|
|
#1 | |
|
Join Date: Jul 2002
Location: Montevideo, Uruguay
Posts: 421
|
well here they are took it from powercolor homepage:
...Specification Powered by the AGP 8x RADEON 9500 Visual Processing Unit (VPU). Complete DirectX 9.0 support for precedented realism and sophisticated visual effects. SMOOTHVISION 2.0 technology provides new levels of image quality with advanced full-scene anti-aliasing (FSAA) and anisotropic filtering. Revolutionary new video features including VIDEOSHADER and FULLSTREAM technologies. 128-bit memory interface of the RADEON 9500 utilizes the latest HYPER Z™ III bandwidth-conserving technology and provides end users with faster graphics performance. Supports 64MB of high speed double data rate (DDR) memory @550Mhz clock speed. Compliant to the AGP 3.0 specification by Intel Corporation supports the corresponding technology, AGP 8X, doubles the peak bandwidth capability of the AGP bus to 2.1GB/s, while retaining compatibility with the previous-generation AGP 4X technology. Featuring ATI -Industry-leading software suite for the best enhancement and accelerate the ultimate visual experience. First 8-pixel pipeline architecture provides top 3D performance for both Direct3D and OpenGL games and applications. Display configuration supports CRT, DVI-I & TV-Out (PAL/NTSC). Multi-display configuration support with ATI HYDRAVISION software. Industry-leading hardware DVD video playback with software DVD player support. Supports 3D resolutions (32-bit color) up to 2048x1536. Radeon 9500 ATI SMARTSHADER 2.0 technology, supports Microsoft DirectX 9.0 and the latest OpenGL functionality allowing gamers to experience complex, movie-quality effects in next-generation 3D games and applications. 3D Features Four parallel rendering pipelines. Four parallel geometry engines. AGP 8x technology support. SMARTSHADER 2.0. Programmable pixel and vertex shaders. 16 textures per pass. Pixel shaders up to 160 instructions with 128-bit floating point precision Vertex shaders up to 1024 instructions with flow control. Multiple render target support. Shadow volume rendering acceleration. High precision 10-bit per channel frame buffer support. Supports DirectX 9.0 and the latest version of OpenGL. SMOOTHVISION 2.0. 2x/4x/6x full scene anti-aliasing modes. Adaptive algorithm with programmable sample patterns. 2x/4x/8x/16x anisotropic filtering modes. Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options. ATI latest HYPER Z III support. 3-level Hierarchical Z-Buffer with early Z test. Lossless Z-Buffer compression (up to 24:1) Fast Z-Buffer Clear. TRUFORM 2.0. 2nd generation N-Patch higher order surface support. Discrete and continuous tessellation levels per polygon. Displacement mapping. VIDEOSHADER. Seamless integration of pixel shaders with video. FULLSTREAM video de-blocking technology for Internet Video. Noise removal filtering for captured video. MPEG-2 decoding with motion compensation, iDCT and color space conversion. All-format DTV/HDTV decoding. YPrPb component output. Adaptive de-interlacing and frame rate conversion. Dual integrated display controllers. Dual integrated 10-bit per channel 400 MHz DACs. Integrated 165 MHz TMDS transmitter (DVI & HDCP compliant). Integrated TV Output support up to 1024x768 resolution (PAL/NTSC) Optimized for Pentium 4 SSE2 and AMD Athlon 3Dnow! PC 2002 compliant. Revolutionary New Video Features Unique VIDEOSHADER engine uses programmable pixel shaders to accelerate video processing and provide better-looking visuals. ATI new FULLSTREAM technology removes blocky artifacts from Streaming and Internet video and provides sharper image quality. Operating Systems Support Windows XP Windows 2000 Windows Me Note : NT Service Pack 3 supports AGP devices, but does not provide support for AGP Texturing. Display Support VGA connector for analog CRT S-video or composite connector for TV / VCR DVI-I connector for digital CRT or flat panel Independent resolutions and refresh rates for any two connected displays They say it has 8 pipes but im pretty sure it has four From ToMMTi-Systems (took it from a powerpoint presentation of R9500) 1.Full DX9 & OGL Support (so i guess what Digitimes said was BS!) 2. AGP 8x 3. Derivative of Radeon 9700 Pro architecture 4. Shipping Q4 2002
__________________
Signatures are a waste of bandwidth! thanks rwolf!!!!! :-P |
|
|
|
|
|
|
#2 | |
|
Registered User
|
oh boy more trouble for nvidia. looks like this card can easily compete with the ti4200-4600..most likely a pricerange between the two.
