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#16 | |
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Join Date: Jan 2003
Posts: 201
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probly sounds dumb, but what is 1 af???
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#17 |
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eat. sleep. overclock.
Join Date: Dec 2002
Location: Chino, California
Posts: 17,744
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That is just the setting in game... the lowest you can set the AF to is 1. I never quit the game, everything is read from the ingame options.
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#18 | |
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Registered User
Join Date: Jan 2003
Posts: 201
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so then it was 2x af? ill ask the question evrybody wants to but no one has yet. were there any games running on both ati and nvidia hardware, and if so compare them. also how do the graphics in doom 3, stalker, half life 2, and other top games compare to far cry
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#19 |
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eat. sleep. overclock.
Join Date: Dec 2002
Location: Chino, California
Posts: 17,744
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Im not sure what FarCrys "1" setting actually does... maybe somebody can answer this for me...
hmmm... well there was really no game that was running on ati, as well as nv hardware. But there were plenty of 6800/x800's running. I got to play Leisure Suit Larry, Magna Cum Laude at the ATI booth, and got a free keychain.. pretty neat game. I can say however that ATI as well as Nvidia games both looked very good. It seemed games were taking sides, they were either on ATI side, or nVidia side. As for doom3, the only verison they were showing was the xbox version. Stalker looked very impressive, but to me, I still think FarCry had better graphics... I dunno what it is. Don't get me wrong, Stalkers graphics are nice, but I still think FarCry has the upper hand. Half Life 2 looked good again, the only thing new was Counterstrike source, which is basically counterstrike redone with the source engine. They had redone the Map Aztec. And that was pretty cool. As far as Half Life 2 graphics, its really not much that you havent seen... The character models look extremely impressive though, easily the best I have seen in a FPS. It does however, look VERY interactive. At one point a guard chucked a grenade at the person playing, and before it detonated, the player picked up the grenade with the gravity gun and threw it back at the merc, exploding it in his face. Pretty cool ![]()
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#20 |
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Join Date: Jan 2004
Posts: 130
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It's nothing special, looks as same as PS2.0. Personally, I can't play the game having 25FPS, and really Far Cry with AA2x looks crappy...
PS3.0 is not worth now. Yes, it's nice feature but NV40 is not good PS3.0 performer.
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Intel P4 3.06 533FSB P4T533 768MB RDRAM PC-1066-32bit Radeon 9800XT 256 Creative Audigy 2ZS 3DMark03 6620 - the one of the best scores on non overclocked system, with default settings. http://service.futuremark.com/compare?2k3=2333838 |
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#21 | |
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Registered User
Join Date: May 2004
Posts: 23
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Quote:
Why buy a 500.00 card to get 25fps running 1280x1024 w/ 2xAA and 1X AF? Seems like the cats out the bag so to speak.... |
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#22 | |
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Join Date: Jan 2004
Posts: 130
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Quote:
But real difference between PS2.0 and PS2.0 in Far Cry is none... The same image quality... The only difference is FP32 vs FP24 but human eyes can't tell difference at this level of shader complexity. Some people don't see it, but X800XT simply eats NV40 in Far Cry. 1600*1200 FSAA4x AF8x X800XT give playable frame rate for this game, NV40 can't even start it...
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Intel P4 3.06 533FSB P4T533 768MB RDRAM PC-1066-32bit Radeon 9800XT 256 Creative Audigy 2ZS 3DMark03 6620 - the one of the best scores on non overclocked system, with default settings. http://service.futuremark.com/compare?2k3=2333838 |
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#23 |
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Registered User
Join Date: Jan 2003
Posts: 201
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while i admit 25 fps isnt optimal and ever since nv30 i tend to prefer ati, i have to admit those pics are a clear improvement. how can u say those pics dont look good? im suprised u said far cry looks better than stalker. how about far cry v half life and doom 3. i know they only showed the xbox version, but u must have previously seen the pc version because u obviously have connections. what about half life v doom3.
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#24 |
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Join Date: Jan 2004
Posts: 130
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And as I said before NV40 performance in PS3.0 for this game is close to performance of r360 in PS2.0. I don't think that NVIDIA will let situations where X800XT has double performance of NV40.
This video is just good marketing thing, and it shows goodies of PS3.0. But, PS3.0 has to wait for a year or more...
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Intel P4 3.06 533FSB P4T533 768MB RDRAM PC-1066-32bit Radeon 9800XT 256 Creative Audigy 2ZS 3DMark03 6620 - the one of the best scores on non overclocked system, with default settings. http://service.futuremark.com/compare?2k3=2333838 |
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#25 | |
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Join Date: Jan 2003
Posts: 201
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i agree that nv40s implementation of shader 3.0 is too early to use effecitvly without killing performance, but those pics DO look good.
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#26 | |
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Join Date: Jan 2004
Posts: 130
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Quote:
![]() But, I like the way NVIDIA pushes industry. The introduced PS3.0, and it will force ATI to do with next product line. PS3.0 brings a lot.... I wish I see some games with thousands instructions, huge complexity ![]()
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Intel P4 3.06 533FSB P4T533 768MB RDRAM PC-1066-32bit Radeon 9800XT 256 Creative Audigy 2ZS 3DMark03 6620 - the one of the best scores on non overclocked system, with default settings. http://service.futuremark.com/compare?2k3=2333838 |
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#27 |
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Registered User
Join Date: Jan 2003
Posts: 201
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its an improvement over 2.0 too. displacement mapping is a hard to miss visual feature. it looks much better than the standard textures used in the 2.0
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#28 | |
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Registered User
Join Date: Jun 2003
Posts: 119
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Those pics better be splashed on every NV40 box. nVidia needs to market the hell out of those superb pics.
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#29 | |||||
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Registered User
Join Date: Mar 2004
Posts: 563
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Quote:
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In the land of the blind, the man with one eye is king. |
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#30 | |
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Registered User
Join Date: Mar 2004
Posts: 563
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Quote:
i like the fact it's included, as that's what encourages developers to use new features, but i'll withold judgement on how it performs or how we may or may not benefit from it until there's some actual data...
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In the land of the blind, the man with one eye is king. |
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