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Old 11-03-11, 08:57 AM   #97
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

this thread is lolz.
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Old 11-03-11, 08:59 AM   #98
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

Sean i seriously wouldn't bother with him...His analogys could be compared to that of a 12 year old. Arguing that the game has more DX9 effects is just laughable and we still haven't seen his battlelog link or a post to his uber PC that craps on every body elses. Had the game come out on a next gen console using DX10/11 his attitude would soon changed biased knob is a biased knob....
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Old 11-03-11, 09:06 AM   #99
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

Yeah and the console people say PC gamers are trolls or moaning all the time. BF3 is best on the PC and they should get over it.
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Old 11-03-11, 09:09 AM   #100
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

I don't know whats happened to this place recently but the mods need to do some serious pruning and start locking threads and deleting posts that is anything close to console v PC trolling.

I also suggest we have a PC games sub forum just so PC gamers can chat about games without being baited by these trolls...
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Old 11-03-11, 11:01 AM   #101
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

Quote:
Originally Posted by Logical View Post
I don't know whats happened to this place recently but the mods need to do some serious pruning and start locking threads and deleting posts that is anything close to console v PC trolling.

I also suggest we have a PC games sub forum just so PC gamers can chat about games without being baited by these trolls...
But most of the time the trolls are PC Gamers...
 
Old 11-03-11, 11:13 AM   #102
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

Quote:
Originally Posted by Ninja Prime View Post
YOu have no clue what you are talking about. Go ask someone who knows things over at B3D how much of the graphics tech that make BF3 look great is related to DX10 or DX11, its almost none. The main thing that makes it look good is their LOD and virtual texturing system, and it was designed to run on the current consoles. If BF3 was a cake, DX10 and DX11 effects are just the little sprinkles on top to make it look pretty.
Just because they're "designed to run on consoles" means nothing. The game is still optimized for DX11 features including compute shader and tessellation.
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Old 11-03-11, 11:16 AM   #103
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

Quote:
Originally Posted by Logical View Post
I don't know whats happened to this place recently but the mods need to do some serious pruning and start locking threads and deleting posts that is anything close to console v PC trolling.

I also suggest we have a PC games sub forum just so PC gamers can chat about games without being baited by these trolls...
This thread is well within control atm.
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Old 11-03-11, 12:08 PM   #104
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

Quote:
Originally Posted by |MaguS| View Post
But most of the time the trolls are PC Gamers...
Well, it's a PC gaming forum. People like six_storm should create their own threads about BF3 then in the console part, instead of commenting on the PC version which he hasn't played or even intends to get.

Ninja Prime and six_storm shouldn't even be in this thread since they're clearly console trolls.
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Old 11-03-11, 12:23 PM   #105
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

Quote:
Originally Posted by Sean_W View Post
Well, it's a PC gaming forum. People like six_storm should create their own threads about BF3 then in the console part, instead of commenting on the PC version which he hasn't played or even intends to get.

Ninja Prime and six_storm shouldn't even be in this thread since they're clearly console trolls.
You guys are being too sensitive. Six posted twice in this thread, and never even commented about console vs. PC, and ninja is on the verge of trolling, but he's adding in arguments why this isn't a big deal. Besides the name calling, this thread is fine.

That goes for you Ninja Prime. No more name calling.

Carry on.
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Old 11-03-11, 12:38 PM   #106
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

Their sure doing a good job of keeping everyone informed and letting their customers know what's going on.

Posted via the official Battlefield Blog

At the start of the week I outlined some of the key Battlefield 3 issues we are tracking here at DICE. This update will give you a clear view on the improvements we have made since then. Keep gaming, and keep sending us your feedback!

1) QUICK MATCH FUNCTIONALITY
Status: Improved! Try it out and leave your feedback on the Battlelog forums

Since we rolled out the server patch yesterday, we have seen a big increase in quick match functionality on consoles. You should now be able to join a quick match the majority of times without any issues.

However, please make sure to check that you are matched against servers in your own region by following this guide for the console server browser. If not, this could potentially have a negative impact on lag and rubber banding. We will keep working on improving the quick match stability and reliability further.

