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Old 10-01-02, 03:31 PM   #61
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Default Re: Woo-Hoo!

Quote:
Originally posted by SnakeEyes
I just got home, and the box is sitting by my computer. Time to reset the processor lock, then try it out.
let me know how that goes man, I'm trying to see if its worth the trouble or not to unlock my proc or not if I'm gonna see slower perf w/ a 1/5 pci bus + higher fsb in ut2k3.
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Old 10-01-02, 06:50 PM   #62
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ack, i'm one of those that practically never move normally. i'm always dodging, only time i would strafe is with a minigun to kill, other than that dodging is practically essential, really hard for the average player to handle.
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Old 10-01-02, 07:33 PM   #63
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After all that work, I really don't see a difference. In fact, between 13x133 (default for my 2100+) and 13x141(max that I can get with the 13 mult without my video card getting unstable), I see maybe 3 fps difference (minimum and average). So I guess it's going to take more than 120MHz difference in clock speeds to show any big boost in performance. BTW, those results were using the demo's benchmark.exe. The actual game itself seems to run a bit faster than the demo, despite having higher default settings (textures, etc.)

One thing that's very irritating for me right now is that the game closes itself after 10-15 seconds (while I'm in the menu) if I use the ut2003.exe that installed with it. If I replace that with the demo's exe, it doesn't do this. However, EITHER one sometimes locks up hard while watching the intro movie (the one that comes up right after you create a new profile). And since I've tried it with both my video card and processor unoverclocked and still got the error, it's something else. I just don't have any idea what right now. I do know that I played several matches online with no problems though. As I said, a bit faster / higher framerates overall, despite higher texture / detail settings, than what I was getting with the demo.
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Old 10-01-02, 08:54 PM   #64
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I don't know if you guys use Vsync, which you should, but I noticed in the UT2003.ini file that Triple Buffering seems to be disabled by default. Strange, since this should always be enabled, I mean who wouldn't want to use it. Anyways, when using Vsync and Triple Buffering enabled, performance is top notch. Personally, I don't recommend disabling Reduce Mouse Lag. It may give you say a 10fps boost, but for me it really does lag my mouse, making it look like im losing fps if anything, and hinders my gameplay.

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Old 10-02-02, 06:32 AM   #65
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increase the game cache to 48 or 64megs! It's worth it if you have 512DDR memory or more. Things load quicker, including the game itself.

Right now I have cache at 64, mouselag=false, opengl 1024x768, all details set to high, physics set to normal... and the game is VERY smooth on my system with no complaints at all.

Another thing, the rule for physics is normal = 1.5ghz CPU. So if you have a weaker CPU than set it to low because the physics engine is very CPU intensive not video card. If you have a Gf4TI4600 on a 1ghz TBird, than this tweak will make a HUGE difference.
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Old 10-02-02, 08:56 AM   #66
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Disabling mouse lag causes horrible lag when playing in Direct3D. In OpenGL it's hardly noticable and my performance is indeed better. With OpenGL 1152x864 w/Quincux AA yields me ~45-70 fps on most maps which is more than adequate. Direct3D at the same settings gets me 25-40 fps and IMO the visual quality is no better than OGL.
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Old 10-02-02, 09:55 AM   #67
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Quote:
Originally posted by Gator
increase the game cache to 48 or 64megs! It's worth it if you have 512DDR memory or more. Things load quicker, including the game itself.

Right now I have cache at 64, mouselag=false, opengl 1024x768, all details set to high, physics set to normal... and the game is VERY smooth on my system with no complaints at all.

Another thing, the rule for physics is normal = 1.5ghz CPU. So if you have a weaker CPU than set it to low because the physics engine is very CPU intensive not video card. If you have a Gf4TI4600 on a 1ghz TBird, than this tweak will make a HUGE difference.
Thanks for the tip Gator!
Will try it when I get home.

By the way, what servers you guys playing on ?
IP? addy? I wanna kick yer butts
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[b]Optimization guidelines by Koji Ashida of NVIDIA:[/b][list][*]Use fx12 instructions whenever possible[*]Use lowest pixel shader version[/list][url=http://developer.nvidia.com/docs/IO/10878/ChinaJoy2004_OptimizationAndTools.pdf]source[/url]

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Old 10-02-02, 10:38 AM   #68
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from D0s0m0 on the unrealops forums-

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I have a Athlon XP 2200+ running at 1.96Ghz and a Radeon 9700 Pro, and I was having problems getting the retail version of UT2K3 to run smoothly with all the eye candy turned up at 1024X768. A friend of mine with a P4 running at 3Ghz and a TI4600 was having the same problem.
We each had only 256Mb of DDR ram in our system. He let me borrow his ram and WOW, what a difference! The game ran smooth as silk at 1024X768 with all the detail settings maxed out. (averaged around 50-60fps on Inferno with 16 bots) I know what i will be purchasing with my next paycheck.
Thought others might be interested. Those high quality textures need a big chunk of ram to run smoothly.
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Old 10-02-02, 10:53 AM   #69
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I just upgraded my laptop to 512 mb RAM. Maybe I should install UT2k3 on it and try it out though I'm pretty sure it'll choke on my 64 mb NV17 GF4 Go.
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Old 10-02-02, 01:50 PM   #70
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Quote:
Originally posted by saturnotaku
I just upgraded my laptop to 512 mb RAM. Maybe I should install UT2k3 on it and try it out though I'm pretty sure it'll choke on my 64 mb NV17 GF4 Go.
640x480 res, all details low, physics low, mouselag=false, disable everything in video/textures you can... and say a lil prayer

LOL
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Old 10-02-02, 05:16 PM   #71
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Quote:
Originally posted by Gator


640x480 res, all details low, physics low, mouselag=false, disable everything in video/textures you can... and say a lil prayer

LOL
I doubt its half that bad on the gf4go...esp with 512+64 megs.

Never used one, though.
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Old 10-02-02, 07:59 PM   #72
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If you guys are interested I have over 160 screenies of UT2003 in a really cool slide show that you can just sit back and watch.

http://www.ut2003news.com/modules.ph...=slideshow.php

Enjoy!

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