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Old 10-02-03, 02:06 PM   #97
andypski
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Quote:
Originally posted by serAph
I honestly think the cheating thing is blown out of proportion. Especially since ATi'll be running fp32 code @ fp24 come Doom3 time.
There is no such thing as FP32 code in either the standard D3D PS2.x or OpenGL fragment shader specifications. There is high precision code in both APIs that is essentially defined as FP24 or above.

ATI will be running FP24 code as FP24 code.
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Old 10-02-03, 02:08 PM   #98
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Quote:
Originally posted by PaleGreen
Go back and read your original statement. You simply said "ATI has at least 97% of $300+ card market share".

Which is why I posted the link to the information regarding NV's continued dominance of the pro market, where many cards are $300+. (Hence my remark about the "el cheapo" Quadro2) There's just no way ATI has 97% (total units and/or dollar value) of all cards over $300.
Don';t be so ____ pedantic... you know full well what he meant - this isn't a discussion about renderfarm/workstation cards here but gaming instead - huge difference.

Oh and as for 32bit D3... you are WRONG my friend... it will be FP16/FX12 the whole way in teh NV3X path - it would 'only' be 32bit if the GFFX ran teh ARB2 path..

Meanwhile the R3x0 will be doing 24bit precision the whole time... and for R420? Mebbe 32bit? who knows... but by teh time D3 is 'eventually' released the whole landscape is like to be very different then.
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Old 10-02-03, 02:10 PM   #99
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Default Re: Anand posts Initial HL2 results with new Dets

Quote:
Originally posted by Hellbinder
Here it is...

http://www.anandtech.com/weblog/index.html

Of course you all know what i have to say about this.. so ill let you guys have first crack at it.

One word from me...

Disturbing.
Well if the new drivers runs in mixed mode whereas the old run at full precision it may be possible... Maybe a better indication on how well the 5900 ULTRA will compete performance wise (not IQ) in DOOM III as well...

Surely itīs done by image quality degradation but to what extent is yet to see...
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Old 10-02-03, 02:11 PM   #100
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Quote:
Originally posted by andypski
There is no such thing as FP32 code in either the standard D3D PS2.x or OpenGL fragment shader specifications. There is high precision code in both APIs that is essentially defined as FP24 or above.

ATI will be running FP24 code as FP24 code.
Andy <------------- Engineer.

Listen to him.
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Old 10-02-03, 02:12 PM   #101
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Default Re: Re: Anand posts Initial HL2 results with new Dets

Quote:
Originally posted by oqvist
Well if the new drivers runs in mixed mode whereas the old run at full precision it may be possible... Maybe a better indication on how well the 5900 ULTRA will compete performance wise (not IQ) in DOOM III as well...

Surely itīs done by image quality degradation but to what extent is yet to see...
hehehe I see you have not read the rest of my replies in this thread yet
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Old 10-02-03, 02:14 PM   #102
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eh whatever Im getting a 9800 pro soon anyway...
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Old 10-02-03, 02:20 PM   #103
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I ordered a 9800XT.... and My "Peeps" have assured me my order is being processed at the very top of the list

Hopefully it shows up on saturday.. if not .. Ill have to survive the weekend and get it Monday.

Hellbinder <---------- Dying from excitement.
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Old 10-02-03, 02:23 PM   #104
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Quote:
Originally posted by Hellbinder
I ordered a 9800XT.... and My "Peeps" have assured me my order is being processed at the very top of the list

Hopefully it shows up on saturday.. if not .. Ill have to survive the weekend and get it Monday.

Hellbinder <---------- Dying from excitement.
not to be a dick or anything, but wouldnt this be faster, $200 cheaper, and not have the copper heatsink on it that looks like it was soldered on by a 6 year old on crack?

http://www.ocprices.com/index.php?re...action=reviews
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Old 10-02-03, 02:30 PM   #105
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Will the Source Engine SDK allow modders to create and use their own shaders? Maybe NVIDIA should rewrite those shaders, too. lol.
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Old 10-02-03, 02:30 PM   #106
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Quote:
Originally posted by serAph
not to be a dick or anything, but wouldnt this be faster, $200 cheaper, and not have the copper heatsink on it that looks like it was soldered on by a 6 year old on crack?

http://www.ocprices.com/index.php?re...action=reviews
ROFL!!!!

You are trying to suggest that the ATi card looks like a 6 year old put it together.. ROFLMAO!!!! Thats just plain *Beep*. Maybe you should look at a few more pics of the actual ATi model.

The R360 and PCB are designed around overclocking. It even uses Low-K. the overclocking potential of the R360 both core and Ram are *Much* higher than the iceQ.
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Old 10-02-03, 02:32 PM   #107
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Quote:
Originally posted by Hellbinder
ROFL!!!!

You are trying to suggest that the ATi card looks like a 6 year old put it together.. ROFLMAO!!!! Thats just plain *Beep*. Maybe you should look at a few more pics of the actual ATi model.

The R360 and PCB are designed around overclocking. It even uses Low-K. the overclocking potential of the R360 both core and Ram are *Much* higher than the iceQ.
eh - it uses DDR1 ram and the core has slight rearrangments in it for better heat dissipation, neither of which make it much better @ overclocking....
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Old 10-02-03, 02:37 PM   #108
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its toms so ignore the text but heed the pix:

http://www20.tomshardware.com/graphi...n_9800-02.html
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