|07-01-12, 02:41 PM||#1|
Join Date: Jun 2012
Why did nv take away the option to render zero frames ahead?
It makes me angry that they removed it. Is it likely that it will be added back? It was a useful feature IMO.
|07-02-12, 08:40 AM||#5|
Join Date: Apr 2007
Location: You were sayin'
Re: Why did nv take away the option to render zero frames ahead?
Probably because it caused inconsistencies in various games. Negative "gpu usage scaling"
Btw if you select 0 in nvinspector it defaults to app.controlled (3), this started with 30x.xx drivers.
1 is the lowest you can go now.
Also worth mentioning these latest 304.48 cause some weird 1fps bug in DeusEx HR (dx11, dx9 is ok), but only if i use app.controlled or 1 frame to render ahead, 2 -3 fixes it.
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