|
|
#13 | |
|
Join Date: Jul 2002
Location: /dev/null
Posts: 1,556
|
Flyby: 77 fps
Botmatch: 46 fps Resolution: 1280x960 2X AA
__________________
[b]Optimization guidelines by Koji Ashida of NVIDIA:[/b][list][*]Use fx12 instructions whenever possible[*]Use lowest pixel shader version[/list][url=http://developer.nvidia.com/docs/IO/10878/ChinaJoy2004_OptimizationAndTools.pdf]source[/url] [size=1]The politics are invading the technology. We don't really like to mess with politics because that kind of adversarial relationship has nothing to do with pure technical operations and the technical specifications of what we like to play with, the hardware![/size] |
|
|
|
|
|
|
#14 | |
|
Registered User
|
111.9
45.6 1800+, & GF3 @ 10x7 not bad, thought it would've been worse, especially after playing the betas This code is TIGHT!!!
__________________
Shalom! |
|
|
|
|
|
|
#15 |
|
Registered User
|
No AA No AF No overclock
1024x768x32 Flyby: 78fps Botmatch: 32fps Not to bad on my dated system. While playing the game runs smooth and looks great.
__________________
He who lives the longest will know the most. eMachine W2686 (upgraded) c/ Albatron KM51G Athlon64 3000+(Venice) Socket 754 2.0Ghz Corsair XMS 1GB 2x512Mb DDR 400 80Gb Hard Drive (ATA 133/7200rpm) DVD/CDRW Combo Drive 7-in-4 Media reader eVGA GeForce 7600GS Artic-Cooling Arctic Fan 3 TC (80mm case fan) XION 400 Watt PSU Pixie 950 19" Monitor Windows XP HE SP2 |
|
|
|
|
|
#16 | |
|
Pc Gamer
Join Date: Jul 2002
Location: Minneapolis
Posts: 1,575
|
I got, Flyby 142.0144, botmat 53.5, at 1024/768 32 bit, no AA Etc.
![]()
__________________
Asus X79 rampage extreme 4, i7 3930K, 47X100, 4.70 GHZ, ,16 gigs, corsair, 1600mhz, 2 Evga GTX Titans SLI, gtx 470 phyisics, Prolimatech Genesis, 2 140mm fan heastsink, Lian Li PC 80 ArmorSuit case, PCPC 1200 watt, window side panel with 120mm blowhole, SoundBlaster X-Fi Titanium HD , Asus Blueray sata dvdrw,SSD 256GB Plextor Pro,SSD Patriot Pyro 240gig,SSD Agility 4 256 , 1 300 gig raptor, 1 600 gig raptor, segate 1 gig ,Total Airhead amp, Denon AH-D2000 headphones, Dell Ultra3011, Acer HN274H 120 Hz Lcd, , Win 7 HomePrem. Rig #2 i7 3930k 4.7GHZ. 16 gig corsair Platinum 2400MHZ, Asus P9X79 DELUXE, 2 7970's Watercooled, Koolance blocks, on 1080 nova rad. 9 fan. 655 swiftech. Cpu heatkiller block, coolgate 240mm rad, 2 fan sycthe 108cfm 655 pump,OCZ 256Gb Vertex 4 ssd, C300 256Gb ssd, Patriot pyro 240Gb ssd, 2 wd 640gig Hd, Lian Li 343 modular case. Asus BD drive, Corsair AX1200 watt, X-FI Titanium HD on Fiio , Shure SRH840 Head phones, Dell Ultra3011, Razer Black Widow Ult. BF3 Edition keyboard, Corsair Vengence M60 Mouse, 3dmark 11 17,383, win 7 homePrem. Last edited by fasedww; 09-15-02 at 09:13 AM. |
|
|
|
|
|
|
#17 |
|
X-Rhodesian
Join Date: Jul 2002
Location: Wisconsin
Posts: 64
|
Hi All,
This is the first set of mini benchmarks run on my system. The settings were set to maximum quality, or at least what I could set in the options section, including HQ 3D hardware sound + EAX extension. I am using the Omega KX 1.1.82 driver with quality settings on. All of these are the more strenious botmatch bechmarks so don't be scared by the results. The resolution was set to 1024x768, max. UT2003 Build UT2003_Build_[2002-09-13_17.31] Windows XP 5.1 (Build: 2600) GenuineIntel Unknown processor @ 2396 MHz with 511MB RAM NVIDIA GeForce4 Ti 4600 (Omega KX 1.1.82) (3082) dm-antalus?spectatoronly=true?numbots=12?quickstart=t rue -benchmark -seconds=77 -exec=..\Benchmark\Stuff\botmatchexec.txt 13.998052 / 37.235203 / 70.214691 fps rand[2992] Score = 37.249538 br-anubis?spectatoronly=true?numbots=12?quickstart=tr ue -benchmark -seconds=77 -exec=..\Benchmark\Stuff\botmatchexec.txt 21.706738 / 55.652126 / 96.608856 fps rand[11570] Score = 55.660789 dm-asbestos?spectatoronly=true?numbots=12?quickstart= true -benchmark -seconds=77 -exec=..\Benchmark\Stuff\botmatchexec.txt 22.989298 / 48.633221 / 84.101189 fps rand[21047] Score = 48.655060 ctf-citadel?spectatoronly=true?numbots=12?quickstart=t rue -benchmark -seconds=77 -exec=..\Benchmark\Stuff\botmatchexec.txt 17.912407 / 42.310249 / 77.634651 fps rand[29105] Score = 42.355621 My system spec is listed at the bottom of my post so u can compare. Let me know if there are any resolution/specific settings that u would like me to run. I will run them in the evenings and post it later that night. Comments are also welcome
__________________
P4 2.4B(c1) @ 3014 MhzVolcano7+ Abit IT7-Max2 V.2 1 x OCZ 512MB el PC-3500 @414cas2 1 x 80Gig 7200(2MB) W/D SB Augidy Gamer Ati 9700(non-pro) - cat3.1(Omega) Logitech Z-560's (AWESOME) Viewsonic 19" P95f (Brilliant) Lian-Li PC-65 / side window, 430Watt Enermax WinXP / SP1 The one, the only -- RanglerGRS -- Last edited by mcortz_2000; 09-16-02 at 08:50 AM. |
|
|
|
|
|
#18 | |
|
Registered User
|
Wow. After playing with some of the tweaks listed around the nVnews site and elsewhere, I reran the benchmark.exe.
