Go Back   nV News Forums > Software Forums > Gaming Central

Newegg Daily Deals

Reply
 
Thread Tools
Old 10-14-03, 06:06 PM   #25
Sledge
kushi-kushi
 
Sledge's Avatar
 
Join Date: Oct 2003
Location: Laura's Hamster Cage
Posts: 211
Default

Interview with Khaeon, makers of ABZ
__________________
AMD Athlon XP 2800+ | Asus A7N8X Deluxe | 2x512MB Samsung DDR333 | Western Digital 120GB SE | LiteOn 52x24x32 CDRW | Toshiba 16x DVD | Leadtek GeForceFX 5900 Non-Ultra (oc'd to 450/950) | Hauppauge WinTV350 | Viewsonic P225f 22" CRT | Creative Labs Audigy 2ZS | Klipsch Promedia Ultra 5.1 | Sennheiser HD600 | Logitech Elite keyboard | Logitech MX500 mouse | Windows XP Pro SP1
Antec SX1000 | Seasonic Super Tornado 400 | Zalman CNPS7000A on Fanmate | 4x Panaflo 80mm L1A on Fanmates | Zalman 80C-HP w/ Panaflo 80mm L1A on Fanmate (coming soon)
Sledge is offline   Reply With Quote
Old 10-14-03, 06:30 PM   #26
saturnotaku
Apple user. Deal with it.
 
Join Date: Jul 2001
Location: The 'burbs, IL USA
Posts: 12,502
Default

Quote:
Originally posted by Mike89
Yeah the game is a fraggers delight, that's for sure. In most games you may shoot a couple of hundred enemies. In this game it's like over 5000. Heh heh.
To be able to do all that while maintaining high frame rates (even on low-end machines) for only US$20 is truly an accomplishment. I wish Croteam nothing but the best for their future products; I can't wait to see what they come up with next.
saturnotaku is offline   Reply With Quote
Old 10-14-03, 06:39 PM   #27
Sledge
kushi-kushi
 
Sledge's Avatar
 
Join Date: Oct 2003
Location: Laura's Hamster Cage
Posts: 211
Default

Sam was loads of fun. The weapons are sweet (I love the double barrel coach gun and the portable cannon). The enemies are completely over the top (Ugh Zan - probably first end boss in gaming history over 100ft tall). Coop mode just plain rocks. Serious Sam 2 is in development right now, so I'll see if I can preorder
__________________
AMD Athlon XP 2800+ | Asus A7N8X Deluxe | 2x512MB Samsung DDR333 | Western Digital 120GB SE | LiteOn 52x24x32 CDRW | Toshiba 16x DVD | Leadtek GeForceFX 5900 Non-Ultra (oc'd to 450/950) | Hauppauge WinTV350 | Viewsonic P225f 22" CRT | Creative Labs Audigy 2ZS | Klipsch Promedia Ultra 5.1 | Sennheiser HD600 | Logitech Elite keyboard | Logitech MX500 mouse | Windows XP Pro SP1
Antec SX1000 | Seasonic Super Tornado 400 | Zalman CNPS7000A on Fanmate | 4x Panaflo 80mm L1A on Fanmates | Zalman 80C-HP w/ Panaflo 80mm L1A on Fanmate (coming soon)
Sledge is offline   Reply With Quote
Old 10-15-03, 08:51 AM   #28
Riptide
Registered User
 
Join Date: Oct 2002
Location: Billings, MT
Posts: 8,303
Default

Ugh Zan was a serious pain in the posterior. It took me a while before I was able to fry him w/the teleporter. Hell, I must've pounded on him with the cannon for an hour before I gave up trying to kill him that way.
Riptide is offline   Reply With Quote
Old 10-15-03, 09:13 AM   #29
Sledge
kushi-kushi
 
Sledge's Avatar
 
Join Date: Oct 2003
Location: Laura's Hamster Cage
Posts: 211
Default

You mean the four brightly lit basketball hoops and the eight jump pads didn't give you a hint
__________________
AMD Athlon XP 2800+ | Asus A7N8X Deluxe | 2x512MB Samsung DDR333 | Western Digital 120GB SE | LiteOn 52x24x32 CDRW | Toshiba 16x DVD | Leadtek GeForceFX 5900 Non-Ultra (oc'd to 450/950) | Hauppauge WinTV350 | Viewsonic P225f 22" CRT | Creative Labs Audigy 2ZS | Klipsch Promedia Ultra 5.1 | Sennheiser HD600 | Logitech Elite keyboard | Logitech MX500 mouse | Windows XP Pro SP1
Antec SX1000 | Seasonic Super Tornado 400 | Zalman CNPS7000A on Fanmate | 4x Panaflo 80mm L1A on Fanmates | Zalman 80C-HP w/ Panaflo 80mm L1A on Fanmate (coming soon)
Sledge is offline   Reply With Quote
Old 10-15-03, 10:01 AM   #30
druga runda
Zeus Gromovnik
 
druga runda's Avatar
 
Join Date: Jul 2002
Location: Gerbilizator
Posts: 374
Default

Quote:
Originally posted by Sledge
You mean the four brightly lit basketball hoops and the eight jump pads didn't give you a hint
Neither have they given me a hint ... I actually jumped and hopped trough them till I got bored
so I never killed the monster

I guess logic abandoned me at the end... But he was fun to see anyway.

