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#1 | |
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geForce 4 Ti 4600
Join Date: Sep 2003
Location: Canada
Posts: 339
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Cambridge (MA) - Nvidia's graphic cards may have much more to offer than simply drawing pixels on the screen: A startup company has found a way to translate audio signals into graphics, run them through the graphics card and overcome a common issue of limited audio effect processing performance in computers.
find the article here http://www.tomshardware.com/hardnews...02_135943.html it sounds so interesting...lol ![]()
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System info(s): ----- Gaming/Work System : ASUS G1 RAM: 2.0Gb Hard drive: 160 Gb VIDEO CARD: NVIDIA 7700Go 512Mb OS: Windows Vista Home Pre. ---------------------------- Server/Work system: CPU: AMD Athlon XP 2400+ RAM: 1.0Gb Hard drive: 30 IDE,120 IDE VIDEO CARD: Nvidia Geforce 4 Ti 4600 OS: OpenSuse 10.2, Windows 2003 |
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#2 | |
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Prole
Join Date: Jul 2002
Location: Airstrip One
Posts: 511
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A new home for Soundstorm perhaps? If you want it then you'll need to make sure you get an nVidia Graphics card. Might be worth it though.
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"life is like a box of chocolates" - chocolate is bad for you! |
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#3 |
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fugue master
Join Date: Oct 2002
Location: silicon valley
Posts: 1,603
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When I worked for NVIDIA, we had some meterologists gang together 16 Quadro FX 1000 cards, for parallel-processing weather computations in OpenGL. It was fascinating.
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I used to drive a Heisenberg, but whenever I'd glance at the speedometer, I'd get lost. |
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#4 | |
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Sayonara !!!
Join Date: Jan 2003
Location: Austin, Texas
Posts: 9,297
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thats pretty kewl
![]() doing all the work on one discrete product sounds good to me |
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#5 |
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CoD4!
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It seems like a cool idea, however i do wonder why dont sound cards already do this?
Eg someone sould come up wiht an api kinda like OpenGL or something but for audio that is focused towards mixing/producing music. So then they can have acclerated mixing or whatever that program dose. However i thought 'soundcards' were saposta do that anyways oh well.
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Sony Vaio SB: i7, 8Gig, Intel 320 300gig |
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#6 | |
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fugue master
Join Date: Oct 2002
Location: silicon valley
Posts: 1,603
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A soundcard is basically just a DSP with accessories. Any floating point processor can handle that kind of computation (as long as it has appropriate drivers).
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I used to drive a Heisenberg, but whenever I'd glance at the speedometer, I'd get lost. |
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#7 |
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geForce 4 Ti 4600
Join Date: Sep 2003
Location: Canada
Posts: 339
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oh... neat...
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System info(s): ----- Gaming/Work System : ASUS G1 RAM: 2.0Gb Hard drive: 160 Gb VIDEO CARD: NVIDIA 7700Go 512Mb OS: Windows Vista Home Pre. ---------------------------- Server/Work system: CPU: AMD Athlon XP 2400+ RAM: 1.0Gb Hard drive: 30 IDE,120 IDE VIDEO CARD: Nvidia Geforce 4 Ti 4600 OS: OpenSuse 10.2, Windows 2003 |
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#8 |
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3d animator for hire!
Join Date: Oct 2002
Location: Minnesota, USA
Posts: 3,564
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Hmm, so maybe someday, we'll see a "Geforce Audigy" which outputs both audio and video! Heck, why not throw a network card on there while we're at it. Oh wait, they already have that, it's called an Nforce
. Anyway, interesting stuff... |
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