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Old 04-20-11, 11:18 AM   #1
ksuxu
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Default Status of GL_EXT_texture_sRGB_decode

Hello,

Is there plans to implement GL_EXT_texture_sRGB_decode support in Linux drivers ? Wine has recently added support for it, so this could provide a big performance gain in source based games (at the moment SRGB switching is emulated by copying to a new texture).

Cheers,
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Old 04-26-11, 12:05 AM   #2
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Default Re: Status of GL_EXT_texture_sRGB_decode

Bump
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Old 05-04-11, 04:45 PM   #3
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Default Re: Status of GL_EXT_texture_sRGB_decode

Bump
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Old 05-18-11, 07:17 PM   #4
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Default Re: Status of GL_EXT_texture_sRGB_decode

Bump. Please look into this, Wine is getting better all the time and this would offer a large increase in gaming performance.
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Old 05-26-11, 01:22 AM   #5
rzx
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Default Re: Status of GL_EXT_texture_sRGB_decode

Bump!
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Old 09-11-11, 07:56 AM   #6
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Default Re: Status of GL_EXT_texture_sRGB_decode

Bump! Any progress on the topic?
BTW, is this extension available on Windows with latest nVIDIA drivers?
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Old 09-11-11, 08:05 AM   #7
jeisom
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Default Re: Status of GL_EXT_texture_sRGB_decode

285.03 lists it as supported. Don't know about prior.
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Old 09-13-11, 12:52 AM   #8
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Default Re: Status of GL_EXT_texture_sRGB_decode

I can confirm that GL_EXT_texture_sRGB_decode is present in 285.03, but not in 280.13 (or earlier, presumably)
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Old 09-13-11, 12:53 PM   #9
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Default Re: Status of GL_EXT_texture_sRGB_decode

for Windows it's in 285.27
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