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#1 | |
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Registered User
Join Date: Jun 2003
Posts: 8
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If I turn Vsync on in JK2 or the Jedi Academy demo (only things I have tested much yet) my framerates plummet. In JK2 at 1600x1200 they go from averaging nearly ~100 (if maxfps isn't set) to ~28-30.
I would obviously prefer Vsync On, but that makes it less enjoyable overall. I do think I see a little tearing at times... I have BFG 5900 and a P4 2.4GHz, and 'twinview' Cornerstoner p1600 monitors. I have tried replacing my monitor "drivers" without any difference. Also, does imposing a refresh rate override in the driver imply Vsync anyway? |
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#2 | |
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Registered User
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Correct me if I'm wrong, but if your fps dips under your refresh rate, vsync will halve your fps in order to compensate? This is why I don't use it, because with eye candy such as max AF and AA turned on, I can rarely manage a constant 85 fps on 16x12 in any game.
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#3 |
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Registered User
Join Date: Mar 2003
Posts: 61
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if you have vsync on as already said by stnc.... you framrate will be 1/2,3,4... of your refreshrate if your fps drops below it
example by a refreshrate of 100: if the fps drops below 100 your fps goes down to 50 , if it drops below 50 it goes down to 33 and so on.... there are 2 ways to avoiding this: 1. set vsync off 2. use triple buffer while having vsync on Last edited by tEd; 11-14-03 at 10:56 PM. |
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#4 | |
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Registered User
Join Date: Aug 2002
Location: Australia
Posts: 1,177
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Yeah, bummer OpenGL doesn't support tripple buffering. Vsync will give you a 'fraction' of your refresh such as 1/2 or 1/3 etc. Due to varying frame rates and stats rounding (accumulated results over a second or such) you will often not get exact expected values.
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#5 |
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CUBE
Join Date: Jan 2003
Location: PA, USA
Posts: 18,844
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*cough*see my sig*cough*
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#6 | |
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Sittin in the Sun
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Quote:
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#7 | |
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Registered User
Join Date: Aug 2002
Location: Australia
Posts: 1,177
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Quote:
Side note: I notice not all DirectX games enable this or have the option which is unfortunate. Maybe they figure someones going to run 1600x1200x32x4aa and use up all their vram. |
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