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Old 07-01-04, 11:52 PM   #25
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

The hack install worked fine for me as far as I know (5900U)...meaning, I didn't have any problems with it, performance was about the same, etc.
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Old 07-01-04, 11:53 PM   #26
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by Ruined
Damnit, now I don't know what to do. I don't want to install Sp2 beta but I want DX9.0C... Has anyone had any luck with that hack install?
SP2 is not beta, it is an RC2...good as gold.

BTW, I updated the front page, sorry for any confusion on availability guys.
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I personally believe that us americans are unable to do so because osama.

People out there in our nation don't have that, And I believe that our education like such as south africa and such as the Iraq.

everywhere "such as". And I believe our education should help the US should help the south africa and the iraq and the asian countries so we can build up our future.
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Old 07-01-04, 11:53 PM   #27
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Yeah, my hack install works great. I don't have my 6800 Ultra yet, but I can see minor improvements in some games.

Anyways, the performance increase in FarCry kicks@$$. I can't wait until my 6800 Ultra gets here. Finally, FarCry maxed and using SM3.0
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Old 07-01-04, 11:56 PM   #28
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

http://www.anandtech.com/video/showdoc.html?i=2102
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Old 07-02-04, 12:01 AM   #29
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Hey guys, Chris is about 80% done with his benches. He had some earlier unrelated issues slow him down a bit but he is cranking again. Stay tuned...
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I personally believe that us americans are unable to do so because osama.

People out there in our nation don't have that, And I believe that our education like such as south africa and such as the Iraq.

everywhere "such as". And I believe our education should help the US should help the south africa and the iraq and the asian countries so we can build up our future.
-- Miss Teen South Carolina

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Old 07-02-04, 12:05 AM   #30
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

PWNED

FAR CRY SM3.0 6800 VS X800 BENCHMARKS











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Old 07-02-04, 12:06 AM   #31
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by Ruined
PWNED

FAR CRY SM3.0 6800 VS X800 BENCHMARKS
Don't forget that those demos were provided by Nvidia, and may not show real-world gains.

Scott
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Last edited by sonyman; 07-02-04 at 12:31 AM.
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Old 07-02-04, 12:10 AM   #32
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

If that's the benefits of SM 3.0...man gimme more and more of it now!!!!!
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Old 07-02-04, 12:13 AM   #33
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

I'm editing this away so I don't hijack the thread.

Looking forward to the benches.
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Old 07-02-04, 12:13 AM   #34
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

those benchmarks weren't given to anandtech by nvidia. The DEMOS were recorded by nvidia and played back by anandtech, instead of custom demos.

Besides, even some of the demos don't show huge gains, if it were a conspiracy to show better than normal results they wouldn't have thrown in the few instances where only 1-2 fps gains were had.
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Old 07-02-04, 12:14 AM   #35
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by Waffles
those benchmarks weren't given to anandtech by nvidia. The DEMOS were recorded by nvidia and played back by anandtech, instead of custom demos.

Besides, even some of the demos don't show huge gains, if it were a conspiracy to show better than normal results they wouldn't have thrown in the few instances where only 1-2 fps gains were had.

Guys my benches will be REAL world. With fraps. Just give me sometime
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Old 07-02-04, 12:16 AM   #36
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by Drax
I hate crap like this. I hate movie screenings where the press gets to see a movie before the public. You guys got this patch just because your reviewers huh? We get it AFTER the weekend. Or is there still internal testing occuring? I guess not as it's the weekend. I would love to see a game company start that actualy cares as much for the public as making money, but I don't see that ever happening.

BTW I know the knee jerk reaction is to write off this post as a flame, but I'm being dead serious. What if Half-Life 2 or Doom 3 was given no exposure to the press before release. Where the first people to buy the game where the first people to experience it's content. The game would be loved 10 fold by those players vrs the current status where people are already judging how much they're going to like or hate it based on the nice slice of info we have on it.

Ok sorry for the hijack. I've just been waiting and waiting to see someone do bussiness this way. If they where good at what they did they would have the most loyal fan base out there.
It's called preview bud. U know those sort that websites like nV News etc do. This is done so the messages can be spread wide and far by nV News or other websites. I suppose u have a problemw ith game websites or magazine getting early betas/previews of games too huh?
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