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Old 10-24-02, 05:44 PM   #13
Needa916
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When you are running a benchmark, then it doesn't matter what your in-game settings are. The benchmarks set their own details, from which I understand, everything is already set to high.

I know what you are sating about the "ultra high" setting in one of the .ini files, but it shouldn't matter for the benchmark - maybe someone can verify?
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Old 10-24-02, 06:42 PM   #14
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Quote:
Originally posted by Needa916
When you are running a benchmark, then it doesn't matter what your in-game settings are. The benchmarks set their own details, from which I understand, everything is already set to high.

I know what you are sating about the "ultra high" setting in one of the .ini files, but it shouldn't matter for the benchmark - maybe someone can verify?
Sorry, should've cleared it up, but I am talking about in game performance now. Stays around 50-70 fps with everything ultra-high.
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Old 10-25-02, 05:20 AM   #15
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Quote:
Originally posted by Needa916
When you are running a benchmark, then it doesn't matter what your in-game settings are. The benchmarks set their own details, from which I understand, everything is already set to high.

I know what you are sating about the "ultra high" setting in one of the .ini files, but it shouldn't matter for the benchmark - maybe someone can verify?
True, but according to capabilities of the vidcard. GF4 results should be comparable to GF3 results IF the pixel shader version difference doesn't affect scores.
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