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Old 10-10-03, 06:52 PM   #265
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Quote:
Originally posted by Gaal Dornik
It has been answered twice already

In this particular situation, if i got it right,
OpenGL is fast because it simply does not paint the details causing problems. It's like you set "Details Level" on LOW.

Uhm no.Better to say - Under Linux it does not paint all the details it paints under Windows.
Ohhhh commme on, please, details textures is there, fog is there, particles are there, shaders are there. everthing is rendered and looks damn nice.

what the hell is going off, right i'll post a fricking shot.
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Old 10-10-03, 07:00 PM   #266
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Quote:
Originally posted by SuLinUX
Ohhhh commme on, please, details textures is there, fog is there, particles are there, shaders are there. everthing is rendered and looks damn nice.

what the hell is going off, right i'll post a fricking shot.
okay, we've explained it to you numerous times now, OGL does not render everything that D3D does.
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Old 10-10-03, 07:14 PM   #267
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Check out Phobos2 in D3d, then in Ogl. Those kewl little light trails that crawl all over the hull plates in D3d mode don't render in ogl, hence the speed increase.
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Old 10-10-03, 07:29 PM   #268
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Quote:
Originally posted by RoachMojo
Check out Phobos2 in D3d, then in Ogl. Those kewl little light trails that crawl all over the hull plates in D3d mode don't render in ogl, hence the speed increase.
Right thanks I know what you mean now, Yes I can confirm that.

What am I looking for in DM-Icetomb?

Questions

1. I know they are shaders but surely not a performance boost?

2. OpenGL in UT2003 is alot slower anyway even epic say that.

3. Does the Radeon render the effects in OpenGL?
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Old 10-11-03, 03:48 PM   #269
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Answer me!
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Old 10-11-03, 04:04 PM   #270
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the only question I can make sense out of is 3, the answer to which is no, because it's a game limitation, not a hardware or driver limitation.
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Old 10-11-03, 05:51 PM   #271
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It's gone quiet I wounder why.

LOL no one can explan why DM-Icetomb is normal in Linux but plays like crap in Windows
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Old 10-11-03, 05:55 PM   #272
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SuLinUX I thought we went over this, no tinternet for you unless you eat all your greens and take your medicine.
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Old 10-11-03, 05:59 PM   #273
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I've heard people say it's because of the FX's shader performance the reason it is slow.
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Old 10-11-03, 06:02 PM   #274
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<low blow>

OK you sit there and tinker with Linux while I.... OK you watching this?

/me loads a game and plays

Oh yes!!

</low blow>

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Old 10-11-03, 06:18 PM   #275
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Quote:
Originally posted by vampireuk
<low blow>

OK you sit there and tinker with Linux while I.... OK you watching this?

/me loads a game and plays

Oh yes!!

</low blow>

huh?

Linux plays DM-Icetomb, OpenGL much better than Open/D3D windows, WTF are you talking about.

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Old 10-11-03, 06:19 PM   #276
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OK I'll make it a lot simpler this time, I can play more games

Let's not also forget you have been told around 3 times why this happens
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