First, the settings- (taken directly from my ut2003.ini file, so I hopefully don't miss anything): [WinDrv.WindowsClient] WindowedViewportX=800 WindowedViewportY=600 FullscreenViewportX=1024 FullscreenViewportY=768 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=0.700000 Gamma=1.000000 UseJoystick=False CaptureMouse=True StartupFullscreen=True ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=UltraHigh TextureDetailTerrain=Normal TextureDetailWeaponSkin=Normal TextureDetailPlayerSkin=Normal TextureDetailWorld=Normal TextureDetailRenderMap=Normal TextureDetailLightmap=Normal TextureMaxLOD=0 TextureMinLOD=0 NoFractalAnim=False ScaleHUDX=0.000000 [ALAudio.ALAudioSubsystem] UseEAX=False Use3DSound=True UseDefaultDriver=True CompatibilityMode=False UsePrecache=True ReverseStereo=false Channels=32 MusicVolume=0.000000 AmbientVolume=0.300000 SoundVolume=1.000000 DopplerFactor=1.000000 Rolloff=0.500000 TimeBetweenHWUpdates=15.000000 DisablePitch=False LowQualitySound=False [D3DDrv.D3DRenderDevice] DetailTextures=True HighDetailActors=False SuperHighDetailActors=False UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=True UseTripleBuffering=False UseHardwareTL=True UseHardwareVS=True UseCubemaps=True DesiredRefreshRate=60 UseCompressedLightmaps=True UseStencil=False Use16bit=False Use16bitTextures=False MaxPixelShaderVersion=255 UseVSync=False LevelOfAnisotropy=1 DetailTexMipBias=0.800000 DefaultTexMipBias=-0.500000 UseNPatches=False TesselationFactor=1.000000 CheckForOverflow=False DecompressTextures=False UseXBoxFSAA=False DescFlags=0 Description= With these settings, in-game I'm seeing what appears to be a minimum (NOT average) framerate in the upper 50's lower 60's in all the maps, including the DM-Antalus map (up until now the one that usually pushes my system the hardest). Now, as far as the benchmark settings go, I left the MaxDetail.ini and MinDetail.ini files mostly alone, except for one change- I changed the ReduceMouseLag variable to false in both. As far as video card settings go, I've been playing the game most of the weekend without any aniso, and with 4xs FSAA. But I decided to tweak those too, and used RivaTuner to adjust the D3D LOD setting to a -1.5 as suggested and used by Kev1 (thanks for the tip ), and then dropped to Quincunx AA again. For the benchmark results, I'm now getting:I'm preparing to copy my current benchmark MaxDetail ini to a backup location, and then make a copy of my current game ut2003.ini in it's place, to see what it reports for those settings. I expect a decent increase in performance over what I've got here. Hopefully I'll get time tonight, and can post THOSE results here.
__________________
Snake-Eyes |
|
|
|
|
|
|
#19 |
|
Registered User
Join Date: Aug 2002
Posts: 26
|
lol, this cant be right.
/me looks at my flyby results. this benchmark was taken at 1024x768x32 with Quincunx FSAA either ive got some super incredible setup (which i dont) or somethings odd here.
__________________
CPU : Athlon XP 2000 + MOBO: K7T266 Pro2-A MEMORY: 512 ddr sdram 2100 GFX: MSI 64 Geforce 4 Ti4200 SOUND: AUDIGY |
|
|
|
|
|
#20 |
|
Registered User
|
That's a great flyby score. Now you just need to work on the botmatch results a bit.
