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Old 02-09-04, 11:27 AM   #61
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Originally posted by D.K.Tronics
Currently, the best graphics I have ever seen, are in the Final Fantasy Movie. A film that took hundreds of super computers, a couple of years to render. And even then, the end result looked nothing like "Real-Life".
Actually, they did have a version of it running on a stanard PC. It didn't look quite the same, it was missing a few effects (such as shadows, and the hair wasn't as detailed), but it was still very compairable to the movie, and it was running on a 1.4 ghz computer with a Geforce 3 card in it. And you said it yourself, PCs have Almost No limitations, so what's stopping a company from putting FF:TSW graphics into a game? Though even Half-life 2 has some very convincing scenes, if you show someone the picture of the soldiers on the street escorting prisoners, they'll probably think it was a scene from the holocaust before they think it's a game (though the soldiers with the funky helmets might confuse them a bit

Oh, and I certainly wouldn't say the result looked nothing like real life. There are many scenes in the movie where almost noone would be able to tell it was CG rendered unless you told them. Sure, you could still *tell* it was CG in many areas, but the line from FF:TSW and real-life is thinner than you think (I think a few changes to the lighting would've made almost the entire thing look pretty much identical to live-action).

BTW, my friend said something about the government having this full VR simulation system that has graphics far in advance of Doom 3 and the most realistic physics and materials ever seen. It's only usable with a helmet right now, but if they could transpose it into a room-wide hologram, I think we'd be very, very close to having a "Holodeck". I guess it shouldn't be suprising that even PC graphics will always be outdone by industries that have almost no cost limitations on hardware. After all, when PC gamers were drooling over 640x480 Quake on a Voodoo 1 card, the Sega Model 3 was released with games like Virtua Fighter 3 and Super GT, which still look very good even by todays standards. It was hard going back to my 200 mhz computer and Unreal after spending a few hours at the arcades with The Lost World and VF3.
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Old 02-09-04, 11:48 AM   #62
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My 2 cents :

- Games will never look like real life. Unless of course you can actually touch, smell, hear and see everything in the game and it feels realistic. as regards PC/Console game, I think something like 'movie-like realism' would be more appropriate.

- There's no reason for PC games to dissappear as long as people own PCs. What I think will happen in a (rather) distant future is both PCs and consoles will be replaced with some kind of home-puters which will take care of everything like cleaning and making coffee and whatever. So we'll use the same device for work and gaming (yeah kinda like a PC ) and life will be wonderful, forever.

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Old 02-09-04, 01:42 PM   #63
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Here we go again....

<specs of latest Sony/MS/Sega/Nintendo console get leaked 1 year early>

"PC gaming is dead, consoles have better graphics, this console will do real-time animation thats indistinguishable from real life, wah wah wah"

How many times have we gone through this? Basically, add up the total number of console releases... from the Atari 2600 to the Xbox 2 and thats how many times we have heard "PC gaming is dead". I'm too lazy to count them all right now.

Ill give up my PC when we get a console with a big harddrive, lots of ram, that is upgradable, has a keyboard and mouse, and has a native VGA connector at the back so I can plug it into my monitor, has an OS flexible enough that I can nude patch all my games, make mods (or nude patches), download and listen to music and watch videos in any codec of my choice (even ascii-art if I so choose, dammit), runs emus and allows me to surf the web... but wait, that would make it a PC.

Xbox was almost getting there, you can make a linux PC out of it and upgrade the harddrive etc. (though not by design choice of MS). The Xbox 2 may not even have a harddrive, so its not the direction the console market it taking. Consoles will always just be a box for playing games on a TV.

TVs (even HDTV) are inferior displays to a PC monitor. Not that consoles will support HDTV anyway. 99% of American's still have crappy low res NTSC TVs in their homes and are lagging way behind the UK and most of Europe in their adoption of wide-screen and high definition displays. That 2006 law will never happen either, unless we have a democratic president who will buy everyone new TVs. Consoles are always targetted at the lowest common denominator (the American Walmart shopper) which means games will run in 640x480 (interlaced) for players on low res TVs. Technically new platforms like the XBox 2 will support higher resolutions, but most games won't take advantage of them. We have seen this before. The Dreamcast could output in VGA and you could hook it to a PC monitor with a small dongle, it looked sweet, but 90% of games didn't support it.

