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#1 | |
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Registered User
Join Date: Dec 2003
Posts: 3
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In my notebook I've got a GeForce4 440 Go M64.
After the installation of the driver (NVIDIA-Linux-x86-1.0-5328-pkg1.run) i start X but my monitor become black. The only way to exit is rebooting using Ctrl+alt+canc. log file finish with (II) NVIDIA(0) :AGP 4X succesfully initialized (II) NVIDIA(0): Setting mode "1024x768/60Mhz" in XF86Config i've changed only Driver from "nv" to "nvidia" Video Card: GeForce4 440 Go 64M Distribution: Slackware 9.1 Kernel: 2.4.22 Processor: Intel Pentium 4 2.666Mhz Last edited by random3f; 12-28-03 at 05:32 PM. |
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#2 | |
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Registered User
Join Date: Dec 2003
Posts: 3
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this is my log
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#3 |
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Dark Mirth
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This happened to me once when I selected the wrong monitor type. I'm no pro, but it never hurts to try it :/
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#4 | |
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Registered User
Join Date: Dec 2003
Posts: 11
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think it's a problem with AGP.
Try to put : Option "NvAgp" "0" in the "Device" section, like this : I think It should work ;-) Section "Device" Identifier "ASUS NVIDIA GEFORCE4 MX AGPX8" Driver "nvidia" Option "NvAgp" "0" EndSection |
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#5 |
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Registered User
Join Date: Dec 2003
Posts: 3
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Thats Great! it works!
But what happend setting NvAgp to 0 ? Will 3D work slowly? |
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#6 | |
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Registered User
Join Date: Dec 2003
Posts: 11
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Quote:
It Disable the AGP support. So you're card is running in PCI mode. But it's better than a black screen. I own the KT400 chipset on a A7V8X-X ASUS Motherboard and it isn't in the kernel. FYI : 0 : disable agp 1 : use NVIDIA's internal AGP support, if possible 2 : use AGPGART, if possible 3 : use any agp support (try AGPGART, then NVIDIA's AGP) I can use AGPGART since I have updated the Bios of my motherboard. (version 1006 to 1007)...Asus say in the information that it fix lot of problems with AGP8X boards... I have read that there was lot of problems with the KT400 & AGP Graphic boards. Here is a benchmak using glxgears (done with a 2400+). AGP Disabled (0): 2962 frames in 5.0 seconds = 592.400 FPS 2862 frames in 5.0 seconds = 572.400 FPS 2978 frames in 5.0 seconds = 595.600 FPS 3018 frames in 5.0 seconds = 603.600 FPS 3009 frames in 5.0 seconds = 601.800 FPS 2975 frames in 5.0 seconds = 595.000 FPS 2977 frames in 5.0 seconds = 595.400 FPS 3011 frames in 5.0 seconds = 602.200 FPS With AGPGART (2) 3320 frames in 5.0 seconds = 664.000 FPS 3358 frames in 5.0 seconds = 671.600 FPS 3367 frames in 5.0 seconds = 673.400 FPS 3432 frames in 5.0 seconds = 686.400 FPS 3420 frames in 5.0 seconds = 684.000 FPS 3350 frames in 5.0 seconds = 670.000 FPS 3433 frames in 5.0 seconds = 686.600 FPS As you can see there isn't lot of difference, and it's hard to see the difference on a game. I will try to do a benchmark under Quake2 Last edited by celicagt4; 12-29-03 at 04:36 PM. |
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