![]() As far as my tests have gone, I did the bit where I replaced the MaxDetail.ini with my current one, and reran the benchmark executable. It appeared to be running a bit quicker in the botmatches, but the end results only showed a 15fps increase in the flyby, with no (well, inconsequential, as in .02000) change in the botmatch score. I know that in-game it is much better, because until I'm satisfied I've tweaked it out as well as I can for both performance and IQ, I've been playing with the fps display on. The new settings (listed above) have made no less than a 20-25 fps difference in the minimum framerates in all maps. (This is equivalent to around a 120% improvement in the minimum I had at max detail / 4XS AA in DM-Antalus, btw. )
__________________
Snake-Eyes |
|
|
|
|
|
#21 |
|
Unreal Tournament Gamer
Join Date: Jul 2002
Location: New York
Posts: 2,279
|
1024x768 @ 32bit color
Flyby 123 Botmatch 43 (me shrugs) works for me ![]()
__________________
Athlon64 3200 Clawhammer / Asus K8N-E Deluxe / 1GB Crucial DDR400 / Geforce 6600GT 128MB AGP / Windows XP Pro |
|
|
|
|
|
#22 |
|
Join Date: Jul 2002
Location: /dev/null
Posts: 1,556
|
I ran another one this time at 1024x768 / 32bit / 2x AA / OpenGL mode:
Flyby: 99.5 Botmatch: 49 This time I enabled vsync and set the sound to "low quality"': Flyby: 114 Botmatch: 49 My ini is a bit different though: [WinDrv.WindowsClient] WindowedViewportX=800 WindowedViewportY=600 FullscreenViewportX=1280 FullscreenViewportY=1024 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=1.000000 Gamma=0.800000 UseJoystick=False CaptureMouse=True StartupFullscreen=True ScreenFlashes=True NoLighting=False MinDesiredFrameRate=20.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=UltraHigh TextureDetailTerrain=UltraHigh TextureDetailWeaponSkin=UltraHigh TextureDetailPlayerSkin=UltraHigh TextureDetailWorld=UltraHigh TextureDetailRenderMap=UltraHigh TextureDetailLightmap=UltraHigh TextureMaxLOD=0 TextureMinLOD=0 NoFractalAnim=False ScaleHUDX=0.000000 [Engine.Engine] ;RenderDevice=D3DDrv.D3DRenderDevice ;RenderDevice=Engine.NullRenderDevice RenderDevice=OpenGLDrv.OpenGLRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=XInterface.extendedconsole GUIController=XInterface.GUIController Language=int Product=UT2003Demo GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=XGame.XDeathmatch DefaultServerGame=XGame.XDeathmatch ViewportManager=WinDrv.WindowsClient ;ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas I will change the texture details to 'normal' and see what comes up hehe
__________________
[b]Optimization guidelines by Koji Ashida of NVIDIA:[/b][list][*]Use fx12 instructions whenever possible[*]Use lowest pixel shader version[/list][url=http://developer.nvidia.com/docs/IO/10878/ChinaJoy2004_OptimizationAndTools.pdf]source[/url] [size=1]The politics are invading the technology. We don't really like to mess with politics because that kind of adversarial relationship has nothing to do with pure technical operations and the technical specifications of what we like to play with, the hardware![/size] Last edited by volt; 09-17-02 at 09:07 PM. |
|
|
|
|
|
#23 |
|
Join Date: Jul 2002
Location: /dev/null
Posts: 1,556
|
With SnakeEye's config I only get 99 in flyby and 45 in botmatch...weird.
__________________
[b]Optimization guidelines by Koji Ashida of NVIDIA:[/b][list][*]Use fx12 instructions whenever possible[*]Use lowest pixel shader version[/list][url=http://developer.nvidia.com/docs/IO/10878/ChinaJoy2004_OptimizationAndTools.pdf]source[/url] [size=1]The politics are invading the technology. We don't really like to mess with politics because that kind of adversarial relationship has nothing to do with pure technical operations and the technical specifications of what we like to play with, the hardware![/size] |
|
|
|
|
|
#24 |
|
Registered User
|
geesh this game is totally cpu limited.
1024x768x32 max details, eax+3d sound, no af, quincunx aa 114 flyby and 50 botmatch
__________________
Athlon XP 1.58GHz | MSI KT3 Ultra2 | 256MB DDR PC-3000 | GeForce 4 ti4200 64mb @ 310/533 | IBM 120GXP 40.0GB | Det. 41.09 | DX 9 RC2 | Win XP SP1 11118 3DMarks |
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Borderlands 2 PhysX Benchmark roundup | News | Latest Tech And Game Headlines | 0 | 10-04-12 06:30 AM |
| Passion Leads Army: DX 11 and GPU PhysX Benchmark | News | Latest Tech And Game Headlines | 0 | 05-28-12 08:00 PM |
| My UT2003 Tweak Guide | DXnfiniteFX | Gaming Central | 48 | 10-30-02 11:59 PM |
| Athlon 1200 and GeForce4 Ti 4200 - OK? | Billy34 | NVIDIA GeForce 7, 8, And 9 Series | 12 | 10-15-02 02:59 PM |
| UT2003 demo impressions | Crake | Gaming Central | 241 | 09-28-02 07:37 AM |