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#133 | |
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Using them now. Running ok (590GTX), but it's hardly a graphical powerhouse.
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#134 | ||
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Resident Tire Destroyer
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Some tips
Borrowed from "Dead man posting" on the Something awful forums, All credit goes to him. Reposted here. Quote:
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I pretty much assumed that we would have to wait for the modders to get their hands on the dev kit for high res textures and stuff before we have the soul crushing experience that morrowind and oblivion laid on our systems (well mine at least at the times) I guess that it's good though that it's not terribly demanding. That means I can hook up my rig to my 50" plasma and jack the AA/AF settings through the roof with nvidia inspector since it's only running at 720p. How does the game play with a 360 game pad?
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#135 | |
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#136 | |
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I'm Geralt
Join Date: Oct 2005
Location: Chicagoland, once a year in Poland
Posts: 24,364
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Quote:
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Windows 8 the next big failure, right after Windows ME |
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#137 |
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Classified
Join Date: Aug 2005
Location: Murrieta, U.S./Taunton, U.K.
Posts: 4,263
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Any idea when the DX 11 patch will be out ? I'd hate to get way into this game and then its released.
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#138 | |
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Registered User
Join Date: Jun 2007
Posts: 2,438
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Who said anything about a DX11 patch?
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#139 |
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Bring me Amberlamps
Join Date: Jul 2004
Posts: 2,167
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You guys installing the 1.1 patch? If so where are you getting it from, I can't get into Bethesda's site, it's swamped...
http://www.elderscrolls.com/support/ |
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#140 |
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Registered User
Join Date: Jun 2004
Location: New Zealand
Posts: 3,107
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#141 |
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Join Date: Feb 2007
Posts: 1,205
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Screenshots don't look too impressive. I'll wait for some texture packs.
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PS3 | Xbox 360 |
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#142 |
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Classified
Join Date: Aug 2005
Location: Murrieta, U.S./Taunton, U.K.
Posts: 4,263
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I thought its supposed to have some kind of DX11 features.
http://www.tomshardware.com/news/The...-11,12495.html
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#143 | |
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Resident Tire Destroyer
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Quote:
https://twitter.com/#!/DCDeacon/stat...58364331401216
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- Desktop - Core I7 D0 revision 920 @ 3.75 ghz - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - ASUS P6T Deluxe - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 12 Gigs Mushkin DDR3 1600 - 910 watt PC P&C PSU - Saffire Pro 40 firewire audio interface w/ Adam A7 studio monitors - Corsair Obsidian 650D case - Win 7 Pro x64 - PCBank 2700 27" LED - Laptop - MSI 16F2-012 - i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop |
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#144 |
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Registered User
Join Date: Jun 2007
Posts: 2,438
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So in other words they used DX11 to do some features easier but you won't notice any difference. A bit like DICE used DX11 to soften the shadow in BFBC2.
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