Creative is now about to retire X-Fi soundcards and soon launch next generation soundcard called Sound Core3D, it will incorporated a quad core Quartet DSP.

http://www.creative.com/corporate/pr....asp?pid=13233

It will be the first time have a quad core audio chip.
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Old 06-01-11, 07:57 AM   #2
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Default Re: Creative announced next gen Sound Core3D

I skimmed through the specs. On the surface, it sounds nice. However...

What's the freaking point of this?! Microsoft took out hardware sound after WinXP. These left game companies to code directly for the sound card which hardly none of them do. Dirt3 took out the hardware option for sound. Bad Company 2 doesn't use hardware sound at all which leads to the conclusion Battlefield 3 probably won't either.

Yeah, these are good quality sound cards. The components are such they will help shield against inteference so analog sound will [probably] rock assuming this card will do analog which looking at the specs I believe it will. However, you can buy cheaper cards than this with good components to help with analog sound. Heck, since XFi is being dumped you can probably pick one up cheap online somewhere for the analog sound quality. There goes a reason to purchase this card.

As I said, what's the point of this?

MS is saying they are going be doing stuff in Windows 8 for gaming. Perhaps they will add built-in support for offloading sound back into the OS? If so, then this card may be worth it. Wait for it and see what happens. Until then, spend that money on a good vid card.

Just my 2 cents...
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Old 06-01-11, 10:50 AM   #3
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Default Re: Creative announced next gen Sound Core3D

This truly does seem like a wasted endeavor on Creative's part. I guess we'll see.
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Old 06-01-11, 12:57 PM   #4
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Default Re: Creative announced next gen Sound Core3D

One reason MS took away the low level access to sound cards WAS creative labs crappy drivers.
MS knows from the reporting tools that they caused a ridiculously high number of blue screens.
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Old 06-01-11, 01:11 PM   #5
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Default Re: Creative announced next gen Sound Core3D

Every single product these days has the 3D acronym, including Crest 3D whitestrips

I pass
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Old 06-01-11, 01:25 PM   #6
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Default Re: Creative announced next gen Sound Core3D

Yeah, I don't see the point of hardware sound. It's true that Creative's cards do sound very nice, I have an X-Fi myself, but I have no hardware support in Windows 7. I can't remember the last recent game that supported hardware still, even WoW went to FMOD for audio stuff, although I think they still support EAX hardware for Windows XP.
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Old 06-01-11, 02:02 PM   #7
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Default Re: Creative announced next gen Sound Core3D

I am perfectly fine with RealtekHD onboard. Its way more compatibile and causes much less problems than any creative sound blaster card I had
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Old 06-01-11, 03:00 PM   #8
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Default Re: Creative announced next gen Sound Core3D

Sorry to be a complete n00b, but what do you mean by Windows 7 doesn't do hardware sound? I have an X-Fi card and it comes with drivers and such. It even comes with a control panel application named 'Creative Console Launcher' which seems to do stuff with my soundcard.

What is not done in hardware on Windows 7 that was done in hardware on XP?

Sorry for being a bit thick :P
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Old 06-01-11, 03:10 PM   #9
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Default Re: Creative announced next gen Sound Core3D

Quote:
Originally Posted by FlakMagnet View Post
Sorry to be a complete n00b, but what do you mean by Windows 7 doesn't do hardware sound? I have an X-Fi card and it comes with drivers and such. It even comes with a control panel application named 'Creative Console Launcher' which seems to do stuff with my soundcard.

What is not done in hardware on Windows 7 that was done in hardware on XP?

Sorry for being a bit thick :P
The real story on all this is when Vista came out, and changed up all the driver models they removed directSound. This was because they kept releasing betas to the hardware manufacturers but in every release changed the driver models again and again. This led to very buggy drivers for everyone at vista's release. And also why directSound was removed.