Actually I was playing co op with the friend and he had to go after a while so we never finished as it were... next time westarted SS:SE up
druga runda is offline   Reply With Quote
Old 10-15-03, 10:19 AM   #31
Riptide
Registered User
 
Join Date: Oct 2002
Location: Billings, MT
Posts: 8,303
Default

Quote:
Originally posted by Sledge
You mean the four brightly lit basketball hoops and the eight jump pads didn't give you a hint
No, I didn't even know they were there at first. I stayed outside the pyramid and kept pounding at him w/the cannon. It wasn't until I triggered that big wave of kleer skeletons that usher forth from the door to the pyramid that it opened up and I realized I could get in there. Once I was inside the pyramid it all became clear.
Riptide is offline   Reply With Quote
Old 10-15-03, 10:50 AM   #32
Sledge
kushi-kushi
 
Sledge's Avatar
 
Join Date: Oct 2003
Location: Laura's Hamster Cage
Posts: 211
Default

Quote:
Originally posted by Riptide
No, I didn't even know they were there at first. I stayed outside the pyramid and kept pounding at him w/the cannon. It wasn't until I triggered that big wave of kleer skeletons that usher forth from the door to the pyramid that it opened up and I realized I could get in there. Once I was inside the pyramid it all became clear.
Ah, now I see. You didn't know you had to run inside the pyramid. Makes sense now
__________________
AMD Athlon XP 2800+ | Asus A7N8X Deluxe | 2x512MB Samsung DDR333 | Western Digital 120GB SE | LiteOn 52x24x32 CDRW | Toshiba 16x DVD | Leadtek GeForceFX 5900 Non-Ultra (oc'd to 450/950) | Hauppauge WinTV350 | Viewsonic P225f 22" CRT | Creative Labs Audigy 2ZS | Klipsch Promedia Ultra 5.1 | Sennheiser HD600 | Logitech Elite keyboard | Logitech MX500 mouse | Windows XP Pro SP1
Antec SX1000 | Seasonic Super Tornado 400 | Zalman CNPS7000A on Fanmate | 4x Panaflo 80mm L1A on Fanmates | Zalman 80C-HP w/ Panaflo 80mm L1A on Fanmate (coming soon)
Sledge is offline   Reply With Quote

Old 10-22-03, 08:43 AM   #33
Tesco
Registered User
 
Join Date: Oct 2003
Posts: 35
Default

I couldnt agree more, this is a sweet looking game. They would be daft not to bring out any games with this engine before its old hat.
Tesco is offline   Reply With Quote
Old 10-29-03, 07:26 PM   #34
ragejg
nV News Alumni
 
ragejg's Avatar
 
Join Date: Sep 2002
Location: Finger Lakes of Hell, NY
Posts: 5,399
Send a message via AIM to ragejg
Default

http://files.seriouszone.com/download.php?fileid=577

Second Encounter BETA Patch 1.50
Filename:
secondencounterpatch150publicbeta.exe

File Size:
23.22Mb

Date:
December 18, 2002, 3:25 pm

Author:
Croteam

Downloads:
29,005

Average User Rating:
No user ratings



Summary:



A public BETA of the upcoming 1.50 patch for Serious Sam: The Second Encounter. Do not use this patch for gaming, map creation, or mod making.
Full Description:



WARNING: This patch is not supported by Croteam or Seriously and is only available for testing & documentation purposes. Do not use this patch for gaming, map creation, or mod making.

This is the public BETA release of the upcoming 1.50 patch for Serious Sam: The Second Encounter. All previous versions can be upgraded directly to 1.50. Note that this is a BETA patch, and therefore will inevitably have some bugs in it. It is being released for you to try out the new features and revised netcode, as well as for bugs to be found and worked out. Please submit bug reports! Bug reports should be sent to bugs@croteam.com and should include a detailed description of the problem, your operating system, video card and driver revision, sound card and driver revision, and processor.

The new features in this patch are:



full hardware 3D sound (with EAX) with support for dolby surround 5.1
optimized rendering (5-20% faster)
support for occlusion culling
major improvements to skeletal animations (seen in updated tech-test level)
support for hardware vertex & pixel shaders (seen in updated tech-test level)
Parhelia triple-head support (support for three monitors)
detection of newer graphic cards (ATI Radeon 9700/pro, ATI Radeon 9500/pro, ATI Radeon 9000/pro, NV GeForceFX, Matorx Parhelia, SiS Xabre 600/400/200)
no more syncbads in multiplay
recoded demo rec/playback (no sync problems) and more...