Display limitations aside, console games will never grab the complete attention of the PC gamer because of the types of games on those platforms. PC gamers tend to be into FPS, RTS and some RPGs. The PC is ideal for these types of games. Try playing a FPS on a console controller, or playing an RTS without a mouse. There will always be more of these types of games on the PC. Console game tend to be for the idle gamer who just wants to sit back in the couch and play some brain dead EA sports game (again, appealing to the lowest common denominator - the American Walmart shopper).

I don't always feel like setting aside an entire evening to play an RTS on the PC. Sometimes I am in the mood for a simple, idle game. I enjoy the occasional shooter, racing game or beat-em-up. Games like those I play on the console because its the best platform for them. But few PC gamers want to restrict themselves to just those types of games. Aslong as there are FPS and RTS games, there will be PC gaming.

BTW we are still a long way off from games that look like "real". We heard "games will look pre-rendered" with the release of the GeForce 1. Now where are we? Games look a lot better sure, but they still look nowhere near "real". Polycounts and texture resolutions aren't even 1/10th of what they need to be, real-time soft-shadow lighting is still too CPU intensive, fill-rates still aren't high enough to do accurate DoF and blur affects along with high quality anti-aliasing.
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Old 02-09-04, 02:01 PM   #64
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that is upgradable
Yeah...they tried that with the SegaCD/32x, didn't work out too well
Quote:
and has a native VGA connector at the back so I can plug it into my monitor
Dreamcast had a very nice and inexpensive VGA box, but unfortunatly the ones for current consoles cost too much and aren't widely availible
Quote:
has an OS flexible enough that I can nude patch all my games
DOA Extreme Beach Vollyball is the best nude patch I've ever seen


Quote:
The Dreamcast could output in VGA and you could hook it to a PC monitor with a small dongle, it looked sweet, but 90% of games didn't support it.
Huh? Almost all the games I have support the VGA box. Only a few of the oddball ones (mainly PS1 ports) didn't support it. And let me tell you, playing Ikaruga on a monitor tipped on it's side blows away the Gamecube version.

But even now Xbox supports HDTV and almost all games for the system at least support 480p. Might not be high-resolution, but it's certainly a step in the right direction. I'd say about 5% of the games actually support a true high-definition (i.e. 720p or above) display, which interestingly is about equal to the number of HDTV owners in the US. I think the Xbox 2 will (hopefully) make 720p the standard for output, especially in early games for the console that don't push the GPU very much. Just wish more HDTVs supported 720p rather than just 1080i, though. Oh well, most upconvert a 720p signal anyway.

Though why do you say HDTVs are inferior to monitors? It seems that now LCD displays are becoming standard, and I haven't found any besides the very expensive ones that support anything higher than 1280x1024. I think 720p on an HDTV looks great, I honestly think anything higher than 1280x720 gets unneccisary (which is another reason I can't understand why 1080i is so popular when it's interlaced and offers almost no extra detail from 720p). I'd rather see games and developers work at making 1280x720/960 playable with the equivalent of ATI's 4xAA than increasing the resolution anymore. Regular TVs run at 480i, but still can offer some very sharp visuals (when's the last time you downloaded a video that was above 640x480 resolution?).
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Old 02-09-04, 02:20 PM   #65
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Uhmm NTSC is 525i

My wife would kill me if I hooked up a console to our Pioneer Elite PRO1110HD Plasma screen. That could be the other reason I will never own a console.
The first time I told her she would have to go to the bedroom to watch her favorite movie would pretty much be the end of the console anyways. So why waste the dough.
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Old 02-09-04, 02:40 PM   #66
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Dreamcast had a very nice and inexpensive VGA box, but unfortunatly the ones for current consoles cost too much and aren't widely availible
All the ones I've seen are crap.
There is a conversion going on, with ALL VGA boxes. Conversion = lower quality. Also, high quality VGA boxes cost a lot of money, so why bother ?