__________________
Athlon XP 1.58GHz | MSI KT3 Ultra2 | 256MB DDR PC-3000 | GeForce 4 ti4200 64mb @ 310/533 | IBM 120GXP 40.0GB | Det. 41.09 | DX 9 RC2 | Win XP SP1 11118 3DMarks |
|
|
|
|
|
|
#3 | |
|
Join Date: Jul 2002
Location: Montevideo, Uruguay
Posts: 421
|
Quote:
__________________
Signatures are a waste of bandwidth! thanks rwolf!!!!! :-P |
|
|
|
|
|
|
#4 | |
|
Registered User
Join Date: Jul 2002
Location: MD
Posts: 366
|
A nice feature rich performing videocard= big trouble for GF4 Ti line.
|
|
|
|
|
|
|
#5 |
|
Registered User
|
yup. considering the price range, the only viable geforce 4 will be the ti4200, but i imagine nvidia would reduce prices by alot to combat the r9500. i wouldn't be suprised to see ti4600 at ti4400 price range, and the ti4400 at ti4200 price range, and the ti4200 becoming a sub 100 dollar card.
__________________
Athlon XP 1.58GHz | MSI KT3 Ultra2 | 256MB DDR PC-3000 | GeForce 4 ti4200 64mb @ 310/533 | IBM 120GXP 40.0GB | Det. 41.09 | DX 9 RC2 | Win XP SP1 11118 3DMarks |
|
|
|
|
|
#6 | |
|
TypeDef's assistant
|
Ever since the R300 came out I had my eyes fixed on it rather the Nv30. This just adds to the SCHWEEEETNESS!!!
![]() Ever since the R300 came out I started looking for an alternative to Nvidia ![]() So how is Ati's Linux drivers?
__________________
"Never before has any voice dared to utter the words of that tongue in Imladris, Mr. Anderson" - Elrond LOTR |
|
|
|
|
|
|
#7 | ||
|
Guest
Posts: n/a
|
Quote:
Quote:
![]() |
||
|
|
|
#8 |
|
TypeDef's assistant
|
ROTFLMAO @ SH!!!
__________________
"Never before has any voice dared to utter the words of that tongue in Imladris, Mr. Anderson" - Elrond LOTR |
|
|
|
|
|
#9 | |
|
Registered User
Join Date: Jul 2002
Location: MD
Posts: 366
|
Quote:
|
|
|
|
|
|
|
#10 | ||
|
Guest
Posts: n/a
|
i see.
interesting, at the top of the "PR speak" it lists this Quote:
Quote:
|
||
|
|
|
#11 |
|
Join Date: Jul 2002
Location: Montevideo, Uruguay
Posts: 421
|
The name of the card i dont understand it. It was an old ATI card from the rage days.
hmm we will have to wait.
__________________
Signatures are a waste of bandwidth! thanks rwolf!!!!! :-P |
|
|
|
|
|
#12 | |
|
Registered User
Join Date: Aug 2002
Posts: 30
|
Quote:
Radeon 9500 = 4 pipelines Radeon 9500 PRO = 8 pipelines simple as that
__________________
Current System -------------------- -Athlon XP 1900+ @ 2100+ speed -512MB DDR2100 -ASUS A7V266-E VIA KT266A chipset -Radeon 9700 PRO at default speeds -19" Aquaview 9LS and a 17" Samsung Syncmaster 763MB -WD 80GB 7200RPM 8MB cache -Windows XP Corporate |
|
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| XCOM: Enemy Unknown system specs, Steam pre-purchase rewards detailed | News | Gaming Headlines | 0 | 09-07-12 04:20 PM |
| Epic Games on next gen console specs | Logical | Console World | 5 | 05-24-12 04:17 PM |
| GeForce GTX 670 specs | DSC | NVIDIA GeForce 600 Series | 20 | 05-11-12 03:25 AM |
| Post working out problem with 40.xx trying to work problem out, ONLY system specs | b5fan | NVIDIA Windows Graphics Drivers | 11 | 10-19-02 09:17 AM |
| Detailed NV30 specs at AnandTech | JohnsonLKD | Rumor Mill | 3 | 08-21-02 02:25 PM |