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#1 | |
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Registered User
Join Date: Jul 2003
Posts: 138
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No performance gains were noticed except for a fluke on research in 1024 with 4xAA and 8xAA.
![]() ![]() ![]() ![]() Image quality comparisons show the same levels. 61.77: ![]() 61.76: ![]() Notes: -Sound was ENABLED -Trilinear was forced via the control panel with all optimizations set to off. The system that the tests were run on is as follows: Pentium 4 2.4c @ 3.0 Geforce 6800 GT @ 400/1100 (Default is 350/1000) 1GB OCZ PC4000 3-4-4-8 1:1 400 Watt Antec PSU with 18A on 12+ Abit IC7-G 875p motherboard
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Core 2 Q9550 EVGA 8800GT ASUS P5K DELUXE G.SKILL 4GB (2 x 2GB) Creative GigaWorks S750 7.1 |
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#2 | |
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Sayonara !!!
Join Date: Jan 2003
Location: Austin, Texas
Posts: 9,297
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did you retest that research level?
to see if the test indeed was a fluke? or did you run through it one time? |
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#3 |
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Registered User
Join Date: Jul 2003
Posts: 138
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Upon retesting with the 61.77's I got 68 FPS. However taking into account the 1600x1200 performance and the fact that Far Cry's demos have a tendancy to not render the same exact things (IE people can be several steps ahead of where they should be) I can only beleive its a fluke. I really dont want to re bench with the 61.76's as Im running the 61.77's right now. If there were a performance increase we should have seen them in the 1600x1200 AA tests as well.
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Core 2 Q9550 EVGA 8800GT ASUS P5K DELUXE G.SKILL 4GB (2 x 2GB) Creative GigaWorks S750 7.1 |
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#4 | |
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Sayonara !!!
Join Date: Jan 2003
Location: Austin, Texas
Posts: 9,297
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k.. I was just wondering if you had indeed rebenched it
![]() was just clarifying... nice job btw... |
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#5 |
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Guest
Posts: n/a
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Ok I did a few benches and saw really no change from 61.76 no sm3.0 and 61.77 no sm3.0 or with both drivers and sm3.0 enabled. There are some instances where 3.0 is making a difference however as i just started up farcry and took these screenshots with 3.0 enabled and disabled. These shots were at 1280x1024 everything maxed including water at ultra high, 4xAA and 4xAF. Trilinear optimizations on and AF optimizations off in the control panel. Using 61.77 and final directx 9.0c SP1 (no beta SP for me
)Far cry SM2.0 76FPS Far cry SM3.0 91 FPS Difference of 15 FPS at same place in map Far cry SM2.0 98 FPS Far cry SM3.0 112 FPS Difference of 14 FPS at same place in map Damn it looks like you will have to right click the link, copy it and paste it into a new browser to see the shots. |
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#6 | |
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Posts: n/a
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Removed the info cause I was a dumbass
![]() Last edited by betterdan; 07-27-04 at 06:55 PM. |
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#7 | |
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Registered User
Join Date: Jul 2003
Posts: 138
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Quote:
"D:\Crytek\Far Cry\Bin32\FarCry.exe" "r_sm30path 1" works without dev mode. The console does say its on, however it isnt. If you type \r_sm30path 1 in the console you're FPS will go higher (certain areas).
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Core 2 Q9550 EVGA 8800GT ASUS P5K DELUXE G.SKILL 4GB (2 x 2GB) Creative GigaWorks S750 7.1 |
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#8 |
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Guest
Posts: n/a
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Sorry I got a little excited and posted it in a few place hehe
Ok you were right I'm gonna delete my false info ![]() |
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#9 |
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Registered User
Join Date: Jul 2003
Posts: 138
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NP, You can just edit it until a mod comes along and deleted it.
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Core 2 Q9550 EVGA 8800GT ASUS P5K DELUXE G.SKILL 4GB (2 x 2GB) Creative GigaWorks S750 7.1 |
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#10 |
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Guest
Posts: n/a
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Mods please delete my last 2 posts
Ok I did some benches with the ubisoft timedemos and got the following. All tests were run at Resolution: 1280×1024 Maximum quality option, Direct3D renderer Antialising: None Anisotrophic filtering: 1× no sound Using only 61.77 drivers Regulator SM2.0 Score = 49.19 FPS SM2.0b Score = 49.83 FPS SM3.0 Score = 50.93 FPS Research SM2.0 Score = 74.74 FPS SM2.0b Score = 74.62 FPS SM3.0 Score = 83.30 FPS Training SM2.0 Score = 54.42 FPS SM2.0b Score = 53.97 FPS SM3.0 Score = 53.77 FPS Volcano SM2.0 Score = 76.93 FPS SM2.0b Score = 76.67 FPS SM3.0 Score = 83.46 FPS Last edited by betterdan; 07-27-04 at 08:53 PM. |
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#11 | |
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Registered User
Join Date: Jan 2004
Posts: 2,553
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Quote:
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#12 | |
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Registered User
Join Date: Jul 2003
Posts: 138
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Quote:
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