However, creative went and made alchemy which translated all the directsound calls into openAL calls so you really do have hardware accelerated audio now with x-fi, but less games/devs are using it now which means less support.
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Old 06-01-11, 03:51 PM   #10
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Default Re: Creative announced next gen Sound Core3D

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Originally Posted by proliferazor View Post
The real story on all this is when Vista came out, and changed up all the driver models they removed directSound. This was because they kept releasing betas to the hardware manufacturers but in every release changed the driver models again and again. This led to very buggy drivers for everyone at vista's release. And also why directSound was removed.

However, creative went and made alchemy which translated all the directsound calls into openAL calls so you really do have hardware accelerated audio now with x-fi, but less games/devs are using it now which means less support.
So all sound is 'software' sound through the OS at the moment on Win 7? Wow I hadn't realised! I guess that means that onboard sound is as good as any X-Fi at the moment? No need for a separate soundcard?

I do remember something about DirectSound being removed, but hadn't really realised what that meant :P
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Old 06-01-11, 04:43 PM   #11
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Default Re: Creative announced next gen Sound Core3D

Quote:
Originally Posted by FlakMagnet View Post
So all sound is 'software' sound through the OS at the moment on Win 7? Wow I hadn't realised! I guess that means that onboard sound is as good as any X-Fi at the moment? No need for a separate soundcard?

I do remember something about DirectSound being removed, but hadn't really realised what that meant :P
DirectSound did for sound what Direct3d does for video; it offloads some of the processing work from the main CPU to a dedicated processor thereby freeing up the main CPU for more/other things. Additionally, the task is done faster/better/efficiently since it is being done on a dedicated piece of equipment designed specifically for the task (sound processing in this case).

It's not totally worthless to own a Xfi card. A lot of older games still use it thanks to Alchemy. Some newer games still use it but they are fewer and far in between. Dirt 2 used hardware as an example. However, Dirt 3 currently has it disabled, at least in the menus. There is a way to enable it but some sounds, most notably car engine noise, are not reproduced. Codemasters has dropped some hints they may bring it back in a new patch/service pack since they basically only disabled what is still present. However, as games come out and time goes by, hardware enabled games will be fewer and fewer.

Xfi provide features that go well beyond processing abilities. The big thing about Xfi cards is sound quality; some motherboards and their sound chips are better than others but Xfi sound cards will beat out motherboards in analog sound quality probably 99% of the time. The reason being is motherboards put out a lot of interference which can be sent to speakers. Xfi has quality compenents which won't pick up the intereference giving you better sound. The second thing about Xfi cards is their drivers are typically better than motherboard sound drivers. It's well known that motherboard sound don't always play all sounds when playing games. Xfi cards/drivers are a LOT better in this regard; if a sound is meant to be heard then you will hear it and it will come from the direction it is supposed to come from. There have been several reviews comparing an Xfi card to motherboard sound solutions. It's quite common for them to mention how Xfi plays sounds motherboard solutions don't.

A lot of people don't mind going cheap and using motherboards built-in sound. However, if you are willing to pay for it, it has been shown getting an XFi is a big deal. I own an Xfi Fatality PCI Express card; I love it and have no intention of ever wasting my time going to a motherboard sound solution.

It is my hope, despite Creative's well known crappy drivers, MS adds the ability to offload sound to a dedicated processor in the next version of Windows or even in a future SP to Windows 7 (yeah, right!!). 384 distinct sound sources, each comming at you from any direction, at a high sample/bit rate with all sorts of effects applied (volume, echo, reverb, etc.) would be awesome. Keep in mind Creative isn't the only game in town when it comes to sound cards. In particular, I bet Asus would kill at a chance to come out with a dedicated sound card.

We can dream...
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Old 06-01-11, 04:54 PM   #12
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Default Re: Creative announced next gen Sound Core3D

Quote:
Originally Posted by FlakMagnet View Post
So all sound is 'software' sound through the OS at the moment on Win 7? Wow I hadn't realised! I guess that means that onboard sound is as good as any X-Fi at the moment? No need for a separate soundcard?

I do remember something about DirectSound being removed, but hadn't really realised what that meant :P
only if you use digital sound like optical or hdmi. if you still use analog (like most people) then the sound card components and noise to signal ratio still matters.
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