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Old 08-11-04, 09:58 PM   #13
karkrash81
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Default Re: No Innovation in First Person Shooters

Evil Genius

this game looks cool but i'm not a big fan of it's genre...
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Old 08-11-04, 10:00 PM   #14
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Default Re: No Innovation in First Person Shooters

Note, I'll only edit your quote slightly just to save space. The editing will be limited to the order of your list.
Quote:
Originally Posted by karkrash81
personally...I think there's plenty of themes that haven't been put to good use

here are a few examples

1960's spy themes
1970's cop theme
1950's film noir
These might be interesting.
Quote:
civil war
world war 1
Modern weaponry is such that there's only a brief period where it's interesting or fair. One of the reasons that I think the World War 2 theme is so popular is that that is the era before weapons got so rediculously powerful (laser guided weapons, tactical nuclear weapons, etc, etc) but yet weapons were also coming into their own. Also, it's in the era where you were pretty evenly matched with your adversary. So in the end, you get to use submachine guns and perhaps an assault rifle while for the most part they're in their infancy. It adds a certain flair to them.

In regards to the Civil War, you'd be using rifles with really long reload times and of course you'd sort of just stand or crouch in place and take pot shots with perhaps the occasional bayonette charge.

For World War 1, you'd mostly just be running from trench to trenche taking shots with bolt action rifles or machine guns.

Really, that doesn't seem too compelling.

Quote:
fantasy first person shooters
Interestingly enough, Daikatana would have fulfilled this role.
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Old 08-11-04, 10:11 PM   #15
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Default Re: No Innovation in First Person Shooters

Ha! diakatana! no comment....hehe

or what if you took one of those settings and embellished a little... i know this is a bad example but the will smith movie wild wild west...it was set back in the day but had tech elements in it

say you're a spy in world war 1...might be some good stealth gameplay there...and it wouldn't be like your typical spy game

now here's a game i would like to see:

set in the 60's or 70's in Berlin. it'd be a stealth game with a dark heavy theme...it would be the height of the cold war and the berlin wall would be up...if a developer could really infuse the environment with the sense of desperation that the east berliners felt...imagine the gameplay possibilities...political assassinations, escaping to democracy, sneaking through STASI facilities...blasting commies... if anything the gameplay would be as interesting as splinter cell...
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Old 08-11-04, 10:18 PM   #16
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Default Re: No Innovation in First Person Shooters

Quote:
Originally Posted by karkrash81
or what if you took one of those settings and embellished a little... i know this is a bad example but the will smith movie wild wild west...it was set back in the day but had tech elements in it

say you're a spy in world war 1...might be some good stealth gameplay there...and it wouldn't be like your typical spy game
That might work... but at the same time, I don't have much faith in other people's ability to suspend their disbelief. Refer to the flashlight fiasco involving Doom 3. "OMG, THERE MUST BE DUCTTAPE ON MARZ. LOL."

It's a design decision, but that doesn't seem to matter.
Quote:
now here's a game i would like to see:

set in the 60's or 70's in Berlin. it'd be a stealth game with a dark heavy theme...it would be the height of the cold war and the berlin wall would be up...if a developer could really infuse the environment with the sense of desperation that the east berliners felt...imagine the gameplay possibilities...political assassinations, escaping to democracy, sneaking through STASI facilities...blasting commies... if anything the gameplay would be as interesting as splinter cell...
That would make for an incredibly compelling game if you could choose who to side with. They definetly couldn't go easy on the roleplaying possibilities...

Do you turn in your neighbors and have them sent to 're-education camps' so that you can advance in society? Or do you help them escape?

Sounds good.
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Old 08-11-04, 11:04 PM   #17
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Default Re: No Innovation in First Person Shooters

vampire bloodlines should be pretty innovative or at least it looks that way, from all the moviesd i've watched
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Old 08-12-04, 03:24 AM   #18
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Thumbs up Re: No Innovation in First Person Shooters

Ahh, I still have fond memories of playing both System Shock games and Clive Barker's Undying.
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Old 08-12-04, 05:39 AM   #19
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Default Re: No Innovation in First Person Shooters

How about an fps designed around the 1920's prohibition ?
Where you play a sort of cliched Sam Spade - Private Detective. Remember King of Chicago, on the Amiga ?

Or how about an fps designed around the ZX Spectrum game School Daze ? Where your weapons are a catapult, pee shooters, fists, etc.. Remake

What about an fps designed around the classic game Bruce Lee ? A game released on the old 8-bit platforms. This was a superb game, that just plays soo well, and still does.

A decent Western, but something as good as the classic Lucas Arts game Outlaws ? Outlaws, IMO, is still the best western fps we have, and hundreds of times better than the rubbish we have today like Red Dead Revolver, which I personally thought was simply rubbish.
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Old 08-12-04, 05:44 AM   #20
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Default Re: No Innovation in First Person Shooters

Quote:
"OMG, THERE MUST BE DUCTTAPE ON MARZ. LOL."
Nobody ever said anything like that and you know it, people pointed out their concerns and objections to this. Perhaps you should grow up about people having a differing opinion over a game design.
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Old 08-12-04, 06:02 AM   #21
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Default Re: No Innovation in First Person Shooters

Fair enough, and perhaps you should try and understand that the statement was clearly an exaggeration used to illustrate my point.
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Old 08-12-04, 07:01 AM   #22
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Default Re: No Innovation in First Person Shooters

Iron Storm = different, although it was executed poorly from what I heard... IIRC there was a lotta hype surrounding the development of this game, but must be it didn't pan out as expected... It was quite a cool idea IMO to have a game set in Wartime 1960's where WWI just continued to drag out...

http://www.frictionlessinsight.com/P.../IronStorm.htm
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Old 08-12-04, 07:55 AM   #23
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Default Re: No Innovation in First Person Shooters

I've always wanted to try out iron storm but never got around to it... might have to look for a demo...best buy has it cheap

Also what about a game with a different cultural theme...like Asian, South American, etc...?

Even if the story and theme are lackluster it'd be nice to see a game with some really cool defined characters...unreal 2 tried but they just ended up with ultra cliché characters

I always find myself referring to the no one lives forever games (Except for contract jack

There were so many memorable characters from that game...armstrong, inge wagner, bruno, volkov...and it had a killer sense of humor...i think it was the first game that successfully did the humor while being serious...
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Old 08-12-04, 09:08 AM   #24
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Default Re: No Innovation in First Person Shooters

its all about having a good story (in single player) and utilizing the engine to its fullest potential (not necessarily having bells and whistles, i wont name names, but using the engine effectively or at least developing an engine that will immerse the player even further). a lot of fps nowadays are very derivative to the point where some developers have just given up on trying to create a story and rather throw out a game where people just shoot each other (ahem ut2003). i think that the next logical step in this genre is for the modding community to create single player games. essentially, some developers have just tossed out an engine and some developing kits and handed the reigns to the modders. we've seen games like cs, which brought the tactical team based fps to the mainstream (rainbow 6 doesnt really count), and games like ns, which brought a starcraft like rts theme into the fps genre. a bonus for us as consumers is that we will then be able to have free access to a bunch of games (as we do now, but mostly for multiplayer).
sorry my writing is all over the place, im multitasking like a mofo.
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