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#1 | |
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Registered User
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Cheers to nVIDIA linux team.
My question is as simple as SUBJ states: would we - linux users - get support for extension GLX_EXT_swap_control_tear that would behave just like WGL_EXT_swap_control_tear extension available on Windows since 280.15 beta drivers? This extension is needed to comfortably play RAGE with vsync turned on and it is the extension John Carmack had been talking about at QuakeCon 2011. Currently RAGE runs exceptionally well under Wine (as of version 1.3.30 - Wine is a moving target and you never know what would regress in the next release) but vsync issue is a bit annoying. Currently one had to choose what is more comfortable for him or her: to have clearly visible tear line across the screen setting vsync off (RAGE limits max FPS to 60 to have in-game "time" run with a required speed which makes tear line exceptionally noticeable) or to have 60-30-60-30-60 FPS stutters here and there when RAGE fails to hit vsync frame swap timeframe. P.S. Sure, it would also be needed to add WGL->GLX translation for this extension into Wine but first of all it should be available in drivers to start with. Last edited by lexa2; 10-17-11 at 06:08 PM. Reason: Spelling |
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#2 | |
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NVIDIA Corporation
Join Date: Mar 2005
Posts: 2,487
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Thanks for pointing this out. Enhancement request #890554 is filed for this.
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#3 |
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#4 | |
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Registered User
Join Date: Dec 2005
Posts: 85
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hi guys,
any news for that enhancment ? Is there a way that we can check the state of such enhancments from external ? Many many thanks, Christian |
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#5 | |
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Registered User
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Quote:
Code:
[lexa2@lx2linux ~]$ glxinfo | grep swap
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
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#6 | |
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Registered User
Join Date: Dec 2005
Posts: 85
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well, yes, i know how to check extensions in the driver
..I wanted to know if there is a public bug tracker or something like that where people are able to check the status (e.g. beeing workd on, delayed) of an issue ? |
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#7 |
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NVIDIA Corporation
Join Date: Sep 2007
Posts: 254
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No, these bug IDs are NVIDIA-internal. In this case the extension implementation is still ongoing.
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#8 |
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Registered User
Join Date: Dec 2005
Posts: 85
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#9 |
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Registered User
Join Date: Dec 2005
Posts: 85
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#10 |
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NVIDIA Corporation
Join Date: Mar 2005
Posts: 2,487
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The request is still open.
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#11 |
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Registered User
Join Date: Dec 2005
Posts: 85
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#12 |
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NVIDIA Corporation
Join Date: Mar 2005
Posts: 2,487
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No, sorry.
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