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Old 11-11-03, 12:35 PM   #37
saturnotaku
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Someone want to run these tests with the 45.33 or older drivers to see if they exhibit the same behavior? Also, is there an improvement in image quality once the anti-detect stuff is enabled?
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Old 11-11-03, 12:36 PM   #38
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Quote:
Originally posted by Malficar
Well my max used to be 4623. Now its at 3893. Difference of 730. So a reported near 900point drop is close to accurate under this patch. At least from my first initial test.
Err... the report is on a 5950... yer testing a 5700U.

It kind of makes sense that the overall score drop would be slightly higher on the upper end card.

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Old 11-11-03, 12:37 PM   #39
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Quote:
Originally posted by Malficar
Well my max used to be 4623. Now its at 3893. Difference of 730. So a reported near 900point drop is close to accurate under this patch. At least from my first initial test.
thanks for the info, could you please post more detailed scores for us?
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Old 11-11-03, 12:39 PM   #40
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Detailed results:

http://www.nordichardware.se/artikla.../3DMark03_340/

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Old 11-11-03, 12:39 PM   #41
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Quote:
Originally posted by The Baron
Huh. Very VERY odd results. Need to run it again.
What kind of "odd" are we talking? High "odd" or low "odd"?
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Old 11-11-03, 12:40 PM   #42
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Don't know original results, but a 5700U at stock clocks gets 3347 (hey, wasn't that what my 9600 Pro got? scary).

(oddly enough, the first time I ran it, I got 1496, but for example, GT1 ran fine, GT2 ran fine for three seconds and then got around .3FPS, same with GT3 and 4, very ugly. don't know, probably a bug. the elephant in whatever test it's in appeared all black as well.)

anyway, detailed scores:

GT1: 152.8FPS
GT2: 21.4FPS
GT3: 18.3FPS
GT4: 15.0FPS

http://service.futuremark.com/compare?2k3=1553380
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Old 11-11-03, 12:45 PM   #43
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Quote:
Originally posted by The Baron
Don't know original results, but a 5700U at stock clocks gets 3347 (hey, wasn't that what my 9600 Pro got? scary).
Some 9600 Pro's get better than others I guess. (Although I'll grant ya it ain't exactly "default" )
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Old 11-11-03, 12:47 PM   #44
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Quote:
Originally posted by digitalwanderer
Some 9600 Pro's get better than others I guess. (Although I'll grant ya it ain't exactly "default" )
I haven't overclocked yet, Snookums.
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Old 11-11-03, 12:50 PM   #45
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Man, my day is ruined....my 3dmark score will go down now. But, I guess I am glad that my games run fine with my 5900!!
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Old 11-11-03, 01:11 PM   #46
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Interesting to see PS2.0 scores seem to be intact. So what tricks do you think NV are using to get these invalid performance gains?
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Old 11-11-03, 01:19 PM   #47
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Quote:
Originally posted by Ady
Interesting to see PS2.0 scores seem to be intact. So what tricks do you think NV are using to get these invalid performance gains?
I would guess shader replacement in GT4, but they've left the other Pixel Shader 2.0 test alone (as it doesn't contribute to the final score).
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Old 11-11-03, 01:27 PM   #48
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I'd like to run a test myself. Anyone have a 9600pro or XT? If so humor me and run Halo at 1280X960, 4XAF and SPECULAR on. Feel free to OC as much as possible. Of course get FRAPS and grab some screens.

I ran my card at above settings with mip map at "quality" as well as driver.

For closest comparison just fire up the demo at start and go.

here's what the 5700 did with specular on /4XAF at 1280x960 all quality settings. I don't think its too shabby for those settings and being a "mainstream" card. These are oudoor shots so FPS is going to be lower as compared to an indoor hallway shot.

http://members.cox.net/malficar/halo%203.jpg
http://members.cox.net/malficar/halo%204.jpg
http://members.cox.net/malficar/halo%205.jpg
http://members.cox.net/malficar/halo%206.jpg
http://members.cox.net/malficar/halo%207.jpg
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