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Old 09-09-03, 02:05 PM   #13
Mike89
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I'm not sure Bloodrayne was made in the US.
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Old 09-09-03, 02:15 PM   #14
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Quote:
Originally posted by Mike89
I'm not sure Bloodrayne was made in the US.
Sure it was! It's a great game, what other country could possibly produce a great game? (I'm JOKING! I know England is the top game producer. )
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Old 09-09-03, 02:55 PM   #15
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I just called EBgames (I've had it on pre-order there since June) and was told they are expecting it in today but it's not currently in yet (as of about 11 AM PST). One good thing though, when I had pre-ordered it, it was $39.95. Now it's shown on EBgames at $19.95. I was willing to shell out $40 for it but $20 is even better.
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Old 09-09-03, 06:47 PM   #16
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I was enjoying it and then for some reason I stopped playing it... hmm

*loads Bloodrayne*
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Old 09-09-03, 08:25 PM   #17
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Quote:
Originally posted by Matthius
shoot him in the little triangle thingie on his chest. (the massive guy) before he gets too big. oh and kill the annoying human guy after the demon thingie. makes it heaps easier. oh and the cutcenes hilarious....
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Old 09-12-03, 07:31 PM   #18
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Well I'll be damned. I just got an email from EBgames saying my pre-ordered copy of Bloodrayne has been shipped! Heh heh, I had had this game pre-ordered since February and had gotten numerous emails from them since that time saying the date had been moved back. I half expected this email to say the same thing but finally they are shipping it to me. Now I can finally play this game, heh heh.
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Old 09-12-03, 07:36 PM   #19
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You're gonna love it! Ever since reading this thread I've been playing it again.
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Old 09-14-03, 03:50 PM   #20
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Okay I finished it yesterday. The best thing about the game is the gore and brutality of the killing. The worst bit is the voice acting.. at the end I was laughing so hard at how flat some voicing was.. The final boss also sucks, an enjoyable game though!
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Old 09-15-03, 12:53 AM   #21
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its not the voices that sucked, its the prerendered cutcene movements. they just stand there and talk like its the last day on earth (which it is for most of the people in that game) oh and i've got a question for u digitalwanderer...if u live in the US, and its not released yet, how the hell did u get it??? and thats the first game i've ever seen that was released in australia before the US....odd
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Old 09-15-03, 08:15 AM   #22
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Quote:
Originally posted by Matthius
i've got a question for u digitalwanderer...if u live in the US, and its not released yet, how the hell did u get it???
I love my friends!
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[SIZE=1][I]"It was very important to us that NVIDIA did not know exactly where to aim. As a result they seem to have over-engineered in some aspects creating a power-hungry monster which is going to be very expensive for them to manufacture. We have a beautifully balanced piece of hardware that beats them on pure performance, cost, scalability, future mobile relevance, etc. That's all because they didn't know what to aim at."
-R.Huddy[/I] [/SIZE]
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Old 09-15-03, 01:20 PM   #23
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Are you going to change your name to "Digital Warez"?
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Old 09-15-03, 01:41 PM   #24
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Quote:
Originally posted by Mike89
Are you going to change your name to "Digital Warez"?
No, but I am observing "Talk like a Pirate Day" on September 19th this year.

It's not a national holiday or nothing, at least not yet...
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[SIZE=1][I]"It was very important to us that NVIDIA did not know exactly where to aim. As a result they seem to have over-engineered in some aspects creating a power-hungry monster which is going to be very expensive for them to manufacture. We have a beautifully balanced piece of hardware that beats them on pure performance, cost, scalability, future mobile relevance, etc. That's all because they didn't know what to aim at."
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