|03-24-04, 02:10 PM||#1|
Join Date: Mar 2004
SDL and openGL
Hi, I'm using the Knoppix/debian hd-install distro and I have the lastest nvidia drivers. OpenGL program run fine, so long as they don't run use SDL. If any program does run SDL it exits with a "Segmentation fault. (SDL parachute employed)" I've attempted recompiling the SDL libraries without a hitch, yet SDL programs still refuse to run.
I've noticed when searching through this forum that many people have this problem, but no one seems to have figured it out. Or, if they have, they haven't posted their solution.
also, the SDL libraries are pointed to the correct openGL libraries.
|03-26-04, 07:46 AM||#2|
Join Date: Feb 2004
Location: Hungary (central Europe)
Re: SDL and openGL
Hi! I had the same (or very similar) problem on a few computers at my university;
what I had figured out: 41.91 and earlier versions actually WORK.
(I don't know what else works too after 41.91, because the last I had was this...)
I had a problem with the XMMS 3D visualisation plugins; they didn't appeared in
the list. So after starting xmms from an x-terminal, at start it wrote out errors
about sdl and opengl. With the old nvidia driver mentioned above, it works great.
The cost was ~5 FPS in Wolfeinstein Enemy Territory, so I hope this get fixed soon,
I need that +5 FPS
But till that, I'm using the old version.
Try it out; maybe it works for you too.
Oh: not to forget to mention: these old versions are not self installing/compiling ones, you have to do "make install" in the two dirs the archive contains...
(See the readme for instructions, which one to compile/install first...)
And of course you need your kernel sources too.
Good luck: \L soft
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