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Old 07-02-04, 12:33 AM   #49
Waffles
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

AHH man if I would have just waited 10 minutes I'd still have my brain. Oh well guess I'm off to see the wizard...

I wonder what differences you would see with PS2 is you applied Humus' method ... (which I'm assuming would also apply with the NV40 in PS2 mode?)
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Old 07-02-04, 12:33 AM   #50
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Is the patch still under NDA? I want it deadly.
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Old 07-02-04, 12:34 AM   #51
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by ragejg
Nice!!

VERY nice!!

SM3=teh c00L!! ^-^
I think that says everything i was gonna say, plus a ^-^
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Old 07-02-04, 12:35 AM   #52
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Does the image quality improve with sm3 at the same time performance increase?
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Old 07-02-04, 12:36 AM   #53
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Thanks ChrisRay,
you deserve a round of samuel jackson
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Old 07-02-04, 12:36 AM   #54
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Man,that is much more of a performance boost then I expected. I can't wait until Monday.
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Old 07-02-04, 12:37 AM   #55
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Can anyone test a NV3X card with patch 1.2 and see the quality of the floor in archive. Maybe post a screenshot too.
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Old 07-02-04, 12:37 AM   #56
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by farmorfarmor
Does the image quality improve with sm3 at the same time performance increase?

The IQ differences I have noticed in game to be relatively minor, I have not noticed HDR, ect

I am of course comparing it to the r300 path, The Nv3x pathway (On Nv40 cards) Has been significantly improved.
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Old 07-02-04, 12:39 AM   #57
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Are you guys forgetting something ??

where the VDM & HDR ? all these benchies seems to ran without them .. at least Anandtech's!


As for the performance i'll say : OMG!! ... thats a total ownage for the 6800 series ~!


& Thanks for ChrisRay & MikeC for the good job!

& MaxPower too!
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Old 07-02-04, 12:40 AM   #58
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by farmorfarmor
Does the image quality improve with sm3 at the same time performance increase?
This can't be overstated at this early stage. This from Anandtech as it is stated very well:

Quote:
there will be no new eye candy available through the SM3.0 path. The game should be rendered exactly the same way it was under SM2.0, and we will take a look at IQ as we go through our tests just to make sure that we keep on track. This is a very important point to take away as it means that regardless of whether you buy an ATI X800 or an NVIDIA 6800, the game will still look and play the same.
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Old 07-02-04, 12:40 AM   #59
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by SH64
Are you guys forgetting something ??

where the VDM & HDR ? all these benchies seems to ran without them .. at least Anandtech's!


As for the performance i'll say : OMG!! ... thats a total ownage for the 6800 series ~!
According to anand there is no vdm or hdr in the 1.2 patch
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Old 07-02-04, 12:41 AM   #60
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Default Re: Far Cry Benchmarks - Shader Model 2.0 vs 3.0

Quote:
Originally Posted by SH64
Are you guys forgetting something ??

where the VDM & HDR ? all these benchies seems to ran without them .. at least Anandtech's!


As for the performance i'll say : OMG!! ... thats a total ownage for the 6800 series ~!


& Thanks for ChrisRay & MikeC for the good job!

HDR isnt in this patch as far as I can tell. This is the SM 3.0 patch with performance enhancements
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