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Old 08-29-11, 03:39 AM   #121
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Default Re: Deus Ex HR

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Originally Posted by crainger View Post
The menus and controls are pretty clearly ready for console. Least Deus Ex has a decent inventory screen, even though the hook point are a little wacky.
Wasn't it planned for a console release eventually, but funding fell through?
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Old 08-29-11, 05:50 AM   #122
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Default Re: Deus Ex HR

The was a console Witcher game previous to The Witcher 2 that fell through. The Witcher 2 was pretty much a delayed release for 360 to tweak and make PC fans happy. Probably also to build hype. The 360 guys would see PC screenshots and get excited, much like they do with BF3 screenshots.
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Old 08-29-11, 08:31 AM   #123
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Default Re: Deus Ex HR

Deus Ex HR does crash on me from time to time. Usually happens after loading a save game after a a few hours of play. Funny it started crashing for me after the patch, but I'd take that faster loading patch with occasional crashes every few hours, to the old crash free but significantly longer load times.
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Old 08-29-11, 09:51 AM   #124
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Default Re: Deus Ex HR

I got a crash that kept recurring during a certain mission in Hengsha, but I just restarted my computer and it was fine. Possibly a memory leak or something like that? Either way I'm glad I was out of town for the first few days, because I've experienced no long load times or anything that would really kill the experience for me. Early release bugs can really screw up that first impression.

I completed the game yesterday and I have to say I enjoyed it more than I thought I would. The game completely pulled me in to its world and the gameplay was so enjoyable that I couldn't stop playing. Literally did an all-day marathon on Saturday. I can't remember the last time I was that caught up in a game (I think it was Dragon Age: Origins). I think complaints about the boss fights are completely legitimate but it didn't really sour the experience enough for me to care. I was playing very stealthily but I could fight it out if needed. Actually I think most players could regardless of their build since augs are more focused on utility than combat. Grabbed as many side missions as I could but I didn't explore every nook and cranny since I was engrossed in the story.

The artwork and world design is immensely impressive and I caught myself several times just looking at the scenery. This is another one of those games where the extremely high quality art assets overshadow the technical limitations of the game engine. The soundtrack is incredibly atmospheric and even catchy at times. The extreme amount of "teaser"-type information scattered all around in computer terminals and ebooks really did make the world feel fully fleshed-out and there were plenty of times I'd catch a subtle reference to the original game.

I've already started a replay and will most likely take my time hacking every computer, checking every air duct, and reading every email and ebook there is. I played on the highest difficulty on my first run, so I'm choosing medium this time and seeing how the on-screen objective locator and "augmented reality" object highlighting is. I really don't find it to be very annoying and it's nice because it's easier to notice objects which could be overlooked.

Overall this is my favorite game so far this year and I'd be surprised if that changes. This is truly a worthy successor to Deus Ex and I hope this studio continues the franchise. I'd love to see a sequel which bridges this story with DX1, and then a complete remake of the original. Not likely to happen, but it'd be awesome.
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Old 08-29-11, 02:12 PM   #125
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Default Re: Deus Ex HR

After DX running great it has turned fairly bad over the weekend. I am getting random crashes and yes the stuttering is pretty bad. I should have kept my mouf shut earlier.

Oh and I tried out EYE over the weekend.... didn't like it and I couldn't get past the old graphics. I'm not a graphics snob but come one.
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Old 08-29-11, 07:29 PM   #126
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Default Re: Deus Ex HR

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Purchased at Best Buy and pricematched Fry's $40...not pirated.
Pricematched decoded = pirate

Pricematched
Pir at e

nice I solved the puzzle...


Now what the heck do these mean?
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2nd code : 5 - / ! f / f q / x c / q y / d 3 / ? x /t $ / j #
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Old 08-30-11, 10:51 AM   #127
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Default Re: Deus Ex HR

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The menus and controls are pretty clearly ready for console. Least Deus Ex has a decent inventory screen, even though the hook point are a little wacky.
Hey guys.. this is crainger... everyone say hi to crainger. He is a bit of a pc game noob. He has only played pc games since the xbox came out and does not realize that games in the past have had clunky and bad interfaces before console ports were fathomed or even possible. To him, any time an interface is clunky and has no pull down menus, it is clearly "consolized"

Not everyone can make an awesome UI. Just because they fail doesn't always mean that its because they wanted to cater to consoles. It is just because they fail.
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Old 08-30-11, 11:09 AM   #128
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Default Re: Deus Ex HR

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The menus and controls are pretty clearly ready for console. Least Deus Ex has a decent inventory screen, even though the hook point are a little wacky.
the witcher 2 did made me feel like that so did the 16:9 only
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Old 08-30-11, 12:13 PM   #129
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Default Re: Deus Ex HR

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Originally Posted by jeffmd View Post
Hey guys.. this is crainger... everyone say hi to crainger. He is a bit of a pc game noob. He has only played pc games since the xbox came out and does not realize that games in the past have had clunky and bad interfaces before console ports were fathomed or even possible. To him, any time an interface is clunky and has no pull down menus, it is clearly "consolized"

Not everyone can make an awesome UI. Just because they fail doesn't always mean that its because they wanted to cater to consoles. It is just because they fail.
This was a useless post....
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Old 08-30-11, 12:17 PM   #130
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Default Re: Deus Ex HR

I'm getting some crashes with this game as well. 50 installed games and about as many crashes playing them all as with just this one game. I'm going to put the blame on crashes I've had playing this game on the game. IMO, quality control apparently didn't catch some stuff.
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Old 08-30-11, 12:30 PM   #131
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Default Re: Deus Ex HR

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Originally Posted by jeffmd View Post
Hey guys.. this is crainger... everyone say hi to crainger. He is a bit of a pc game noob. He has only played pc games since the xbox came out and does not realize that games in the past have had clunky and bad interfaces before console ports were fathomed or even possible. To him, any time an interface is clunky and has no pull down menus, it is clearly "consolized"

Not everyone can make an awesome UI. Just because they fail doesn't always mean that its because they wanted to cater to consoles. It is just because they fail.
Don't be a dolt and don't be blind to the business end results of multi-platform game design compromise.
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Old 08-30-11, 01:59 PM   #132
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Default Re: Deus Ex HR

geez this thread got ugly!

Anyways, I'm about 2 hours in after starting last night and enjoying it quite a bit. I'm ashamed to say that although I have the original Deus Ex as part of one of steam's developer holiday pack specials, I haven't played more than the tutorial of that game.


this one though is pretty fun. I dig the art style and the prologue reminds me of sort of a mass effect type feel and atmosphere. so does the music.

Haven't experienced any crashes yet either. runs smooth as silk at max settings. going to mess with AA settings in Nvidia inspector tonight to see how high of AA tolerances the system can run before the frame rate suffers.

Some Pics





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