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Old 09-05-04, 02:27 PM   #61
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Default Re: Pacific Assault Demo Incoming

does anyone get mouse lag in this game? i had a ton of it. i dont use aa or af..
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Old 09-05-04, 02:39 PM   #62
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Default Re: Pacific Assault Demo Incoming

I've seen others mention it as an issue but it's fine here (no mouse lag).
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Old 09-05-04, 07:15 PM   #63
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Default Re: Pacific Assault Demo Incoming

i like it .. I LIKE IT !

the graphics are awesome & so the gameplay ! i'll be sure to pick it the day it comes
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Old 09-05-04, 07:46 PM   #64
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Default Re: Pacific Assault Demo Incoming

I hear this game is still based on the Q3 engine... Is that true? And if it is, then it's kinda dissappointing and impressive at the same time.
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Old 09-05-04, 07:53 PM   #65
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Default Re: Pacific Assault Demo Incoming

It's a DX 9 game, thast why it has in the options check boxes for PS1.X and then PS2.0
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Old 09-05-04, 08:14 PM   #66
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Default Re: Pacific Assault Demo Incoming

I was able to enable how many fps I am getting, same as the other MOH's just type, set fps "1", in the console. Averaging steady 40's-50's 1600x1200. To open the console refer to the links JakUp posted.
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Old 09-05-04, 08:16 PM   #67
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Default Re: Pacific Assault Demo Incoming

If MOH:PA gets some SM3.0 treatment .. i'm sure it will run faster than this .

the configurator already detects that PS/VS3.0 are supported .
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Old 09-05-04, 09:29 PM   #68
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Default Re: Pacific Assault Demo Incoming

Quote:
Originally Posted by SH64
If MOH:PA gets some SM3.0 treatment .. i'm sure it will run faster than this .

the configurator already detects that PS/VS3.0 are supported .
The game will have SM3 it seems.

http://www.pacificassaulthq.com/engl...ges/gameengine
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Old 09-07-04, 04:19 AM   #69
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Default Re: Pacific Assault Demo Incoming

Wow....VERY suprised at this 9600 in my desktop.....

1024x768 everything but model detail on high and its runnin 25-35...


VERY suprising considering my OS ATM
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Old 09-07-04, 06:15 AM   #70
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Default Re: Pacific Assault Demo Incoming

the game play and such reminded me of vietcong.. and that was a horrible game. this game wasnt nearly as entertaining, for me, that the originals.
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Old 09-07-04, 07:04 AM   #71
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Default Re: Pacific Assault Demo Incoming

We (mohteam) where told at first that MOHPA would support Pixel Shader V3. After attending EA's community day for MOHPA in LA. I asked, Technical Director Mark Dochtermann about PS3 support and was told that it would only support 1.1 and 2 but 3 could be implemented easily.
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Old 09-07-04, 07:37 AM   #72
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Default Re: Pacific Assault Demo Incoming

It's running great for me guys, right now I'm running it 1600x1200 2x/8x (even though AA doesn't work) and it never dips below 40fps...no mouse lag whatsoever, I thought the demo was great and it's definitely a buyer along with the new cod expansion
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