Go Back   nV News Forums > General Forums > Archived News Items

Newegg Daily Deals

Reply
 
Thread Tools
Old 11-08-12, 08:40 AM   #1
News
Registered User
 
Join Date: Jun 2009
Posts: 50,770
Post November 2012 release of UDK adds APEX 1.2.1 support

Latest November 2012 UDK Beta release features updated NVIDIA APEX integration, which is now based on latest APEX 1.2.1 and contains a set of new features for Clothing and Destruction modules.



However, current release does not include APEX Turbulence module, and is still using 2.8.4 version of PhysX SDK.

Release Notes
  • General
    • All APEX debug visualizations supported with 'apexvis' command.
    • Get APEX stats with 'stat apex'.
  • APEX Clothing
    • New embedded PhysX 3 cloth solver.
    • Local Space Simulation.
    • Improved material mapping allows actors to override asset materials.
    • Support for different number of LODS in clothing asset and skeletal mesh.
    • Fix for displaying correct physical clothing LOD in AnimSetViewer.
    • Improved DCC tools (2.86 PhysX plug-ins).


  • APEX Destruction
    • Voronoi fracturing.
    • Support moving actors.
    • Weapons affect APEX destructible in UDK.
    • Improved DCC tools (PhysXLab 1.2).
Downloads November 2012 UDK Beta can be downloaded from official website.

APEX 1.2 DCC Tools can be aquired either through PhysX Registered Developer Program or Developer Support Website.







More...
News is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 04:02 PM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 1998 - 2014, nV News.