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Old 05-27-04, 12:45 PM   #1
ZicoTheTux
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Default UT2004 & glxgears - HORRIBLE FPS Rates

Hello

I hope someone can help me...
Recently i bought an GeForceFX 5900XT (128MB) and i installed the 5336 Drivers on my Linux.
I configured the driver (as far as i know) correctly and even tried differen AGPGard Drivers.
But in glxgears i get just 2600 FPS and the Frames in UT2004 are horrible. Even lower than my old Radeon 9600 ... in Ut2004 it goes down to 9 (!!!!) FPS ...
I do NOT see any Errors in XFree86 logfile
NO Errors in dmesg ....
I do not know what should i do now ... i'm completly out of ideas...
Could it be some mistakes in my Kernel Config (have not much experience with that). Or some other Programs slows the system down? I don't know ...

System:
SuSE 9.0 - Kernel 2.6.5
AMD Athlon XP 2400+
768 MB DDR Ram
GeForceFX 5900XT (128MB)
Board: AsRock K7VT2 - VIA Chipset

Please help
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Old 05-27-04, 02:07 PM   #2
GlaDiaC
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

do you use 16 or 24bit?

read
http://www.linux-gamers.net/modules/...p?articleid=40
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Old 05-27-04, 02:15 PM   #3
energyman76b
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

Hi,

well is artsd running? esd? sendmail? httpd?
Would you post your XF86Config and dmesg?
Your XFree86.0.log would be interessting, and does ut2004 say something interessting, when you start it in a console?
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Old 05-27-04, 02:56 PM   #4
ZicoTheTux
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

So at the moment i'm using 16 Bit. If i chance to 24 glygears will slow down to 2200 FPS
artsd = yes
esd = no
sendmail, httpd = guess no
UT2004 is already tweaked with such a tutorial.. all changes only gives about 2 or 3 FPS more.

The only thing, UT2004 is sayin' :
zico@linux:~> ut2004
WARNING: ALC_EXT_capture is subject to change!

Then it starts normally ...

Now i attach XFconfig, the XF log and the dmesg...

Thx for your help....
Attached Files
File Type: txt XF86Config.txt (5.2 KB, 288 views)
File Type: txt XFree86.0.log.txt (27.8 KB, 179 views)
File Type: txt dmesg.txt (11.0 KB, 206 views)
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Old 05-27-04, 04:56 PM   #5
energyman76b
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

Hi,

hdb=ide-cd hdc=scsi mem=nopentium acpi=off vga=0x317 desktop vga=0x317

the ide-scsi stuff ist not needed anymore with 2.6 and should not be used.
mem= is not needed and should not/need not to be used.
what is 'desktop vga'?

Your XF86.0.log says that AGP is ok, so I asume that all three (log, config and dmesg) are from the same run?

Oh, and you should remove this:

Section "DRI"
Group "video"
Mode 0660
EndSection

from your XF86Config.

The rest is looking ok, so I am a little bit clueless.
Oh, glxinfo is fine? It should be, your XF86.0.log is ok, but...


Glück Auf
Volker

EDIT:

and kill artsd before playing. This sounddaemons are little mean performance suckers.

END EDIT

Last edited by energyman76b; 05-27-04 at 05:49 PM.
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Old 05-27-04, 06:17 PM   #6
ZicoTheTux
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

The VGA in the command (i think you talk about in the GRUB) is for higher resolution in the console at startup. Could this suck so many performance? Hmm... i'll try out.
The ide-scsi parameter i need cause i get many troubles with my ide CD-Writer using ide-cd.
I'll try all that .... even artsd... Perhaps it will work.. but if this could give about 7500 FPS more... but let's give it a try ...
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Old 05-27-04, 06:36 PM   #7
ZicoTheTux
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

Everything tried ... nothin' worked ... still 2600 FPS in glxgears and UT2k4 is as slow as possible ...

... here's my glxinfo :

zico@linux:~> glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce FX 5900XT/AGP/SSE/3DNOW!
OpenGL version string: 1.4.1 NVIDIA 53.36
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos,
GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_paletted_texture,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_HP_occlusion_test, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NVX_ycrcb,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 None
0x22 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 None
0x23 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 16 0 0 None
0x24 16 tc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 0 0 None
0x25 16 tc 0 16 0 r . . 5 6 5 0 0 24 8 16 16 16 16 0 0 None
0x26 16 tc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 16 0 0 None
0x27 16 tc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 16 0 0 None
0x28 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 2 1 Ncon
0x29 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 4 1 Ncon
0x2a 16 tc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 2 1 Ncon
0x2b 16 tc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 4 1 Ncon
0x2c 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 16 0 0 None
0x2d 16 dc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 0 0 None
0x2e 16 dc 0 16 0 r . . 5 6 5 0 0 24 8 16 16 16 16 0 0 None
0x2f 16 dc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 16 0 0 None
0x30 16 dc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 16 0 0 None
0x31 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 2 1 Ncon
0x32 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 4 1 Ncon
0x33 16 dc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 2 1 Ncon
0x34 16 dc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 4 1 Ncon
zico@linux:~>


Could there be some Kernel Issues? Compiled it by myself ... perhaps... there's something i missed/messed ...
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Old 05-27-04, 07:45 PM   #8
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

if it makes you feel any better, the proper drivers are being used. it's impossible to get 2,600FPS in glgears without the proper drivers (i get 300 myself)

did it work in a previous version of the kernel?

i would personally suggest trying the 2.4 kernel, as there are many changes in the 2.6 kernel that deal with the video etc.

if 2.4 does the same thing, you can atleast you can eliminate the possibility of the kernel version (but not kernel options mind you).

good luck, let us know.
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Old 05-27-04, 07:54 PM   #9
ZicoTheTux
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

That's the thing i'll try next.

I will reformat the system tomorrow. But currently i decided to recompile the kernel with some changes ...
With the old Kernel i'm probably able to use older NVidia Drivers. These don't work with this Kernel ....
If THIS will not work, too ... then i'm goin' to kill myself
That's the last thing... but surely i let you know ...
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Old 05-27-04, 08:00 PM   #10
energyman76b
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

Hi,

your glxinfo output looks ok, so everything 'should be' fine.

Ut2004 performance might be hurt by some background processes. SuSE used to install httpd, sendmail and other stuff, a normal user does not need, and that suck enough precious cpu-cycles to slow ut down.
At least, ut depends a lot on raw cpu power.
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Old 05-27-04, 08:00 PM   #11
ghostwalker
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

I see you are running on a kernel that you compiled?
First thing I noticed is you are running a AGP 4X. Is this correct?
Is there any reason that you have not tried running off the agpgart available with a stardard SuSE compile kernel?
I start with these Q's for now....

Walt
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Old 05-27-04, 08:07 PM   #12
ZicoTheTux
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Default Re: UT2004 & glxgears - HORRIBLE FPS Rates

Yes it's correct. My Board is only able to use AGP 4x.
In XF86Config i even tried different NvAGP values... tried all so i remember... but no change...
But.. the Kernel internal AGPGart is NOT a Module - it's compiled and always build-in... so i guess it will always be loaded... should i put it out, recompile and THEN use NVidias AGPGart? or isn't there any difference?
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