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Old 06-22-11, 10:16 AM   #13
BumblebeeTuna
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Default Re: Crysis 2 DX11 Patch Live

Well, the files are out there... any guinea pigs want to give it a go...

MyCrysis (these may have been pulled):
http://www.mycrysis.com/download/Crysis_2_DX11_Pack.exe
http://www.mycrysis.com/download/Cry...xture_Pack.exe

Tech Power Up
http://www.techpowerup.com/downloads...rade_Pack.html
http://www.techpowerup.com/downloads...ture_Pack.html

Not sure if patch 1.9 is needed to activate them, though.
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Old 06-22-11, 10:19 AM   #14
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Default Re: Crysis 2 DX11 Patch Live

i was hoping for more.... performance hit is going to be pretty high
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Old 06-22-11, 10:29 AM   #15
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Default Re: Crysis 2 DX11 Patch Live

they are officially being released next week for some reason instead of this week so i would wait
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Old 06-22-11, 11:06 AM   #16
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Default Re: Crysis 2 DX11 Patch Live

Quote:
Originally Posted by BumblebeeTuna View Post
Well, the files are out there... any guinea pigs want to give it a go...

MyCrysis (these may have been pulled):
http://www.mycrysis.com/download/Crysis_2_DX11_Pack.exe
http://www.mycrysis.com/download/Cry...xture_Pack.exe

Tech Power Up
http://www.techpowerup.com/downloads...rade_Pack.html
http://www.techpowerup.com/downloads...ture_Pack.html

Not sure if patch 1.9 is needed to activate them, though.
Ill give them a whirl ...
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Old 06-22-11, 11:10 AM   #17
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Default Re: Crysis 2 DX11 Patch Live

Well the DX11 setup is done ... Its searching my system now .... Guessing its looking for the Crysis 2 folder! ... Maybe it could have just asked lol.

The texture pack has 9 mins left.

Ill keep you all posted if they both work/dont work .. Also some screeners if everything goes ok.
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Old 06-22-11, 11:12 AM   #18
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Default Re: Crysis 2 DX11 Patch Live

Got a box pop up asking if i wanted to update DX11 .. I clicked to and its said it was updating dx11.pak, Then i got a error saying failed to patch dx11.pak.

Ill try the texture pack next, Cant imagine this is gonna work either ... Guess we need some files from the actual 1.9 update to unlock both the DX11 and the texture pack.
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Old 06-22-11, 02:25 PM   #19
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Default Re: Crysis 2 DX11 Patch Live

apparently patch 1.9 coming out on Monday will be needed to enable either of the packs. Here's the changelog tho http://secure.mycrysis.com/forums/vi...p?f=40&t=32220

Quote:
Hi guys,

Below are the patch notes for Patch 1.9, this is also the patch that will enable DX11 Support (available via a separate download). We're aiming to have this patch live and available to you all next week. As always we're interested to hear your comments/thoughts on these changes so please post them below.

Crysis 2 Patch 1.9

Added Contact Shadows
Added DX11 benchmark level
Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
Added Realtime Local Reflections
Added support for Higher Res Textures Package
Added various new console variables to whitelist
Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
Fixed issue in MP where player stats weren't always saved at the end of a game
Fixed issue in MP where player stats would sometimes randomly reset
Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
Fixed issue with JAW rocket not firing through window's containing broken glass
Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
Improved advanced graphics options menu
Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
Improved multi-GPU support
Improved Tone Mapping
Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
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Old 06-22-11, 02:28 PM   #20
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Default Re: Crysis 2 DX11 Patch Live

Is performance improved in dx9 mode?
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Old 06-22-11, 04:43 PM   #21
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Default Re: Crysis 2 DX11 Patch Live

Quote:
Originally Posted by knghtwhosaysni View Post
apparently patch 1.9 coming out on Monday
Yip, Looks like Monday 27th June, w00t!

http://www.techspot.com/news/44375-c...on-inside.html
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Old 06-22-11, 07:12 PM   #22
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Default Re: Crysis 2 DX11 Patch Live

I'm hoping texture filtering works with pom on this time around.
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Old 06-23-11, 04:17 AM   #23
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Default Re: Crysis 2 DX11 Patch Live

Quote:
Originally Posted by HiCZoK4 View Post
Is performance improved in dx9 mode?

What you mean? it runs flawless as it is now maxed.
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Old 06-23-11, 07:27 AM   #24
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Default Re: Crysis 2 DX11 Patch Live

a couple of those comparison shots look really good. i can finally start playing SP again
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