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Old 08-12-04, 09:18 AM   #25
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Default Re: No Innovation in First Person Shooters

I can't wait for a Soldier of Fortune III
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Old 08-12-04, 09:21 AM   #26
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Default Re: No Innovation in First Person Shooters

Soldier of Fortune 3 might be good, but in all honesty, I was sort of disappointed by the second one. It just wasn't violent enough.
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Old 08-12-04, 09:22 AM   #27
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Default Re: No Innovation in First Person Shooters

The single player was fairy average, but the multiplayer has been worked on a lot and is brilliant
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Old 08-12-04, 09:26 AM   #28
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Default Re: No Innovation in First Person Shooters

FPS are generally about getting sweet graphics and engines and not too much about storyline and innovation. There have been very few innovative FPS games. Doom III had a few innovative features like the flashlight switching gameplay style (which I happen to like), the PDA, and the new console mouse interface that eliminates the need for a use button. If you want innovation check out RPGs as IMHO they are the most innovative games out there. Neverwinter Nights HOTU was a good game. The BG I and II series were great. Also take a look at Dragon Age which will probably be released in two years, but it looks great!
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Old 08-12-04, 09:50 AM   #29
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Default Re: No Innovation in First Person Shooters

rpg's actually have gotten pretty stagnant too imho. all the games run like this: basically a group of about 5 characters who go around, fight, gain exp, gain weapons and spells, rinse, repeat, etc etc etc... the only difference i see in rpgs is the names of the characters and the graphics. but essentially the gameplay really hasnt changed since final fantasy 1.
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Old 08-12-04, 09:58 AM   #30
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Default Re: No Innovation in First Person Shooters

Ever played Breath of Fire: Dragon Quarter? Talk about brilliant and addicting. And innovative. Most underrated game of last year, in my opinion. And vampireuk, with regards to Saint Lucifer's "OMG THERE MUST BE DUCTTAPE ON MARZ. LOL." comment, it seemed very appropriate to me because any thread you read about Doom 3 ANYWHERE has at least half its post count taken up by people crying about the flashlight. After a while, it starts to read like that.

And to Saint Lucifer, that was really funny
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Old 08-12-04, 10:13 AM   #31
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Default Re: No Innovation in First Person Shooters

Quote:
Originally Posted by karkrash81
now here's a game i would like to see:

set in the 60's or 70's in Berlin. it'd be a stealth game with a dark heavy theme...it would be the height of the cold war and the berlin wall would be up...if a developer could really infuse the environment with the sense of desperation that the east berliners felt...imagine the gameplay possibilities...political assassinations, escaping to democracy, sneaking through STASI facilities...blasting commies... if anything the gameplay would be as interesting as splinter cell...
In a similar vein, how about something in pre-WWII Germany? I'm reading a book right now, Jeffrey Deaver's Garden of Beasts ... set in Berlin, 1936 ... an American hitman has been "recruited" to assassinate a high-level Nazi. As I've been reading through it I've been thinking how cool it would be as a game ...

Anonymous Rex is another one ... sorta like Max Payne, but the main character is a velociraptor disguised as a human. Think of the possibilities!

I wonder why more games aren't made from books? I can't be the only gamer who likes to read, can I?
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Old 08-12-04, 10:17 AM   #32
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Default Re: No Innovation in First Person Shooters

Quote:
Originally Posted by jnd3
I wonder why more games aren't made from books? I can't be the only gamer who likes to read, can I?
What's a book?

My friend and I were having a similar discussion to this the other day. We ended up trying to brainstorm new game ideas and the best one we came up with was inspired by one of our favorite anime series - Battle Athletes.

We have it set up as an MMORPG where players can create and train their character in various athletic events - everything from biathalon to the 100m dash. Players can compete against each other and earn points to allow them admission to the "University Satellite" where the best of the best athletes again compete. If you don't make the grade, you get sent back home.

It's a game that could easily be done with a retuned KOTOR or Star Wars: Galaxies engine (at least I think it could).
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Old 08-12-04, 10:20 AM   #33
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Default Re: No Innovation in First Person Shooters

Quote:
Originally Posted by majortom
rpg's actually have gotten pretty stagnant too imho. all the games run like this: basically a group of about 5 characters who go around, fight, gain exp, gain weapons and spells, rinse, repeat, etc etc etc... the only difference i see in rpgs is the names of the characters and the graphics. but essentially the gameplay really hasnt changed since final fantasy 1.
Check out gothic or gothic III. IMHO they gave a lot of fresh innovation to the RPG genera.
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Old 08-12-04, 10:40 AM   #34
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Default Re: No Innovation in First Person Shooters

Accolade released a spy game of some sort a long time ago that took place somewhere around the Berlin Wall. Was called "The Third Courier", I think.
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Old 08-12-04, 09:50 PM   #35
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Default Re: No Innovation in First Person Shooters

I personally thought soldier of fortune 2 was pretty mediocre which was a big disappointment coming from raven...

I think what needs to happen is that an established game developer needs to take a risk and make a really unique product...more people would definately pay attention if a developer that was famous did something different... imagine if ID suddenly decided to make a 1960's spy game...people would pay attention to it ... but if some small studio decided to do this no one would care...

I don't think it'd be too hard for a developer to infuse some character and plot into a first person shooter....what we need is an intelligent shooter...

any Kill Bill fans out there? that movie was an awesome action movie...but at the same time it had a pretty involving (yet cliché) story... lots of characters, lots of dialogue...i think that same attitude can be applied to a game...

speaking of tarantino...what if a game tried telling the story out of order...split the story up in segments and move stuff around...it'd let the player piece the plot together in a totally new way
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Old 08-13-04, 12:32 PM   #36
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Default Re: No Innovation in First Person Shooters

Kill Bill is awesome. Yeah, it would be pretty damn cool if a game played out like that, and Max Payne kinda did occasionally if I remember right. Or maybe it was Max Payne 2. I dunno, but both those games rocked. But I like what you're saying about innovation, and I totally agree. You know what I'd like to see? A game set in the middle ages that is actually REALISTIC. You know, without trolls and wizards and magic arrows and crap. That's all cool and everything, but it'd be even cooler to play as a crusader or a knight or something, and actually do the kinds of things they did. That would be neat. Just imagine - you could smite hordes of evil Muslims in your great campaign to reclaim Jerusalem in the name of God, raping and pillaging along the way, just the way Jesus would want you to! You could take Muslim children as your slaves and force them to do any manner of things because, after all, they are godless heathens desecrating your holy land! Think of the possibilities!
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