2) JOINING SQUADS AND STAYING THERE
Status: Fix pending in the very near future

Some people have experienced difficulties joining and staying in squads on console. We have identified the cause of this problem and will hopefully have a fix ready to roll out very soon. You should then be able to stay together in your squad throughout the game. Please follow this guide for how to create and join squads prior to starting a match, which is the quickest and most reliable way to make sure you play with the right people in the right game. We will return tomorrow with an update on when this fix is live.

3) HARDCORE SERVER AVAILABILITY
Status: Improved! Try it out and leave your feedback on the Battlelog forums

We know you love your hardcore mode. We have identified and eliminated the problem that made our hardcore servers disappear after being live for a set period of time. You should now find plenty of Hardcore servers to join.

4) LAG AND RUBBER BANDING
Status: Fix just rolled out. We are positive this will improve the situation. Help us verify by playing Caspian Border and Tehran Highway on Conquest!

Some users are experiencing lag and rubber banding, mostly tied to Conquest mode on Tehran Highway and Caspian Border. This was due to a bug in the network code that has been identified and eliminated in today’s console server patch, resulting in a big improvement in these cases. For PC, this issue was improved in an earlier server patch.

However, please make sure to check that you are matched against servers in your own region by following this guide for the console server browser. If not, this could potentially have a negative impact on lag and rubber banding. We will keep working on improving the quick match stability and reliability further.

5) DEFAULT REGION SETTING IN SERVER BROWSER
Status: Fix pending in the very near future

Some players, mostly in the US, may have had their default region setting in the server browser set to Europe, which would lead to unnecessary lag and rubber banding. This would incorrectly also affect your quick match attempts. This will be fixed shortly. You can still manually use the server browser and set the desired server region to any region you want.

You might also want to follow this guide for how to best take advantage of the features in the console server browser. That way, you have total control over what game mode and map to join, and on what server.

6) GAME STABILITY
Status: Greatly improved! Leave your feedback on the Battlelog forums

In today’s server patch, we also made numerous fixes to the overall game stability, including the elimination of two of the most frequent game crashed we have seen reports on. You should see an increase in game stability from now on.

7) ORIGIN INSTALLATION AND AUTHENTICATION ISSUES
Status: Fix pending in the very near future

Since the launch of Battlefield 3, Origin have implemented a host of improvements and will continue to do so as long as gamers are playing Battlefield 3. The next Origin update is scheduled for early November and includes a number of critical updates that will fix most of the problems that people have experienced. For the latest updates, answers, and support from the Origin Team, please visit the Origin Help Center.

The Origin Team will continue to appreciate any and all feedback and will address it as quickly as possible. Please go to the Origin Help Center for support directly relating to Origin.

Once again, thanks for playing, and thanks for sharing your feedback with us at DICE and EA. Let us know how you are enjoying the game now that the fixes mentioned in this blog post have rolled out or will roll out in the near future. We are passionate about supporting all our games for a very long time, including Battlefield 3. This is just the start.

If you have any feedback at all, please visit Battlelog and let us know what you think in the forums available there.
For support, head to our Battlefield 3 Help Center, where you can see the answer to the most frequent questions and live chat with our game advisors.

Karl Magnus Troedsson
General Manager, DICE
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Old 11-03-11, 01:04 PM   #107
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

It's not useless info, people might want to know why the game is how it is just like Crysis 2 was. The two games share the same thing, like getting the game done in time even if it means one platform gets left unfinished, which what happened with Crysis 2. EA practically killed Crysis 2 off on the PC anyway. Thankfully, BF3 on the PC was polished up in time.
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Old 11-03-11, 01:16 PM   #108
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Default Re: DICE: Lead Developement of BF3 Switched To Consoles.

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Thankfully, BF3 on the PC was polished up in time.
This was all that you needed to say. The rest of that post was completely irrelevant. Crysis 2 on the PC sucked and was a blatant console port. BF3, on the other hand, does not suck and now because some bigwig over at EA decided to open their mouth, everyone is debating whether it is a console port or not.

Honestly, WHO THE EFF CARES?!?!?!?! If the game is fun and works well, that's all that matters, right? I could care less how DICE's development cycle went as long as they produced a polished and fun product. That's all I care about.

I still don't understand why everyone is getting all up-tight about this.
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