Quote:
Huh? Almost all the games I have support the VGA box.
I have 177 DC games, most I copied, after the system died. 10% of them work properly on a VGA box. A few titles have been hacked to support VGA, while the rest produce either a b/w screen, or shut my monitor off.

Quote:
But even now Xbox supports HDTV and almost all games for the system at least support 480p. Might not be high-resolution, but it's certainly a step in the right direction
Not when 90% of the worlds population own a regular TV.
It won't happen for many years, at least until they turn off analog.

Quote:
I'd say about 5% of the games actually support a true high-definition (i.e. 720p or above) display
5%, isn't 95 %. It needs to be, if it's going to take off.


Quote:
Though why do you say HDTVs are inferior to monitors?
Fact is, they are. And no amount of fact twisting will change that.
It's like driving a GTI, or a Subaru Impretza. Lovely car, nice drive, but totally inferior to a Porche, or a Ferrari.
Why drive a GTI, when you can drive a Ferrari ?

Oh, and just to rub it in


Quote:
Valve Software "is currently targeting this summer for the completion of Half-Life 2," director of marketing Doug Lombardi told CNN/Money this week, and doesn't plan to reveal any new information before E3, where the highly anticipated first-person shooter will once again make an appearance. The planned Xbox version (and any other console ports) will be set back until roughly spring 2005 as a result.
Only planned for console ? And 2005 ?
Another reason to stay with PC.
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Old 02-09-04, 04:12 PM   #67
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Originally posted by Edge
DOA Extreme Beach Vollyball is the best nude patch I've ever seen
Who? What? Where? When? Why? How? Gimme, gimme, gimme, gimme!!!
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Old 02-09-04, 04:26 PM   #68
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http://www.xbox-saves.com/forums/ind...9&t=394&st=315

lmao... this is some funny ***t!

Peace,

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Old 02-09-04, 05:56 PM   #69
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All the ones I've seen are crap.
There is a conversion going on, with ALL VGA boxes. Conversion = lower quality. Also, high quality VGA boxes cost a lot of money, so why bother ?

I have 177 DC games, most I copied, after the system died. 10% of them work properly on a VGA box. A few titles have been hacked to support VGA, while the rest produce either a b/w screen, or shut my monitor off.
Really? My DC VGA box works perfectly (no graphic anamalies or anything), and it only cost like $15. The only game I can think of that doesn't work with the VGA box is Dino Crisis, almost all of the other ones work fine (though some of the rips don't work while the real version does). I'm usually very suprised when I run into a Dreamcast game that doesn't support it, even games where the VGA box makes it look worse still work with it (Marvel vs. Capcom...).
Quote:
5%, isn't 95 %. It needs to be, if it's going to take off.
Well, I never said it was popular now, but that's 5% more than it was a few years ago. But even online console gaming hasn't really "taken off" either, but that doesn't mean it's not enjoyable. I'm still very suprised that so few PC games support voice-chat when every Xbox Live game does.
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Only planned for console ? And 2005 ?
Another reason to stay with PC.
I thought most people at this forum didn't care about that game anymore, so what does it matter?
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Old 02-09-04, 07:51 PM   #70
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Quote:
Originally posted by Malfunction
http://www.xbox-saves.com/forums/ind...9&t=394&st=315

lmao... this is some funny ***t!

Peace,

Maybe I don't want that now. Some of that stuff is downright frightening, and it's not so much the stuff but the raging pre-pubescent boys who want it. Methinks I'll stick with good 'ol DOAX, the way it was meant to be revealed.
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Old 02-09-04, 08:18 PM   #71
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I donno, I think it's actually impressive just how good it looks. And you thought Dawn nude was amazing! If I had a modded Xbox, I'd use it (if for no other reason then to get strange looks from my friends when they come in and see me playing it )

I'm just amazed how much time and effort they put into that. And I thought the Dawn Nude topic here at NVnews was big, but those people must've spent hundreds of hours getting that thing to look like that
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Old 02-09-04, 08:28 PM   #72
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I did find the tattoo on naked Ayane's back to be rather intriguing.
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