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Old 08-05-04, 11:10 AM   #13
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Default Re: Doom 3 alpha looks better than final?

Quote:
Originally Posted by Edge
Yes, self-shadowing seems to be disabled by default in the full version, however from what I hear there is a way to turn it on. If I'm not mistaken there was a user-made "ultra-high quality mode" setting that changed a few things, including enabling self-shadowing.

Also I noticed in the alpha that there were a few rendering anomalies with the self shadowing system (like the shadow seemed "broken" on a few of the polygons), perhaps this is why it was disabled in the full version?
there are..selfshadowing does cause broken looking shadows on the character's face..maybe that was a reason for turning it off. I would still like to enable to it.
where is this ultra high quality mode setting hack? I would love to try it!
And putting player shadows at from "0" to "1" does not enable self shadowing..it just makes your character cast a shadow.
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Old 08-05-04, 11:15 AM   #14
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Default Re: Doom 3 alpha looks better than final?

The levels in the retail game are much larger than the ones in the E3 demo. They probably had to reduce detail a little to make decent sized levels without repeating textures too much.
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Old 06-12-11, 12:06 AM   #15
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Default Re: Doom 3 alpha looks better than final?

I have the same concern, the alpha look and feel more quality, better design and textures, better sound effects (Trent Reznor ones, I guess), the sound is very important to create a deep atmosphere and inmerse in the 3D world, the alpha makes me feel like in a horror movie so much scarier than the actual game (i.e. the machine and ambient sounds so realistic), the shotgun design is better IMHO, I missed the cutscenes, e3_intro and bathroom scenes is what I spected to see in final game. Another graphic difference I could realize is on e3_2 in a place where you have a window you see some machines in front of you and at the same time is a semi-reflected image in the glass: you and the the zcomando coming right to you, turn around and is atacking you, so scary!. I don't know the technical name of this, but I called "glass semi-reflection real effect" is missing on final game, I suppose for the computation cost, instead of this we have a "semi reflected fixed image" not the real reflection I think.
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Old 06-12-11, 12:22 AM   #16
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Default Re: Doom 3 alpha looks better than final?

Wtf
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Old 06-12-11, 01:13 AM   #17
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Default Re: Doom 3 alpha looks better than final?

You mean yeah new member welcome.
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Old 06-12-11, 01:31 AM   #18
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Default Re: Doom 3 alpha looks better than final?

Quote:
Originally Posted by jAkUp View Post
1 more alpha shot...
nice, that's the best duke shot i've seen yet.
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Old 06-12-11, 05:02 AM   #19
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Default Re: Doom 3 alpha looks better than final?

lol!
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Old 06-12-11, 08:36 AM   #20
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Default Re: Doom 3 alpha looks better than final?

Rage alpha looks better than Rage final
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Old 06-12-11, 09:10 AM   #21
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Default Re: Doom 3 alpha looks better than final?

lol nice bump how the hell u manage..
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Old 06-12-11, 10:27 AM   #22
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Default Re: Doom 3 alpha looks better than final?

Major Bumpage!
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Old 06-12-11, 12:32 PM   #23
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Default Re: Doom 3 alpha looks better than final?

Its like looking into the past!
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Old 06-12-11, 03:45 PM   #24
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Default Re: Doom 3 alpha looks better than final?

lol. West new user welcome ever Hi!

I totally want to play Doom3 now...
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