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Old 12-20-03, 09:42 AM   #13
ragejg
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Originally posted by ragejg
... BTW, with Fixed Integer, a GF2ti/GF4MX CAN get pretty good framerates... I've seen it myself on a kt133a (SDRAM)/XP1700 @ stock speeds/GF2ti system I built...
BTW, BTW means By The Way

jakup, u gots some high standards, boy!! I guess I'm in the stone age with my propensity to sometimes play on 15" monitors on older systems, to be satisfied with a 60hz refresh rate, to be OK with fixed integer if it allows for better framerates...

IMO it plays great on my nforce2/5900SE setup, or so I think... (@ 10x7, 4XAF)... now if only I can get the patch to work correctly on my 5600 Personal Cinema setup on the tv... with my xbox controller and Lik-Sang adapter... that's been my frustration as of late...
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Old 12-20-03, 09:46 AM   #14
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hehe i used to play all my games on a 750mhz with a geforce2mx on a 14" monitor!!! but after i got my new system... i guess my standards were raised...hehe

although i was shocked when playing call of duty on my rig, i was running out of texture memory on the extra setting!! i wish i would of got that 256mb card..hehe
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Old 12-20-03, 10:12 AM   #15
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Quote:
Originally posted by jAkUp
i wish i would of got that 256mb card..hehe
//me wonders if there will ever be a 256mb 5900SE... like a Gainward or something... Golden Sample... with 2.5ns RAM... hehe/// ....Golden Sample ti200 all over again!!
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Old 12-20-03, 10:36 AM   #16
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How about an SLI 256mb 5900se for total memory capacity of 512mb
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Old 12-20-03, 10:39 AM   #17
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whaddyou smokin? can I have some?
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Old 12-20-03, 10:42 AM   #18
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Old 12-20-03, 03:18 PM   #19
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Smile Halo for PC....

Plays great on my current setup, not slow or anything. Of course I have to run at 640 x 480, but that looks fairly good on 19" monitor

Looking forward to GFFX 5900 and 1024 x 768 resolution tho
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Old 12-20-03, 03:35 PM   #20
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Quote:
Originally posted by ragejg
whaddyou smokin? can I have some?
*The Dig discretely palms something to Ragejg*
Try that, it makes it OODLES more entertaining...
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Old 12-20-03, 04:33 PM   #21
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Here are some usefull tips to increase performance for Halo & i'm quoting from amdmb.com :
Quote:
General Halo PeGeneral Halo Performance Tips :

Having played this game for a while and tested cards on it, I have figured out some "good" settings to try to boost performance.

Turn Specular effects OFF. As cool as it looks, the performance penalty is too high. Even if you disable all other features and just have Specular, it's still too slow. So just turn that off and turn on everything else to the Max.

Play at 1024x768. I know we PC people are spoiled with 1600x1200 gaming, but Halo was simply not designed to play at high res.

Disable Anti-aliasing. Halo doesn't support anti-aliasing, so turn it off in your driver! If you have it enabled, you will have a severe performance hit. Strangely enough, an warning dialog pops up when playing with an NVIDIA card, but none for ATI.

Never disable particle effects. Disabling this feature makes plasma grenades harder to see and you unable to see explosions. It's really odd seeing a grenade explode without any fire and enemies falling to the ground for no reason. If you're playing multiplayer, you want this on as you want to see which direction explosions are coming from.

Update to patch v1.2.
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Old 12-20-03, 04:51 PM   #22
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Quote:
Originally posted by digitalwanderer
*The Dig discretely palms something to Ragejg*
Try that, it makes it OODLES more entertaining...
Something that makes Halo entertaining??!!! You must be Jesus
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