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Old 07-07-04, 06:21 AM   #289
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

BAH !!! to this whole thread, 20 pages of waiting and still no patch, ive never craved a patch this much its just rediculous. stoopid patch
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Old 07-07-04, 07:58 AM   #290
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

Double Bah!!!
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Old 07-07-04, 08:20 AM   #291
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

Where did this July 5th BS rumor come from anyway?
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Old 07-07-04, 08:22 AM   #292
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

Most reviewers were told July 5th was the date that the far Cry patch v1.2 woudl be available.

Anyway, there are probably a few reasons why teh delay as Glowstick posted the unavailability of DX9c could be a major factor as well as the unvailabilty of public WHLQ drivers from NVIDIA which enable Sm 3.0
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Old 07-07-04, 09:16 AM   #293
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

Well if that's the case then they should've seen that one coming. They had no business telling everyone July 5th then.

I mean, did they have some sort of information saying MS was going to release SP2 on Monday? I find that highly doubtful.
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Old 07-07-04, 09:18 AM   #294
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

reviewers were told that the patch would be available 5th July

reviewers aren't fortune tellers
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Old 07-07-04, 09:25 AM   #295
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

We were given the July 5th date from good sources. If one has ever developed software, however, one readily knows how imprecise a process it can be despite best efforts. Something obviously came up, I know that stinks as an answer but it's all any of us have to go on at the moment.
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Old 07-07-04, 09:32 AM   #296
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

Quote:
Originally Posted by MUYA
reviewers were told that the patch would be available 5th July

reviewers aren't fortune tellers
My comment was aimed at whoever told the reviewers that date, not the reviewers themselves. They aren't guilty of anything other than being fed a bunch of BS.

I think the DX9 angle to this can't possibly be true, becuase if it were then that means that MS told CryTek that SP2 was to be released on Monday. I find that doubtful.
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Old 07-07-04, 09:34 AM   #297
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

Fair DOooOOooos. but can we keep the thread on topic. Sm3 vs Sm2 in Far Cry Thanks
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Old 07-07-04, 11:25 AM   #298
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

Just a sec MUYA...
Quote:
Originally Posted by Riptide
My comment was aimed at whoever told the reviewers that date, not the reviewers themselves. They aren't guilty of anything other than being fed a bunch of BS.

I think the DX9 angle to this can't possibly be true, becuase if it were then that means that MS told CryTek that SP2 was to be released on Monday. I find that doubtful.
Well that is assuming that links (and fair warning related) to the XPSP2 RC2 would not be provided upon availability of the 1.2 patch. I agree that it is doubtful they would do so, but rather to wait for the "official" release of SP2. However, we don't really seem to know either way. So flying the BS flag might be a bit premature. I can appreciate you being a bit miffed and it's easy for me to be so understanding since I have the patch. I'm sure that the delay is for the best though.
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Old 07-07-04, 09:52 PM   #299
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

I like the performance of that GT.
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Old 07-08-04, 12:10 AM   #300
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Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

If someone can get me that patch i can test it out with a real world test on a 6800 ultra extreme evga card.

One question.. how the heck did some of the guys on this thread get it but it's under NDA?

Didn't it leak? What would a nda matter if the software leaked....
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