The delay was mainly caused by problems in Internet multiplay, and that is the reason for this version still carying the 'Beta' mark. Single play is all green, better than ever, and lan multiplay is doing fine too. You can download the file from the mirrors below. Please feel free to mirror this file and report any mirrors to files@seriouszone.com so we can add them to the list.


--------------------------------------------------------------------------------


Changelog:
1.50 is not net-game compatible with older versions. everyone need to upgrade - both servers and clients.
Save games and demos are NOT retained from older versions to 1.50
NOTE: Installing this patch will reset your video, audio, network and game settings. This is needed to reapply new fixed settings for some configurations. Player settings and any scripts that you wrote will remain. (I.e., PersistentSymbols.ini is reset to all defaults.). Demos and saved games will NOT be retained.

+ network switched from lockstep action processing to proper server-client
+ new demo recording and playback
+ synchronisation checks removed, they are no longer neccessary
+ hardware 3D sound
+ 5.1 surround support implemented
+ vertex and pixel shaders implemented for SKA
+ occlusion culling implemented
+ triple-head support implemented
+ 'Makefont.exe' - new font creator



...


I wonder why this has remained BETA for so long?? Heh, I hadn't known of any updates past 1.07!!
__________________

2010-2011 Reviews: GTX 570 | GTX 580 | GTS 450 | GTX 460 | GTX 465
Pre-2010 Reviews: 6600 GT | XMS 4400 DDR | SilenX Cooler | 6800 | 5900 XT | Personal Cinema | 5900 NU


______________________________________________
Phenom II x6 1090t @ 4.0 ghz | Asus M498TD-EVO Am3 SLI nForce 980a | 2x EVGA GTX 560 SLI | 2x4gb DDR3-1333 | Antec EarthWatts EA650 PSU | 60gb Mushkin Calisto Enhanced Sandforce SSD | 2x WD2500KS RAID 0 | Sunbeam Tuniq 3 case | 24" Asus 19x10 LED LCD | 26" Panasonic 720p TV | Sidewinder X5 mouse | Logitech MX5500 & Revolution mouse | Altec Lansing 5.1 THX-Certified audio | Win 7 Ultimate | desk | couch


ragejg is offline   Reply With Quote
Old 10-29-03, 07:34 PM   #35
StealthHawk
Guest
 
Posts: n/a
Default

Hopefully it is because Croteam is busy working on Serious Sam2!
  Reply With Quote
Old 10-30-03, 06:01 PM   #36
ragejg
nV News Alumni
 
ragejg's Avatar
 
Join Date: Sep 2002
Location: Finger Lakes of Hell, NY
Posts: 5,399
Send a message via AIM to ragejg
Default CRAP...

I upped to the 1.5 beta, and now the freakin demos don't work!!! GRRRR....

First Benchemall, now this... (Benchemall won't run SSSE 1.07 on my machines properly... Windows shuts SSSE down when Benchemall loads it up...



ehh, I'll be all right....
__________________

2010-2011 Reviews: GTX 570 | GTX 580 | GTS 450 | GTX 460 | GTX 465
Pre-2010 Reviews: 6600 GT | XMS 4400 DDR | SilenX Cooler | 6800 | 5900 XT | Personal Cinema | 5900 NU


______________________________________________
Phenom II x6 1090t @ 4.0 ghz | Asus M498TD-EVO Am3 SLI nForce 980a | 2x EVGA GTX 560 SLI | 2x4gb DDR3-1333 | Antec EarthWatts EA650 PSU | 60gb Mushkin Calisto Enhanced Sandforce SSD | 2x WD2500KS RAID 0 | Sunbeam Tuniq 3 case | 24" Asus 19x10 LED LCD | 26" Panasonic 720p TV | Sidewinder X5 mouse | Logitech MX5500 & Revolution mouse | Altec Lansing 5.1 THX-Certified audio | Win 7 Ultimate | desk | couch


ragejg is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


Similar Threads
Thread Thread Starter Forum Replies Last Post
Regression with 295.33 and GeForce GT 240 maro NVIDIA Linux 16 06-29-12 06:47 PM
Valve's Source engine to power upcoming animated film News Archived News Items 0 06-10-12 09:20 PM
Gorgeous Unreal Engine 4 brings direct programming, indirect lighting News Archived News Items 0 06-08-12 09:20 PM
May 24 Webinar: How Do You Make Grid Engine Faster? News Archived News Items 0 05-22-12 06:30 PM
Serious Sam Second Encounter Seriously Encounters F2P News Archived News Items 0 05-09-12 06:30 AM

All times are GMT -5. The time now is 09:20 PM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 1998 - 2014, nV News.