|
|
#13 | |
|
Registered User
|
Quote:
__________________
primary MBP Core i5 2010 | HR | OCZ 120GB SSD gaming Core i5-2500K @ 4.1GHz w/ CM Hyper212+ | MSI N560GTX-Ti TF II/OC | MSI P67A-GD55 | Silverstone FT02 | X360 250GB | Kinect htpc IONITX-A-U | 2GB | M350 | XBMC Linux | SABnzbd, sickbeard, couchpotato | NAS Synology DS411J | 4TB hometheater KURO PDP-5020 | HK AVR2600 | Definitive BP2006TL(2) & CLR2300 | Polk R50(2) | Sony S470 | HarmonyOne |
|
|
|
|
|
|
#14 | |
|
Registered User
|
the first time i loaded ut2k3 i had ALOT of textures anomalities, but i changed some settings either in ut2k3 or the 40.41 dets , and they work perfectly fine. i don't know what setting that was, all i know is that the 40.41 dets work perfectly smooth for me. i run ut wit in 800x600x32 wit max settins and no aa or af.
__________________
Athlon XP 1.58GHz | MSI KT3 Ultra2 | 256MB DDR PC-3000 | GeForce 4 ti4200 64mb @ 310/533 | IBM 120GXP 40.0GB | Det. 41.09 | DX 9 RC2 | Win XP SP1 11118 3DMarks |
|
|
|
|
|
|
#15 |
|
Registered User
|
welp I'm running it now w/ the 30.82's and its running great no textures tearing or anything.
__________________
primary MBP Core i5 2010 | HR | OCZ 120GB SSD gaming Core i5-2500K @ 4.1GHz w/ CM Hyper212+ | MSI N560GTX-Ti TF II/OC | MSI P67A-GD55 | Silverstone FT02 | X360 250GB | Kinect htpc IONITX-A-U | 2GB | M350 | XBMC Linux | SABnzbd, sickbeard, couchpotato | NAS Synology DS411J | 4TB hometheater KURO PDP-5020 | HK AVR2600 | Definitive BP2006TL(2) & CLR2300 | Polk R50(2) | Sony S470 | HarmonyOne |
|
|
|
|
|
#16 | |
|
Registered User
|
Gib said he just went to OGL with the 40s, and it's fine...
__________________
Shalom! |
|
|
|
|
|
|
#17 |
|
Registered User
|
woh OGL? isn't d3d faster and better?
__________________
Athlon XP 1.58GHz | MSI KT3 Ultra2 | 256MB DDR PC-3000 | GeForce 4 ti4200 64mb @ 310/533 | IBM 120GXP 40.0GB | Det. 41.09 | DX 9 RC2 | Win XP SP1 11118 3DMarks |
|
|
|
|
|
#18 | |
|
TypeDef's assistant
|
Can he post some scores with the 40.xx in D3d and Ogl?
Quote:
__________________
"Never before has any voice dared to utter the words of that tongue in Imladris, Mr. Anderson" - Elrond LOTR |
|
|
|
|
|
|
#19 | |
|
Registered User
Join Date: Jul 2002
Posts: 1,293
|
Quote:
That is, I can run at 800x600x32 with all details maxed and 2x FSAA and 8-degree aniso decently in OpenGL, but not so in Direct3D (this is with a GeForce4 Ti 4200). On a personal note with the 40.41 drivers, I don't think I'm going to touch them again. They were primarily released for NV30 emulation support for developers, and really don't have much business in pretty much any gamer's machine...just too buggy. Fortunately, they do lend hope for the next version of the detonators...the vastly improved control panels will be great once they're fixed. |
|
|
|
|
|
|
#20 | |
|
Unreal Tournament Gamer
Join Date: Jul 2002
Location: New York
Posts: 2,279
|
Quote:
I'm looking forward to those. But to be honest, I really havent had any issues with 40.41 and UT2k3 Demo or build927. (me shrugs) I am running Opengl though, MS d3d is da devil. Oh glide how I miss you so ![]()
__________________
Athlon64 3200 Clawhammer / Asus K8N-E Deluxe / 1GB Crucial DDR400 / Geforce 6600GT 128MB AGP / Windows XP Pro |
|
|
|
|
|
|
#21 |
|
Registered User
Join Date: Aug 2002
Location: Australia
Posts: 1,177
|
I tried installing the 40.41 and 30.82 drivers last night and repeated the process 3 times. I conclude:
The 40.41 drivers are slightly faster in UT2003 benchmarks (and for me, 5% faster in 3DMark2001se). However, the 30.82 drivers actually appear 'smoother' in UT2003 (and Operation Flashpoint, the only other game I tested.) When I say 'smooth', I mean if I spin the camera with the mouse, even though the frame rate was between 40 and 110fps, the 'feel' and 'look' was definately smoother with the older drivers. That is why I installed and reinstalled them a few times to compare, and ended up keeping the 30.82s to play the game. Both sets of drivers exhibited occasional pauses or slow downs for no particularly good reason (Eg. nothing special happening on screen, or complex area visible.) |
|
|
|
|
|
#22 | |
|
Unreal Tournament Gamer
Join Date: Jul 2002
Location: New York
Posts: 2,279
|
Quote:
__________________
Athlon64 3200 Clawhammer / Asus K8N-E Deluxe / 1GB Crucial DDR400 / Geforce 6600GT 128MB AGP / Windows XP Pro |
|
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| No sound in UT and UT2003 | jsampson69 | NVIDIA Linux | 6 | 08-27-03 09:28 AM |
| My UT2003 Tweak Guide | DXnfiniteFX | Gaming Central | 48 | 10-30-02 11:59 PM |
| Drivable vehicle in UT2003 | Brewskie | Gaming Central | 8 | 10-10-02 12:37 PM |
| Linux performance of ut2003 Please Read... | Linewbie | NVIDIA Linux | 17 | 09-23-02 09:02 AM |
| UT2003 Demo Benchmark info | Gargr | Gaming Central | 28 | 09-21-02 07:48 PM |