|
|
#1 | |
|
Registered User
|
Do the linux drivers support hardware T&L? I was recently benchmarking UT2003 in windows vs. Linux. Linux is behind about 10-15%. I was thinking about some of the reasons why. I am not even sure if UT2003 is using hardware T&L but still I would like to know if linux can take advantage of hardware T&L. I read someone say that T&L is supported transparently in openGL since 1.0. So if your card uses openGL and has hardware T&L then by default the game will use hardware T&L. I don't understand how that could be. I would like someone to enligthen me on this.
|
|
|
|
|
|
|
#2 | |
|
Join Date: Jul 2002
Location: Netherlands, Europe
Posts: 2,105
|
The windows version of UT2003 uses Direct3D 8 and the Linux version uses OpenGL. It is more fair to compare UT2003 using OpenGL on both Windows and Linux.
UT2003 uses T&L on Linux using some nvidia OpenGL extensions for vertex data. |
|
|
|
|
|
|
#3 |
|
Registered User
|
I haven't tried switching ut2003 to opengl mode, I'll try that. That will probably make a difference because when I have compared opengl games for windows and linux such as quake3, linux always performed better than windows.
Thanks for the info. |
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Wii U hardware review: Double the screens, double the fun? | News | Latest Tech And Game Headlines | 0 | 11-18-12 06:30 AM |
| Valve hiring hardware heads | News | Gaming Headlines | 0 | 09-04-12 02:10 PM |
| Valve is "jumping in" to the computer hardware market | News | Gaming Headlines | 0 | 09-04-12 06:00 AM |
| Introducing the PC Gamer Ultimate PC Hardware Guide, out now | News | Gaming Headlines | 0 | 08-30-12 01:00 PM |
| Podcast: DDN WOS Software on OCP Storage Hardware to Enable Hyperscale Storage Clouds | News | Latest Tech And Game Headlines | 0 | 05-22-12 07:10 AM |