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Old 09-15-03, 05:34 PM   #25
reever2
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Quote:
Originally posted by Sazar
anyone care to translate that ?

I see the graphs and pics.. .but I want to know whats going on besides... and my german friend is in class
ATI cards use trilinear filtering on the first texture stage, and bilinear for the others, but it still uses filtering on them

FX cards use trilinear filtering on the first texture stage, BUT do NOT apply any sort of trilinear or filtering at all to other texture stages

No drivers settings can get rid of this kind of filtering, and it happens on ALL games, whereas the ATI cards only use the method for Ut2k3 and you can get rid of it and tell it to use the application settings
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Old 09-15-03, 06:26 PM   #26
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Quote:
Originally posted by Siskods9
"It is true... from a certain point of view"...





Return of the Jedi - Outside Yoda's hut, Luke bitches at Obi-1's ghost about not telling him the truth about his father...
"Beam me up Scotty!"

oh wait...... wrong '70s Sci-Fi movie

How about

"...this R2 Unit has a bad motivator!"

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Last edited by CaptNKILL; 09-15-03 at 06:30 PM.
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Old 09-15-03, 06:34 PM   #27
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If they release the Det 50s with the optimizations that appear in the article... there is TRULY NO HOPE for NVidia..

Wasn't there a reason to promote trilinear filtering in the first place.. and why it is STANDARD?
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Old 09-15-03, 06:39 PM   #28
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Quote:
Originally posted by The Baron
Stealth, where's that "There is another" line from? It seems remarkably familiar, but I can't remember from where.

That woud be from The Return of the Jedi. Yoda is talking to Luke, when he gets a sudden premonition from the Force. This is the first hint that Lea is in fact the sister of Luke & thus disposed of the 'force' powers.










edit: wuuuhoops! Had the wrong movie at first.
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Old 09-15-03, 07:12 PM   #29
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Quote:
Originally posted by reever2
ATI cards use trilinear filtering on the first texture stage, and bilinear for the others, but it still uses filtering on them

FX cards use trilinear filtering on the first texture stage, BUT do NOT apply any sort of trilinear or filtering at all to other texture stages

No drivers settings can get rid of this kind of filtering, and it happens on ALL games, whereas the ATI cards only use the method for Ut2k3 and you can get rid of it and tell it to use the application settings
ok.. I was wondering what those ati graphs meant...

cheers...
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Old 09-15-03, 07:17 PM   #30
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Quote:
Originally posted by lovswr

edit: wuuuhoops! Had the wrong movie at first.
That, and someone already answered this question
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Old 09-15-03, 07:47 PM   #31
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Nvidia's only hope to save any grace with the Nv3x is to NOT release the Dets 50 as they are now, and put quality back at the levels seen in Dets 45 (which still is no where near ATI quality, but at least it isn't as horrible as Dets 50).

As it is, Nvidia seems completely willing to sand-bag it's users with horrible graphics quality just so they can get the speed crown, and they do this in hopes that the average user will not know a thing about the utter lack of quality their $200-400 card is putting out. That type of uninformed user will automatically think that they are gettig the correct graphics output, considering the amount of money spent

It really is quite disgusting how far Nvidia seems willing to push this just so they can have more FPS in any given scenario over ATI.

Of course, maybe Nvidia feels that there is no way their top of the line cards should be losing to ATI, so it's only fair that they raise speed at all costs.
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